Player Matchup

Neith
Neith
Silver II
Andservan
Neith
Silver II
Level 160
God Stats
69W - 83L
1,546 SR
Queue Stats
359W - 357L
948 MMR
Solo
Chang'e
Chang'e
Bronze III
OnBabyBruh
Chang'e
Bronze III
Level 98
God Stats
11W - 9L
1,718 SR
Queue Stats
29W - 31L
1,201 MMR
Party 3
Cabrakan
Cabrakan
Silver V
XhanarchyX
Cabrakan
Silver V
Level 129
God Stats
4W - 1L
1,521 SR
Queue Stats
430W - 445L
576 MMR
Solo
Fenrir
Fenrir
Silver III
XxSuper_Killa5xX
Fenrir
Silver III
Level 104
God Stats
2W - 0L
1,847 SR
Queue Stats
21W - 35L
859 MMR
Party 3
Kuzenbo
Kuzenbo
Bronze I
mr2swaggy
Kuzenbo
Bronze I
Level 46
God Stats
20W - 18L
1,539 SR
Queue Stats
53W - 88L
941 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,634 SR
905 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,558 SR
915 MMR
Scylla
Scylla
Silver II
Chief_Thom
Scylla
Silver II
Level 102
God Stats
2W - 5L
1,459 SR
Queue Stats
60W - 71L
986 MMR
Party 1
Geb
Geb
Silver I
Dariusness
Geb
Silver I
Level 109
God Stats
4W - 3L
1,663 SR
Queue Stats
30W - 38L
1,117 MMR
Party 2
Loki
Loki
Silver III
GATzInAFool
Loki
Silver III
Level 127
God Stats
0W - 2L
1,537 SR
Queue Stats
105W - 120L
864 MMR
Party 2
King Arthur
King Arthur
Silver II
lilzink--
King Arthur
Silver II
Level 88
God Stats
1W - 1L
1,446 SR
Queue Stats
57W - 68L
1,055 MMR
Party 1
Sol
Sol
Silver V
x Maianis
Sol
Silver V
Level 153
God Stats
25W - 20L
1,683 SR
Queue Stats
349W - 320L
550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andservan
Neith
9
3 / 0 / 2
5,226
523
4,280
5,559
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
OnBabyBruh
Chang'e
11
4 / 0 / 1
6,046
605
1,622
3,144
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
XhanarchyX
Cabrakan
8
1 / 0 / 3
5,405
541
3,193
6,363
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
4 / 0 / 5
6,070
607
4,847
6,692
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
mr2swaggy
Kuzenbo
8
1 / 1 / 1
5,040
504
2,115
4,272
3,139
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
CliodhnaDanzaburouBastetArtio

VS

Bans
BacchusYemojaMorgan Le FayChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chief_Thom
Scylla
9
0 / 2 / 0
4,872
487
1,517
3,785
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,858
486
1,714
7,172
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
4,703
470
1,989
5,975
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
lilzink--
King Arthur
9
1 / 2 / 0
5,520
552
3,180
6,397
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 0
4,706
471
5,494
4,697
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
1
1
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Andservan
Neith
3
0
2
4
L
Scylla
Chief_Thom
Scylla
0
2
0
0
L
0
2
0
0
L
0
5
0
0
W
Chang'e
OnBabyBruh
Chang'e
4
0
1
4.5
W
Cabrakan
XhanarchyX
Cabrakan
1
0
3
2.5
W
4
0
5
6.5
L
King Arthur
lilzink--
King Arthur
1
2
0
0.5
W
Kuzenbo
mr2swaggy
Kuzenbo
1
1
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,057
Damage
13,894
26,030
Taken
28,026
12,223
Mitigated
10,626
12,801
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Andservan
Neith
4,280
1,900
0
3,112
5,559
1,590
448
2,754
2,805
0
32,996
L
Scylla
Chief_Thom
Scylla
1,517
56
0
730
3,785
940
0
782
2,899
26,998
0
L
1,714
348
0
2,019
7,172
3,213
0
2,049
5,123
12,927
0
L
1,989
566
0
1,086
5,975
2,012
0
1,143
4,764
0
24,640
W
Chang'e
OnBabyBruh
Chang'e
1,622
39
530
2,330
3,144
889
536
812
2,332
26,588
0
W
Cabrakan
XhanarchyX
Cabrakan
3,193
435
321
3,708
6,363
4,325
288
3,727
2,636
12,625
0
W
4,847
1,226
0
2,300
6,692
2,280
0
809
5,810
0
30,073
L
King Arthur
lilzink--
King Arthur
3,180
749
0
1,484
6,397
3,142
0
2,115
4,282
0
24,085
W
Kuzenbo
mr2swaggy
Kuzenbo
2,115
1,082
0
500
4,272
3,139
0
0
3,903
14,984
0
L
5,494
2,353
0
1,498
4,697
1,319
0
669
4,028
28,554
4,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
24,659
221
Minions Killed
253
0
Camps Cleared
0
906,389
Distance Traveled
890,130
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,226
523
54
5
0
168,993
4
L
Scylla
4,872
487
54
5
0
167,019
3
L
Geb
4,858
486
18
2
0
190,250
3
L
Loki
4,703
470
48
5
0
186,461
1
W
Chang'e
6,046
605
68
7
0
193,278
0
W
Cabrakan
5,405
541
12
1
0
191,860
1
W
Fenrir
6,070
607
63
6
0
208,415
2
L
King Arthur
5,520
552
70
7
0
173,231
2
W
Kuzenbo
5,040
504
24
2
0
143,843
2
L
Sol
4,706
471
63
6
0
173,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role