Player Matchup

Sylvanus
Sylvanus
JETDRACO
Sylvanus
Level 41
God Stats
1W - 3L
1,229 SR
Queue Stats
15W - 33L
1,344 Elo+
Solo
Mulan
Mulan
TTv MrSine3
Mulan
Level 61
God Stats
11W - 2L
1,823 SR
Queue Stats
305W - 284L
1,421 Elo+
Party 3
Thor
Thor
W1ckChunguss
Thor
Level 36
God Stats
4W - 3L
1,484 SR
Queue Stats
119W - 110L
1,401 Elo+
Party 3
Anubis
Anubis
lgrichardson
Anubis
Level 49
God Stats
13W - 15L
1,329 SR
Queue Stats
44W - 60L
1,419 Elo+
Solo
Neith
Neith
thethingsthing
Neith
Level 48
God Stats
3W - 2L
1,288 SR
Queue Stats
90W - 101L
1,464 Elo+
Solo
Team Averages
Level 47
1,431 SR
1,410 Elo+

VS

Team Averages
Level 44
1,463 SR
1,360 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MusicInTheWoods
Nu Wa
Level 99
God Stats
0W - 2L
1,185 SR
Queue Stats
105W - 109L
1,349 Elo+
Party 2
Ullr
Ullr
Rattlesnake497
Ullr
Level 39
God Stats
1W - 1L
1,544 SR
Queue Stats
30W - 45L
1,420 Elo+
Party 1
Atlas
Atlas
Reeyan11
Atlas
Level 46
God Stats
5W - 7L
1,588 SR
Queue Stats
70W - 82L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
buenybuen
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JETDRACO
Sylvanus
10
3 / 0 / 7
6,488
649
4,254
6,204
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
3 / 0 / 1
6,631
663
4,373
5,123
2,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 0 / 1
6,008
601
2,412
6,427
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
11
6 / 2 / 2
6,861
686
6,559
7,452
2,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 2 / 5
6,410
641
8,813
5,982
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 3 / 0
5,958
596
5,910
9,138
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 6 / 1
5,112
511
3,730
6,092
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 4 / 0
4,722
472
3,761
6,284
1,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Reeyan11
Atlas
8
0 / 6 / 2
5,099
510
2,967
10,139
2,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
buenybuen
Sun Wukong
8
0 / 3 / 0
4,803
480
2,800
6,707
3,526
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
22
Kills
4
4
Deaths
22
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
0
1
W
Sylvanus
JETDRACO
Sylvanus
3
0
7
6.5
L
0
6
1
0.08
L
1
4
0
0.25
L
Atlas
Reeyan11
Atlas
0
6
2
0.17
W
3
0
1
3.5
W
4
0
1
4.5
L
Sun Wukong
buenybuen
Sun Wukong
0
3
0
0
W
Anubis
6
2
2
3.5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,411
Damage
19,168
31,188
Taken
38,360
14,862
Mitigated
11,518
14,855
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,910
2,520
0
2,524
9,138
2,684
0
2,542
6,523
0
33,143
W
Sylvanus
JETDRACO
Sylvanus
4,254
1,433
1,320
3,697
6,204
5,340
284
1,469
4,699
19,301
0
L
3,730
883
0
690
6,092
1,097
0
4,273
1,819
19,220
0
L
3,761
1,220
67
390
6,284
1,326
0
1,294
4,990
0
20,329
L
Atlas
Reeyan11
Atlas
2,967
983
855
1,546
10,139
2,885
0
2,704
7,435
10,762
0
W
4,373
619
0
2,354
5,123
2,692
45
189
4,503
1,993
32,941
W
2,412
491
0
2,632
6,427
1,824
0
708
5,643
0
26,947
L
Sun Wukong
buenybuen
Sun Wukong
2,800
368
0
2,321
6,707
3,526
0
273
6,084
0
20,025
W
Anubis
6,559
764
0
3,824
7,452
2,886
532
2,154
5,032
36,052
0
W
8,813
3,767
0
1,028
5,982
2,120
682
1,755
4,219
0
35,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,398
Gold Earned
25,694
316
Minions Killed
202
0
Camps Cleared
0
957,541
Distance Traveled
932,356
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,958
596
59
6
0
205,270
0
W
Sylvanus
6,488
649
33
3
0
167,297
1
L
Nu Wa
5,112
511
42
4
0
186,661
3
L
Ullr
4,722
472
37
4
0
176,460
0
L
Atlas
5,099
510
29
3
0
187,914
0
W
Mulan
6,631
663
81
8
0
211,322
3
W
Thor
6,008
601
61
6
0
236,968
0
L
Sun Wukong
4,803
480
35
4
0
176,051
1
W
Anubis
6,861
686
70
7
0
164,078
2
W
Neith
6,410
641
71
7
0
177,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role