Player Matchup

Sol
Sol
Hentai5x5
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,368 Elo+
Solo
Anubis
Anubis
MasterWarI
Anubis
Level 87
God Stats
1W - 4L
1,540 SR
Queue Stats
7W - 12L
1,338 Elo+
Solo
Chiron
Chiron
Nitro1hot
Chiron
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Tifon_Delta
Nu Wa
Level 28
God Stats
1W - 1L
1,333 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
bramichel91YT
Chaac
Level 37
God Stats
0W - 1L
1,789 SR
Queue Stats
0W - 4L
1,026 Elo+
Party 2
Team Averages
Level 37
1,532 SR
1,346 Elo+

VS

Team Averages
Level 71
1,440 SR
1,405 Elo+
Cthulhu
Cthulhu
Angrathul
Cthulhu
Level 123
God Stats
2W - 2L
1,358 SR
Queue Stats
244W - 210L
1,510 Elo+
Party 1
Tyr
Tyr
Blueroth
Tyr
Level 29
God Stats
36W - 21L
1,619 SR
Queue Stats
49W - 31L
1,505 Elo+
Party 1
Ares
Ares
Celcus
Ares
Level 109
God Stats
5W - 3L
1,612 SR
Queue Stats
183W - 141L
1,524 Elo+
Party 1
Janus
Janus
MutumbaZomba
Janus
Level 63
God Stats
1W - 0L
1,266 SR
Queue Stats
16W - 19L
1,405 Elo+
Solo
Cernunnos
Cernunnos
TanitFR
Cernunnos
Level 29
God Stats
4W - 9L
1,343 SR
Queue Stats
4W - 13L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
6,524
593
6,584
9,168
2,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
MasterWarI
Anubis
15
5 / 6 / 1
10,042
913
9,590
13,966
6,126
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
Nitro1hot
Chiron
11
0 / 7 / 2
6,343
577
3,967
8,612
2,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 7 / 1
7,489
681
7,449
9,760
2,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 5
7,744
704
8,755
15,994
11,421
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angrathul
Cthulhu
15
8 / 1 / 13
10,568
961
14,910
19,888
19,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 10
9,217
838
6,515
10,640
6,186
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
Celcus
Ares
15
7 / 1 / 20
11,199
1,018
13,518
12,074
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 3 / 6
10,130
921
11,309
8,835
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TanitFR
Cernunnos
15
1 / 2 / 11
8,877
807
6,130
8,112
3,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
8
Kills
30
30
Deaths
8
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Angrathul
Cthulhu
8
1
13
14.5
W
6
1
10
11
W
Ares
Celcus
Ares
7
1
20
17
L
0
6
2
0.17
L
Anubis
MasterWarI
Anubis
5
6
1
0.92
W
8
3
6
3.67
L
Chiron
Nitro1hot
Chiron
0
7
2
0.14
W
Cernunnos
TanitFR
Cernunnos
1
2
11
3.25
L
2
7
1
0.36
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,345
Damage
52,382
57,500
Taken
59,549
25,998
Mitigated
46,699
7,118
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Angrathul
Cthulhu
14,910
1,021
1,371
6,574
19,888
19,772
269
10,516
9,372
33,622
0
W
6,515
1,000
0
788
10,640
6,186
485
3,509
7,131
0
16,349
W
Ares
Celcus
Ares
13,518
765
0
1,631
12,074
13,678
312
4,655
7,419
18,259
0
L
6,584
1,680
0
308
9,168
2,753
0
6,144
2,804
20,738
0
L
Anubis
MasterWarI
Anubis
9,590
726
0
1,698
13,966
6,126
0
10,355
3,353
25,325
0
W
11,309
1,451
104
1,169
8,835
3,219
1,274
4,446
4,389
44,399
0
L
Chiron
Nitro1hot
Chiron
3,967
2,169
848
811
8,612
2,737
0
5,869
2,519
0
10,945
W
Cernunnos
TanitFR
Cernunnos
6,130
3,459
463
3,131
8,112
3,844
5,375
2,041
6,071
0
38,444
L
7,449
3,374
32
576
9,760
2,961
0
5,328
4,257
13,287
0
L
8,755
842
153
2,692
15,994
11,421
0
10,902
4,830
1,972
21,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,142
Gold Earned
49,991
149
Minions Killed
252
2
Camps Cleared
12
855,330
Distance Traveled
1,106,559
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,568
961
43
4
1
225,419
0
W
Tyr
9,217
838
22
2
2
262,897
0
W
Ares
11,199
1,018
8
1
2
236,684
1
L
Sol
6,524
593
29
3
1
160,115
1
L
Anubis
10,042
913
43
4
1
151,304
0
W
Janus
10,130
921
90
8
3
207,191
0
L
Chiron
6,343
577
20
2
0
162,770
0
W
Cernunnos
8,877
807
89
8
4
174,368
5
L
Nu Wa
7,489
681
18
2
0
170,355
0
L
Chaac
7,744
704
39
4
0
210,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role