Player Matchup

Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Bautisarr
Hel
Level 108
God Stats
3W - 0L
1,805 SR
Queue Stats
19W - 17L
1,526 Elo+
Solo
Discordia
Discordia
TelMeWen2Go2
Discordia
Level 120
God Stats
5W - 9L
1,409 SR
Queue Stats
386W - 355L
1,437 Elo+
Solo
Team Averages
Level 118
1,543 SR
1,493 Elo+

VS

Team Averages
Level 123
1,460 SR
1,549 Elo+
Nu Wa
Nu Wa
Half White Boy
Nu Wa
Level 109
God Stats
1W - 4L
1,352 SR
Queue Stats
137W - 153L
1,550 Elo+
Party 2
Freya
Freya
Mayuyaa
Freya
Level 159
God Stats
3W - 5L
1,480 SR
Queue Stats
803W - 795L
1,522 Elo+
Solo
Artio
Artio
ScottySquishi
Artio
Level 128
God Stats
0W - 1L
1,495 SR
Queue Stats
66W - 55L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
SneezyPhoenix
Danzaburou
Level 122
God Stats
5W - 8L
1,471 SR
Queue Stats
280W - 257L
1,594 Elo+
Solo
Hel
Hel
THENATINTHEHAT9
Hel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
5 / 1 / 20
11,233
864
17,964
17,762
8,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
 
Nu Wa
18
5 / 1 / 19
10,777
829
19,537
11,546
6,983
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
 
Geb
16
3 / 3 / 15
9,717
747
11,491
15,190
12,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

16
4 / 4 / 18
10,101
777
7,211
17,981
8,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
TelMeWen2Go2
Discordia
18
12 / 2 / 14
11,091
853
21,048
8,942
3,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 3
9,352
719
16,422
15,634
6,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Mayuyaa
Freya
7
0 / 3 / 0
6,547
504
916
5,608
1,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 5 / 5
9,871
759
7,043
29,414
33,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SneezyPhoenix
Danzaburou
16
4 / 7 / 4
10,225
787
22,524
17,073
13,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
1 / 7 / 3
8,247
634
9,520
17,844
6,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
26
29
Kills
11
11
Deaths
29
86
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
20
15
W
Nu Wa
 
Nu Wa
5
1
19
14.5
W
Geb
 
Geb
3
3
15
3.5
W
4
4
18
3.25
L
3
7
3
0.64
L
Freya
Mayuyaa
Freya
0
3
0
0
L
3
5
5
1.1
L
Danzaburou
SneezyPhoenix
Danzaburou
4
7
4
0.86
L
1
7
3
0.36
W
Discordia
TelMeWen2Go2
Discordia
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,251
Damage
56,425
71,421
Taken
85,573
39,584
Mitigated
60,812
41,612
Healing
34,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
17,964
3,868
2,735
2,923
17,762
8,298
2,089
9,117
8,645
43,202
0
W
Nu Wa
 
Nu Wa
19,537
4,276
1,904
2,365
11,546
6,983
1,769
6,172
5,374
45,229
0
W
Geb
 
Geb
11,491
233
2,271
2,267
15,190
12,467
537
4,631
10,559
26,360
0
W
7,211
256
15,644
9,433
17,981
8,475
1,164
9,357
8,624
11,858
0
L
16,422
4,049
886
1,555
15,634
6,053
232
14,126
1,352
44,127
0
L
Freya
Mayuyaa
Freya
916
231
924
614
5,608
1,806
0
5,608
0
3,274
0
L
7,043
1,194
1,395
10,199
29,414
33,188
28
24,034
4,859
14,979
0
L
Danzaburou
SneezyPhoenix
Danzaburou
22,524
7,507
1,873
2,541
17,073
13,359
870
15,506
1,261
0
45,923
L
9,520
382
9,053
5,783
17,844
6,406
129
16,596
850
18,112
0
W
Discordia
TelMeWen2Go2
Discordia
21,048
1,528
1,359
711
8,942
3,361
1,547
4,624
4,318
32,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,919
Gold Earned
44,242
173
Minions Killed
135
0
Camps Cleared
0
1,354,097
Distance Traveled
917,237
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,233
864
70
5
0
266,534
1
W
Nu Wa
10,777
829
37
3
0
262,523
0
W
Geb
9,717
747
25
2
0
295,763
0
W
Hel
10,101
777
21
2
0
249,603
0
L
Nu Wa
9,352
719
47
4
0
196,481
1
L
Freya
6,547
504
9
1
0
83,809
0
L
Artio
9,871
759
10
1
0
214,079
1
L
Danzaburou
10,225
787
52
4
0
197,456
0
L
Hel
8,247
634
17
1
0
225,412
0
W
Discordia
11,091
853
20
2
0
279,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role