Player Matchup

Anubis
Anubis
PaNzEr-_-TAPE
Anubis
Level 76
God Stats
41W - 37L
1,539 SR
Queue Stats
383W - 412L
1,493 Elo+
Party 1
Horus
Horus
king11811
Horus
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 6L
1,718 Elo+
Party 1
Cerberus
Cerberus
wastedchair
Cerberus
Level 17
God Stats
6W - 5L
1,678 SR
Queue Stats
32W - 26L
1,520 Elo+
Party 1
Team Averages
Level 39
1,572 SR
1,577 Elo+

VS

Team Averages
Level 17
1,543 SR
1,299 Elo+
Jormungandr
Jormungandr
Burchet
Jormungandr
Level 36
God Stats
3W - 2L
1,870 SR
Queue Stats
26W - 33L
1,357 Elo+
Party 2
Set
Set
Stijn20040306
Set
Level 7
God Stats
0W - 1L
1,259 SR
Queue Stats
3W - 9L
1,260 Elo+
Party 2
Heimdallr
Heimdallr
cat-king2
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
15 / 2 / 10
10,147
922
17,738
9,675
4,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
king11811
Horus
13
8 / 0 / 16
9,509
864
10,395
10,161
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
wastedchair
Cerberus
12
3 / 0 / 22
9,396
854
8,451
11,490
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Burchet
Jormungandr
12
2 / 6 / 0
8,144
740
9,570
18,097
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 9 / 2
6,634
603
3,916
13,538
7,094
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
cat-king2
Heimdallr
9
0 / 12 / 2
6,484
589
3,755
12,466
2,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
6
26
Kills
2
2
Deaths
27
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Burchet
Jormungandr
2
6
0
0.33
W
15
2
10
10
L
0
9
2
0.11
L
Heimdallr
cat-king2
Heimdallr
0
12
2
0.08
W
Horus
king11811
Horus
8
0
16
16
W
Cerberus
wastedchair
Cerberus
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,584
Damage
17,241
31,326
Taken
44,101
22,714
Mitigated
24,211
13,995
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Burchet
Jormungandr
9,570
2,251
0
3,244
18,097
14,562
0
9,933
8,164
32,795
0
W
17,738
1,415
942
3,602
9,675
4,728
703
3,011
6,664
38,308
0
L
3,916
1,911
0
318
13,538
7,094
0
7,947
5,591
0
13,024
L
Heimdallr
cat-king2
Heimdallr
3,755
1,649
11
170
12,466
2,555
84
8,563
3,903
0
10,966
W
Horus
king11811
Horus
10,395
4,463
1,425
3,915
10,161
6,214
1,198
4,145
6,016
0
26,696
W
Cerberus
wastedchair
Cerberus
8,451
716
1,082
3,029
11,490
11,772
220
3,034
7,880
22,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
21,262
129
Minions Killed
78
7
Camps Cleared
3
714,362
Distance Traveled
485,975
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,144
740
49
4
3
176,355
2
W
Anubis
10,147
922
48
4
1
206,517
0
L
Set
6,634
603
18
2
0
149,956
1
L
Heimdallr
6,484
589
11
1
0
159,664
0
W
Horus
9,509
864
39
4
5
259,089
2
W
Cerberus
9,396
854
42
4
1
248,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role