Player Matchup

King Arthur
King Arthur
Alpha4Shot4kills
King Arthur
Level 124
God Stats
16W - 16L
1,560 SR
Queue Stats
211W - 231L
1,487 Elo+
Party 3
Merlin
Merlin
Geraldinex
Merlin
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 90L
1,560 Elo+
Party 2
Ne Zha
Ne Zha
ImSoBadBangBang
Ne Zha
Level 95
God Stats
2W - 2L
1,732 SR
Queue Stats
413W - 422L
1,503 Elo+
Party 3
Artemis
Artemis
MrrSnek
Artemis
Level 124
God Stats
14W - 12L
1,550 SR
Queue Stats
279W - 281L
1,571 Elo+
Solo
Ganesha
Ganesha
WileyBee
Ganesha
Level 69
God Stats
2W - 1L
1,639 SR
Queue Stats
249W - 199L
1,533 Elo+
Party 2
Team Averages
Level 93
1,596 SR
1,531 Elo+

VS

Team Averages
Level 107
1,694 SR
1,550 Elo+
Ao Kuang
Ao Kuang
Endi2000
Ao Kuang
Level 105
God Stats
1W - 0L
1,768 SR
Queue Stats
8W - 5L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
Heldasmos
Cthulhu
Level 149
God Stats
203W - 162L
1,611 SR
Queue Stats
311W - 285L
1,566 Elo+
Solo
Osiris
Osiris
Tictac66
Osiris
Level 124
God Stats
2W - 0L
1,703 SR
Queue Stats
15W - 6L
1,599 Elo+
Party 1
Skadi
Skadi
akkeloja
Skadi
Level 84
God Stats
5W - 3L
1,605 SR
Queue Stats
258W - 187L
1,540 Elo+
Party 4
Nox
Nox
zakalat0r
Nox
Level 73
God Stats
4W - 1L
1,784 SR
Queue Stats
219W - 163L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alpha4Shot4kills
King Arthur
18
6 / 6 / 2
12,367
515
18,641
25,471
28,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Geraldinex
Merlin
14
3 / 5 / 5
9,952
415
15,406
13,918
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 3 / 4
11,087
462
6,215
15,640
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
MrrSnek
Artemis
17
5 / 8 / 5
11,037
460
17,652
21,802
8,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
WileyBee
Ganesha
14
0 / 7 / 10
9,887
412
6,701
25,676
31,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Endi2000
Ao Kuang
19
7 / 3 / 9
12,800
533
12,791
18,235
9,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Heldasmos
Cthulhu
18
1 / 3 / 17
13,051
544
14,708
27,472
27,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
Tictac66
Osiris
18
3 / 5 / 9
12,515
521
15,243
22,608
25,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
akkeloja
Skadi
20
15 / 1 / 7
15,424
643
20,798
13,931
5,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 5 / 12
13,400
558
14,734
15,023
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
17
Kills
29
29
Deaths
17
26
Assists
54
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alpha4Shot4kills
King Arthur
6
6
2
1.17
W
Ao Kuang
Endi2000
Ao Kuang
7
3
9
3.83
L
Merlin
Geraldinex
Merlin
3
5
5
1.1
W
Cthulhu
Heldasmos
Cthulhu
1
3
17
3.17
L
3
3
4
1.67
L
Artemis
MrrSnek
Artemis
5
8
5
0.94
W
Osiris
Tictac66
Osiris
3
5
9
1.5
L
Ganesha
WileyBee
Ganesha
0
7
10
0.71
W
Skadi
akkeloja
Skadi
15
1
7
18.5
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,615
Damage
78,274
102,507
Taken
97,269
81,328
Mitigated
74,311
16,602
Healing
33,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alpha4Shot4kills
King Arthur
18,641
1,221
639
5,204
25,471
28,560
0
5,690
19,781
14,693
70,958
W
Ao Kuang
Endi2000
Ao Kuang
12,791
3,124
0
10,124
18,235
9,261
2,977
4,082
14,153
68,619
14,004
L
Merlin
Geraldinex
Merlin
15,406
1,076
0
1,368
13,918
5,522
0
8,396
5,522
61,091
0
W
Cthulhu
Heldasmos
Cthulhu
14,708
810
5,276
10,134
27,472
27,787
236
11,092
16,380
58,285
0
L
6,215
1,598
0
1,298
15,640
6,817
0
6,091
9,549
0
91,460
L
Artemis
MrrSnek
Artemis
17,652
7,497
0
3,506
21,802
8,477
0
9,382
12,420
0
83,426
W
Osiris
Tictac66
Osiris
15,243
4,013
0
3,918
22,608
25,426
1,461
6,026
16,582
6,737
59,215
L
Ganesha
WileyBee
Ganesha
6,701
874
690
3,897
25,676
31,952
0
14,011
11,665
24,751
0
W
Skadi
akkeloja
Skadi
20,798
9,820
0
1,894
13,931
5,837
4,108
2,366
11,565
0
141,520
W
14,734
1,370
0
2,239
15,023
6,000
592
5,832
9,191
91,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,330
Gold Earned
67,190
574
Minions Killed
648
0
Camps Cleared
0
2,242,080
Distance Traveled
2,441,481
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,367
515
167
7
0
444,118
7
W
Ao Kuang
12,800
533
111
5
0
515,222
9
L
Merlin
9,952
415
109
5
0
435,718
4
W
Cthulhu
13,051
544
81
3
0
507,004
11
L
Ne Zha
11,087
462
147
6
0
545,414
6
L
Artemis
11,037
460
145
6
0
394,248
3
W
Osiris
12,515
521
131
5
0
464,382
3
L
Ganesha
9,887
412
6
0
0
422,582
11
W
Skadi
15,424
643
166
7
0
466,324
6
W
Nox
13,400
558
159
7
0
488,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role