Player Matchup

Anubis
Anubis
 
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Kyrito1
Gilgamesh
Level 15
God Stats
4W - 12L
1,271 SR
Queue Stats
6W - 26L
1,157 Elo+
Party 1
Ao Kuang
Ao Kuang
Trinkiiil
Ao Kuang
Level 48
God Stats
0W - 7L
1,212 SR
Queue Stats
92W - 130L
1,287 Elo+
Solo
Hachiman
Hachiman
TupacBeAmeR_
Hachiman
Level 59
God Stats
2W - 10L
1,200 SR
Queue Stats
6W - 31L
1,107 Elo+
Party 1
Izanami
Izanami
c_len991
Izanami
Level 28
God Stats
3W - 22L
1,156 SR
Queue Stats
6W - 28L
1,158 Elo+
Party 1
Team Averages
Level 42
1,268 SR
1,242 Elo+

VS

Team Averages
Level 61
1,428 SR
1,337 Elo+
Susano
Susano
Eef-Hoos-
Susano
Level 64
God Stats
3W - 3L
1,153 SR
Queue Stats
223W - 248L
1,342 Elo+
Party 2
Nox
Nox
LijanDerBot
Nox
Level 64
God Stats
4W - 2L
1,490 SR
Queue Stats
69W - 87L
1,349 Elo+
Party 3
Neith
Neith
TH1B0LT
Neith
Level 88
God Stats
1W - 0L
1,469 SR
Queue Stats
35W - 57L
1,294 Elo+
Solo
Ne Zha
Ne Zha
paul_rie
Ne Zha
Level 69
God Stats
1W - 1L
1,303 SR
Queue Stats
131W - 143L
1,408 Elo+
Party 3
Cthulhu
Cthulhu
zero13be
Cthulhu
Level 18
God Stats
13W - 6L
1,723 SR
Queue Stats
59W - 73L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
1 / 10 / 1
10,797
415
12,553
22,954
8,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
Kyrito1
Gilgamesh
16
0 / 11 / 2
9,925
382
9,897
19,456
6,450
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Trinkiiil
Ao Kuang
7
0 / 2 / 0
7,552
290
327
5,541
1,277
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TupacBeAmeR_
Hachiman
17
1 / 7 / 1
10,203
392
5,876
19,022
4,919
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
c_len991
Izanami
17
0 / 13 / 1
10,862
418
9,319
24,663
12,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Eef-Hoos-
Susano
20
11 / 2 / 4
15,797
608
17,591
22,015
9,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
10 / 1 / 13
15,344
590
15,226
14,219
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TH1B0LT
Neith
19
4 / 2 / 14
14,167
545
8,345
13,509
4,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
paul_rie
Ne Zha
20
15 / 2 / 11
16,427
632
19,413
22,468
9,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
zero13be
Cthulhu
19
3 / 0 / 15
14,569
560
8,599
29,068
38,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
100
2
Kills
43
43
Deaths
7
5
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
10
1
0.15
W
Susano
Eef-Hoos-
Susano
11
2
4
6.5
L
Gilgamesh
Kyrito1
Gilgamesh
0
11
2
0.09
W
10
1
13
16.5
W
Neith
TH1B0LT
Neith
4
2
14
5.5
L
Ao Kuang
Trinkiiil
Ao Kuang
0
2
0
0
L
Hachiman
TupacBeAmeR_
Hachiman
1
7
1
0.21
L
Izanami
c_len991
Izanami
0
13
1
0.04
W
Ne Zha
paul_rie
Ne Zha
15
2
11
10.25
W
Cthulhu
zero13be
Cthulhu
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,972
Damage
69,174
91,636
Taken
101,279
33,143
Mitigated
66,205
18,882
Healing
46,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,553
967
359
9,204
22,954
8,478
248
6,157
16,633
73,896
0
W
Susano
Eef-Hoos-
Susano
17,591
3,544
0
9,292
22,015
9,039
5,025
3,005
19,010
0
102,340
L
Gilgamesh
Kyrito1
Gilgamesh
9,897
1,621
0
344
19,456
6,450
684
6,341
12,794
0
53,431
W
15,226
835
1,641
5,665
14,219
4,830
3,026
3,981
10,238
82,949
0
W
Neith
TH1B0LT
Neith
8,345
2,648
0
6,017
13,509
4,582
5,397
3,447
10,062
0
103,904
L
Ao Kuang
Trinkiiil
Ao Kuang
327
130
0
976
5,541
1,277
0
1,596
3,903
16,257
0
L
Hachiman
TupacBeAmeR_
Hachiman
5,876
3,267
81
4,946
19,022
4,919
232
4,258
14,652
0
65,848
L
Izanami
c_len991
Izanami
9,319
6,165
0
2,972
24,663
12,019
1,947
4,726
19,829
0
78,173
W
Ne Zha
paul_rie
Ne Zha
19,413
6,930
0
10,475
22,468
9,193
3,031
4,598
17,870
0
113,084
W
Cthulhu
zero13be
Cthulhu
8,599
444
328
13,494
29,068
38,561
1,815
7,815
21,253
58,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,339
Gold Earned
76,304
488
Minions Killed
641
0
Camps Cleared
0
1,776,813
Distance Traveled
2,497,978
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,797
415
119
5
0
340,314
0
W
Susano
15,797
608
144
6
0
530,113
0
L
Gilgamesh
9,925
382
80
3
0
470,076
0
W
Nox
15,344
590
128
5
0
455,020
3
W
Neith
14,167
545
146
6
0
459,513
0
L
Ao Kuang
7,552
290
41
2
0
152,873
0
L
Hachiman
10,203
392
99
4
0
435,370
2
L
Izanami
10,862
418
149
6
0
378,180
0
W
Ne Zha
16,427
632
148
6
0
527,537
0
W
Cthulhu
14,569
560
75
3
0
525,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role