Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DcSn1per750
Athena
Level 128
God Stats
1W - 1L
1,206 SR
Queue Stats
41W - 53L
1,320 Elo+
Solo
Medusa
Medusa
RitzySareena
Medusa
Level 108
God Stats
6W - 8L
1,425 SR
Queue Stats
232W - 357L
1,296 Elo+
Solo
Awilix
Awilix
Uneasy__Hearts
Awilix
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,324 Elo+
Solo
Ravana
Ravana
YetiFist4000
Ravana
Level 104
God Stats
3W - 6L
1,451 SR
Queue Stats
372W - 399L
1,316 Elo+
Solo
Team Averages
Level 108
1,416 SR
1,351 Elo+

VS

Team Averages
Level 64
1,428 SR
1,376 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
IronicDark9089
Discordia
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 75L
1,268 Elo+
Solo
Terra
Terra
Sithunleashed
Terra
Level 86
God Stats
1W - 2L
1,301 SR
Queue Stats
38W - 39L
1,302 Elo+
Solo
Kukulkan
Kukulkan
TheBasementGuy
Kukulkan
Level 46
God Stats
1W - 0L
1,338 SR
Queue Stats
53W - 65L
1,349 Elo+
Solo
Tyr
Tyr
nonameisavalible
Tyr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 28L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 5 / 8
10,189
784
15,076
18,492
13,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
17
3 / 6 / 8
9,815
755
11,127
21,161
21,215
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
14
0 / 7 / 10
8,426
648
5,129
12,717
5,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 7 / 6
8,361
643
6,983
11,315
4,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
17
6 / 5 / 5
10,221
786
9,639
16,878
10,380
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 3 / 20
10,608
816
16,535
8,212
2,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
IronicDark9089
Discordia
7
0 / 2 / 2
7,285
560
886
1,737
487
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
2 / 5 / 14
10,046
773
4,321
12,929
5,886
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
20
17 / 3 / 8
13,083
1,006
30,352
12,000
5,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 2 / 18
11,825
910
15,478
25,723
27,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
14
Kills
30
30
Deaths
15
37
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
5
8
1.4
W
Nu Wa
 
Nu Wa
3
3
20
4.33
L
Athena
3
6
8
1.17
W
Discordia
IronicDark9089
Discordia
0
2
2
0.5
L
Medusa
0
7
10
0.71
W
2
5
14
1.8
W
Kukulkan
17
3
8
7
L
2
7
6
0.71
L
Ravana
6
5
5
1.7
W
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,954
Damage
67,572
80,563
Taken
60,601
54,460
Mitigated
42,246
23,364
Healing
29,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,076
1,123
4,362
6,368
18,492
13,356
0
12,802
5,690
38,359
0
W
Nu Wa
 
Nu Wa
16,535
2,765
1,469
1,656
8,212
2,922
306
3,732
4,480
33,788
0
L
Athena
11,127
2,401
1,786
4,088
21,161
21,215
0
11,127
10,034
23,039
0
W
Discordia
IronicDark9089
Discordia
886
0
0
24
1,737
487
0
844
893
1,673
0
L
Medusa
5,129
2,188
220
910
12,717
5,103
686
9,356
3,361
0
18,690
W
4,321
1,415
5,501
2,720
12,929
5,886
1,062
5,041
7,888
9,850
0
W
Kukulkan
30,352
2,707
2,179
2,390
12,000
5,384
1,942
7,188
4,812
58,026
0
L
6,983
2,645
1,512
952
11,315
4,406
0
7,072
4,243
0
10,481
L
Ravana
9,639
2,666
803
2,363
16,878
10,380
0
11,737
5,141
0
19,978
W
15,478
2,434
1,123
12,172
25,723
27,567
2,102
9,398
16,325
0
28,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,012
Gold Earned
52,847
136
Minions Killed
127
0
Camps Cleared
0
1,086,497
Distance Traveled
1,060,709
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,189
784
45
3
0
249,865
2
W
Nu Wa
10,608
816
32
2
0
234,142
1
L
Athena
9,815
755
23
2
0
229,454
0
W
Discordia
7,285
560
0
0
0
42,231
0
L
Medusa
8,426
648
29
2
0
191,608
0
W
Terra
10,046
773
6
0
0
249,020
0
W
Kukulkan
13,083
1,006
67
5
0
256,525
1
L
Awilix
8,361
643
8
1
0
189,296
0
L
Ravana
10,221
786
31
2
0
226,274
4
W
Tyr
11,825
910
22
2
0
278,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role