Player Matchup

Anhur
Anhur
IDontDoDamage
Anhur
Level 143
God Stats
0W - 2L
1,351 SR
Queue Stats
79W - 59L
1,603 Elo+
Party 1
Loki
Loki
RagingOgre
Loki
Level 118
God Stats
6W - 6L
1,563 SR
Queue Stats
219W - 194L
1,566 Elo+
Solo
Atlas
Atlas
Rank3Babysitter
Atlas
Level 129
God Stats
3W - 4L
1,179 SR
Queue Stats
242W - 199L
1,562 Elo+
Party 1
Janus
Janus
Reverend_Hex
Janus
Level 111
God Stats
10W - 5L
1,507 SR
Queue Stats
506W - 453L
1,592 Elo+
Solo
Achilles
Achilles
TrumpEnjoyer
Achilles
Level 106
God Stats
8W - 7L
1,622 SR
Queue Stats
186W - 156L
1,544 Elo+
Solo
Team Averages
Level 121
1,445 SR
1,573 Elo+

VS

Team Averages
Level 105
1,524 SR
1,601 Elo+
Bacchus
Bacchus
Divize_GalaXy
Bacchus
Level 154
God Stats
1W - 1L
1,311 SR
Queue Stats
240W - 229L
1,586 Elo+
Party 2
Chaac
Chaac
GravyVent
Chaac
Level 67
God Stats
2W - 4L
1,622 SR
Queue Stats
134W - 146L
1,568 Elo+
Solo
Camazotz
Camazotz
IICreeplI
Camazotz
Level 129
God Stats
16W - 5L
1,765 SR
Queue Stats
573W - 560L
1,641 Elo+
Party 2
Baron Samedi
Baron Samedi
LooseGoose10468
Baron Samedi
Level 63
God Stats
4W - 2L
1,276 SR
Queue Stats
285W - 233L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirWaveyy
Ah Muzen Cab
Level 114
God Stats
3W - 3L
1,645 SR
Queue Stats
245W - 215L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,988
499
4,767
7,428
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 3
5,780
482
3,359
8,578
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 5 / 2
5,275
440
3,404
10,346
4,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 1
6,044
504
2,744
5,235
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TrumpEnjoyer
Achilles
10
1 / 2 / 2
6,036
503
6,572
11,605
7,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
3 / 1 / 6
6,779
565
3,461
6,276
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
GravyVent
Chaac
13
2 / 3 / 1
7,577
631
8,067
9,221
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
IICreeplI
Camazotz
13
6 / 0 / 4
7,422
619
8,358
10,384
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LooseGoose10468
Baron Samedi
12
2 / 0 / 5
7,011
584
5,049
4,048
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
SirWaveyy
Ah Muzen Cab
11
2 / 2 / 4
7,106
592
5,580
7,976
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
15
15
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
1
6
6
W
Chaac
GravyVent
Chaac
2
3
1
0.83
L
1
2
0
0.5
W
Camazotz
IICreeplI
Camazotz
6
0
4
8
W
Baron Samedi
LooseGoose10468
Baron Samedi
2
0
5
4.5
L
0
3
3
0.5
L
1
5
2
0.4
L
2
3
1
0.83
W
Ah Muzen Cab
SirWaveyy
Ah Muzen Cab
2
2
4
2
L
Achilles
TrumpEnjoyer
Achilles
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,846
Damage
30,515
43,192
Taken
37,905
16,974
Mitigated
17,355
10,787
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
3,461
411
0
1,704
6,276
5,179
420
1,553
4,683
20,234
0
W
Chaac
GravyVent
Chaac
8,067
1,803
0
4,380
9,221
5,729
0
338
8,179
464
45,023
L
4,767
2,652
0
1,232
7,428
1,393
0
1,135
6,293
0
34,076
W
Camazotz
IICreeplI
Camazotz
8,358
3,156
0
6,205
10,384
2,713
0
1,914
8,283
0
41,741
W
Baron Samedi
LooseGoose10468
Baron Samedi
5,049
144
648
1,480
4,048
1,416
274
1,062
2,922
37,100
0
L
3,359
359
0
2,212
8,578
2,218
0
873
7,630
0
33,085
L
3,404
1,200
564
1,149
10,346
4,403
0
4,054
6,292
11,701
0
L
2,744
311
0
725
5,235
1,270
0
2,196
3,039
28,262
0
W
Ah Muzen Cab
SirWaveyy
Ah Muzen Cab
5,580
3,850
0
4,520
7,976
2,318
902
1,057
6,919
0
49,908
L
Achilles
TrumpEnjoyer
Achilles
6,572
2,127
0
4,905
11,605
7,690
0
252
10,488
0
31,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
35,895
316
Minions Killed
373
0
Camps Cleared
0
1,135,856
Distance Traveled
1,141,455
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,779
565
29
2
0
223,860
2
W
Chaac
7,577
631
100
8
0
221,493
8
L
Anhur
5,988
499
82
7
0
208,790
6
W
Camazotz
7,422
619
72
6
0
263,755
2
W
Baron Samedi
7,011
584
84
7
0
207,877
4
L
Loki
5,780
482
73
6
0
251,209
3
L
Atlas
5,275
440
17
1
0
222,076
1
L
Janus
6,044
504
71
6
0
229,613
3
W
Ah Muzen Cab
7,106
592
88
7
0
224,470
2
L
Achilles
6,036
503
73
6
0
224,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role