Player Matchup

Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
IUGGD
Skadi
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 48L
1,624 Elo+
Party 4
Bastet
Bastet
RoyalSteele
Bastet
Level 35
God Stats
13W - 11L
1,599 SR
Queue Stats
80W - 84L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shaggybrad7
Morgan Le Fay
Level 20
God Stats
0W - 5L
1,110 SR
Queue Stats
18W - 31L
1,562 Elo+
Party 2
Ao Kuang
Ao Kuang
SkinnyGamingg
Ao Kuang
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,499 Elo+
Party 2
Team Averages
Level 47
1,442 SR
1,543 Elo+

VS

Team Averages
Level 62
1,700 SR
1,552 Elo+
Jing Wei
Jing Wei
GhostRyder115
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,633 Elo+
Party 3
Gilgamesh
Gilgamesh
ThunderLord95
Gilgamesh
Level 33
God Stats
8W - 1L
1,815 SR
Queue Stats
39W - 34L
1,486 Elo+
Party 1
Arachne
Arachne
gamingtrucker76
Arachne
Level 21
God Stats
5W - 0L
1,758 SR
Queue Stats
26W - 26L
1,412 Elo+
Party 1
Geb
Geb
sgtrod03
Geb
Level 122
God Stats
3W - 1L
1,748 SR
Queue Stats
52W - 34L
1,611 Elo+
Party 3
Janus
Janus
steelrain09
Janus
Level 119
God Stats
12W - 9L
1,679 SR
Queue Stats
159W - 136L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 3
6,303
485
4,100
11,995
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
IUGGD
Skadi
10
4 / 3 / 1
6,301
485
4,847
5,958
1,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
11
0 / 1 / 2
6,074
467
3,459
7,727
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
Shaggybrad7
Morgan Le Fay
10
1 / 5 / 0
5,848
450
3,748
7,544
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
SkinnyGamingg
Ao Kuang
11
1 / 3 / 0
6,139
472
5,860
12,289
4,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GhostRyder115
Jing Wei
11
1 / 3 / 5
6,718
517
5,495
6,590
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ThunderLord95
Gilgamesh
11
1 / 1 / 1
6,899
531
7,695
10,277
5,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 1 / 2
7,586
584
4,276
8,094
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 6
6,635
510
3,059
5,997
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
5 / 1 / 3
7,727
594
9,125
6,066
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
13
13
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
3
2.5
W
Jing Wei
GhostRyder115
Jing Wei
1
3
5
1.17
L
Skadi
IUGGD
Skadi
4
3
1
1.5
L
Bastet
0
1
2
1
L
Morgan Le Fay
Shaggybrad7
Morgan Le Fay
1
5
0
0.2
L
Ao Kuang
SkinnyGamingg
Ao Kuang
1
3
0
0.33
W
Gilgamesh
ThunderLord95
Gilgamesh
1
1
1
1.5
W
5
1
2
6
W
1
1
6
4
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,014
Damage
29,650
45,513
Taken
37,024
20,523
Mitigated
15,319
15,797
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,100
1,140
0
3,140
11,995
8,949
0
5,806
5,963
21,129
0
W
Jing Wei
GhostRyder115
Jing Wei
5,495
4,174
0
2,481
6,590
1,546
661
942
5,648
0
37,683
L
Skadi
IUGGD
Skadi
4,847
2,249
0
280
5,958
1,874
0
2,177
3,743
0
30,583
L
Bastet
3,459
1,338
0
5,078
7,727
2,379
0
1,394
6,226
0
37,668
L
Morgan Le Fay
Shaggybrad7
Morgan Le Fay
3,748
685
21
1,186
7,544
2,798
0
1,776
5,697
32,454
0
L
Ao Kuang
SkinnyGamingg
Ao Kuang
5,860
2,273
0
6,092
12,289
4,523
746
919
10,745
29,116
0
W
Gilgamesh
ThunderLord95
Gilgamesh
7,695
2,009
0
3,020
10,277
5,079
215
5,797
4,480
1,640
32,129
W
4,276
2,648
0
4,549
8,094
2,604
0
2,294
5,800
0
31,661
W
3,059
225
0
1,046
5,997
4,141
28
2,619
3,378
9,037
0
W
9,125
903
92
1,752
6,066
1,949
192
2,056
4,010
56,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
35,565
280
Minions Killed
337
0
Camps Cleared
0
1,242,874
Distance Traveled
1,300,400
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,303
485
24
2
0
254,048
3
W
Jing Wei
6,718
517
69
5
0
243,988
4
L
Skadi
6,301
485
70
5
0
225,112
4
L
Bastet
6,074
467
74
6
0
300,237
10
L
Morgan Le Fay
5,848
450
64
5
0
230,541
4
L
Ao Kuang
6,139
472
48
4
0
232,936
2
W
Gilgamesh
6,899
531
62
5
0
239,203
4
W
Arachne
7,586
584
76
6
0
290,620
5
W
Geb
6,635
510
14
1
0
262,489
3
W
Janus
7,727
594
116
9
0
264,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role