Player Matchup

Vulcan
Vulcan
Diamond II
DATMIMEAGAIN2
Vulcan
Diamond II
Level 65
God Stats
1W - 3L
1,742 SR
Queue Stats
245W - 283L
2,373 MMR
Solo
Ne Zha
Ne Zha
Diamond II
GumDropGaming
Ne Zha
Diamond II
Level 148
God Stats
7W - 3L
1,934 SR
Queue Stats
25W - 21L
2,429 MMR
Solo
Geb
Geb
Diamond I
SirPeelBot
Geb
Diamond I
Level 160
God Stats
12W - 12L
1,665 SR
Queue Stats
226W - 187L
2,461 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,780 SR
2,421 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,670 SR
2,173 MMR
Bastet
Bastet
Platinum I
bigweinerkuzenbo
Bastet
Platinum I
Level 155
God Stats
2W - 0L
1,770 SR
Queue Stats
45W - 10L
2,396 MMR
Party 1
Ares
Ares
Diamond V
iTz MLG EPic
Ares
Diamond V
Level 143
God Stats
2W - 0L
1,551 SR
Queue Stats
85W - 67L
2,151 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
ryanc13
Morgan Le Fay
Platinum IV
Level 125
God Stats
18W - 1L
1,689 SR
Queue Stats
51W - 21L
1,971 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,927
566
7,662
9,017
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 7 / 2
8,006
572
8,012
14,942
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 2 / 3
7,872
562
9,423
13,765
12,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
FenrirChang'eAchillesArtioSobek

VS

Bans
Baron SamediOdinRaGaneshaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 3
11,200
800
19,314
11,952
5,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 9
9,972
712
4,671
16,593
19,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
ryanc13
Morgan Le Fay
15
2 / 1 / 10
9,638
688
9,110
8,223
3,847
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
15
15
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
2
7
2
0.43
L
1
2
3
1.25
W
12
0
3
13.5
W
1
3
9
1.83
W
Morgan Le Fay
ryanc13
Morgan Le Fay
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,097
Damage
33,095
37,724
Taken
36,768
21,353
Mitigated
29,033
6,460
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,662
2,105
0
1,213
9,017
2,948
0
2,686
5,858
25,030
0
L
8,012
2,928
0
3,257
14,942
5,804
0
5,039
9,381
0
15,455
L
9,423
715
0
1,990
13,765
12,601
0
6,152
7,368
26,134
0
W
19,314
5,169
0
5,998
11,952
5,621
1,047
4,238
7,237
0
43,860
W
4,671
60
0
3,814
16,593
19,565
275
7,710
7,981
15,477
0
W
Morgan Le Fay
ryanc13
Morgan Le Fay
9,110
1,025
181
2,741
8,223
3,847
589
4,644
3,163
48,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,805
Gold Earned
30,810
122
Minions Killed
180
1
Camps Cleared
12
754,716
Distance Traveled
875,543
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,927
566
66
5
1
244,956
5
L
Ne Zha
8,006
572
27
2
0
242,108
5
L
Geb
7,872
562
29
2
0
267,652
2
W
Bastet
11,200
800
67
5
7
323,088
5
W
Ares
9,972
712
23
2
3
265,180
5
W
Morgan Le Fay
9,638
688
90
6
2
287,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role