Player Matchup

Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Espxen
Nu Wa
Level 39
God Stats
1W - 0L
1,375 SR
Queue Stats
3W - 3L
1,366 Elo+
Party 1
Bellona
Bellona
Rip Togashi
Bellona
Level 128
God Stats
9W - 5L
1,629 SR
Queue Stats
613W - 474L
1,642 Elo+
Party 1
Bastet
Bastet
WelshOmelette
Bastet
Level 160
God Stats
6W - 4L
1,764 SR
Queue Stats
257W - 232L
1,626 Elo+
Party 1
Team Averages
Level 128
1,554 SR
1,527 Elo+

VS

Team Averages
Level 44
1,473 SR
1,523 Elo+
Sobek
Sobek
Mightyllamaxd
Sobek
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 71L
1,519 Elo+
Solo
Olorun
Olorun
Papa Noel5976
Olorun
Level 39
God Stats
9W - 9L
1,591 SR
Queue Stats
170W - 178L
1,473 Elo+
Solo
Guan Yu
Guan Yu
imgBanned
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,610 Elo+
Party 2
Bastet
Bastet
killerGAPMAN
Bastet
Level 100
God Stats
18W - 11L
1,709 SR
Queue Stats
613W - 526L
1,624 Elo+
Party 2
Agni
Agni
omyglob
Agni
Level 41
God Stats
1W - 14L
1,067 SR
Queue Stats
73W - 106L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
7 / 0 / 2
6,617
662
5,269
5,647
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
 
Fafnir
9
2 / 0 / 6
6,288
629
2,406
7,110
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Espxen
Nu Wa
9
0 / 1 / 3
5,348
535
1,778
3,345
924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Rip Togashi
Bellona
13
7 / 0 / 0
7,483
748
10,427
7,423
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 1 / 3
5,946
595
6,945
6,532
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,984
498
2,960
6,653
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 0
4,503
450
3,490
6,605
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
imgBanned
Guan Yu
8
0 / 5 / 0
4,488
449
2,826
10,131
4,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
8
0 / 3 / 0
5,053
505
2,401
7,402
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
omyglob
Agni
8
1 / 3 / 0
5,096
510
3,271
4,487
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
20
Kills
2
2
Deaths
20
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
0
2
8
W
Fafnir
 
Fafnir
2
0
6
5
W
Nu Wa
Espxen
Nu Wa
0
1
3
1.5
L
1
3
1
0.5
L
0
6
0
0
W
Bellona
Rip Togashi
Bellona
7
0
0
7
W
4
1
3
5.5
L
Guan Yu
imgBanned
Guan Yu
0
5
0
0
L
Bastet
0
3
0
0
L
Agni
omyglob
Agni
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,825
Damage
14,948
30,057
Taken
35,278
15,001
Mitigated
12,385
13,392
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,269
2,813
49
3,107
5,647
1,743
0
2,665
2,982
0
40,085
W
Fafnir
 
Fafnir
2,406
579
156
3,461
7,110
5,344
0
3,362
3,748
12,705
0
W
Nu Wa
Espxen
Nu Wa
1,778
243
0
397
3,345
924
172
1,309
2,036
22,656
0
L
2,960
556
0
1,341
6,653
3,255
0
774
5,879
8,032
0
L
3,490
1,675
254
1,208
6,605
1,979
0
1,468
5,137
22,302
2,958
W
Bellona
Rip Togashi
Bellona
10,427
4,611
0
3,867
7,423
4,954
0
0
7,031
0
50,887
W
6,945
1,618
0
2,355
6,532
2,036
0
1,768
4,764
0
25,072
L
Guan Yu
imgBanned
Guan Yu
2,826
205
0
3,606
10,131
4,278
0
343
9,788
0
17,580
L
Bastet
2,401
549
0
3,198
7,402
1,884
0
359
7,043
0
25,975
L
Agni
omyglob
Agni
3,271
102
0
0
4,487
989
0
1,240
3,247
27,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
24,124
316
Minions Killed
222
0
Camps Cleared
0
1,032,323
Distance Traveled
985,136
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,617
662
83
8
0
197,295
0
W
Fafnir
6,288
629
16
2
0
194,671
1
W
Nu Wa
5,348
535
50
5
0
187,421
0
L
Sobek
4,984
498
11
1
0
191,431
3
L
Olorun
4,503
450
48
5
0
172,424
2
W
Bellona
7,483
748
109
11
0
221,480
0
W
Bastet
5,946
595
58
6
0
231,456
2
L
Guan Yu
4,488
449
36
4
0
205,257
2
L
Bastet
5,053
505
72
7
0
216,878
4
L
Agni
5,096
510
55
6
0
199,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role