Player Matchup

Ra
Ra
Silver III
SAUCEDA
Ra
Silver III
Level 76
God Stats
1W - 2L
1,473 SR
Queue Stats
5W - 7L
1,429 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 76
1,473 SR
1,429 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,498 SR
927 MMR
Gilgamesh
Gilgamesh
Silver V
FancyPantsMTG
Gilgamesh
Silver V
Level 119
God Stats
28W - 49L
1,498 SR
Queue Stats
53W - 162L
927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 0
12,314
770
8,087
9,210
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
KaliChronosAnubisChaacHe Bo

VS

Bans
CabrakanZeusFenrirPoseidonHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FancyPantsMTG
Gilgamesh
17
4 / 2 / 0
11,129
696
7,764
14,456
13,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FancyPantsMTG
Gilgamesh
4
2
0
2
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,087
Damage
7,764
9,210
Taken
14,456
5,193
Mitigated
13,198
3,571
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FancyPantsMTG
Gilgamesh
7,764
2,233
0
2,198
14,456
13,198
999
8,582
5,874
0
59,819
W
8,087
1,203
0
3,571
9,210
5,193
911
471
8,739
70,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,314
Gold Earned
11,129
155
Minions Killed
93
8
Camps Cleared
5
303,769
Distance Traveled
312,175
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,129
696
93
6
5
312,175
3
W
Ra
12,314
770
155
10
8
303,769
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role