Player Matchup

Anhur
Anhur
DeathBringer495
Anhur
Level 12
God Stats
0W - 2L
1,254 SR
Queue Stats
6W - 19L
1,201 Elo+
Party 1
Khepri
Khepri
DeathCrow555
Khepri
Level 86
God Stats
2W - 2L
1,623 SR
Queue Stats
244W - 259L
1,537 Elo+
Solo
Skadi
Skadi
Karebear495
Skadi
Level 6
God Stats
2W - 5L
1,259 SR
Queue Stats
2W - 5L
1,219 Elo+
Party 1
Mercury
Mercury
WARP1G 1
Mercury
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,269 Elo+
Party 1
Zeus
Zeus
xTF_UNDISPUTED
Zeus
Level 67
God Stats
10W - 11L
1,542 SR
Queue Stats
250W - 267L
1,551 Elo+
Solo
Team Averages
Level 51
1,436 SR
1,355 Elo+

VS

Team Averages
Level 73
1,547 SR
1,443 Elo+
Bacchus
Bacchus
Eternal Kryz
Bacchus
Level 28
God Stats
5W - 5L
1,492 SR
Queue Stats
46W - 46L
1,403 Elo+
Party 2
Sol
Sol
JuggaloQuinn
Sol
Level 121
God Stats
1W - 3L
1,828 SR
Queue Stats
74W - 64L
1,536 Elo+
Solo
Amaterasu
Amaterasu
Shadow Cathleen
Amaterasu
Level 67
God Stats
24W - 24L
1,461 SR
Queue Stats
53W - 61L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
TheRampage55571
Sylvanus
Level 60
God Stats
19W - 20L
1,451 SR
Queue Stats
45W - 59L
1,374 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WOLFER2002
Ah Muzen Cab
Level 89
God Stats
9W - 5L
1,503 SR
Queue Stats
380W - 373L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 2
9,607
873
9,884
20,326
8,779
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
16
0 / 10 / 3
10,562
960
8,181
30,322
37,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
0 / 6 / 2
9,885
899
8,230
16,936
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
WARP1G 1
Mercury
16
2 / 11 / 2
9,713
883
8,285
24,183
8,660
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 4 / 2
10,595
963
31,257
18,520
5,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eternal Kryz
Bacchus
18
2 / 2 / 20
10,425
948
12,759
16,259
22,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
11 / 1 / 15
13,210
1,201
29,980
12,431
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Shadow Cathleen
Amaterasu
19
6 / 1 / 22
11,494
1,045
5,916
16,756
12,555
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
19
3 / 1 / 24
11,595
1,054
11,048
15,165
8,330
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
WOLFER2002
Ah Muzen Cab
20
20 / 0 / 15
13,794
1,254
45,242
13,067
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
138
5
Kills
42
42
Deaths
5
11
Assists
96
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
Khepri
0
10
3
0.15
W
Bacchus
Eternal Kryz
Bacchus
2
2
20
6
W
11
1
15
18.5
L
0
6
2
0.17
W
Amaterasu
Shadow Cathleen
Amaterasu
6
1
22
17
W
Sylvanus
3
1
24
15
L
Mercury
WARP1G 1
Mercury
2
11
2
0.27
W
Ah Muzen Cab
WOLFER2002
Ah Muzen Cab
20
0
15
27.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,837
Damage
104,945
110,287
Taken
73,678
67,889
Mitigated
56,225
5,784
Healing
36,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,884
6,242
160
265
20,326
8,779
0
7,713
12,613
0
22,295
L
Khepri
8,181
590
405
2,535
30,322
37,263
0
12,418
17,904
22,554
0
W
Bacchus
Eternal Kryz
Bacchus
12,759
1,837
610
2,416
16,259
22,145
0
8,275
7,122
18,169
0
W
29,980
11,580
0
4,042
12,431
5,897
0
6,379
5,806
60,645
0
L
8,230
3,022
0
610
16,936
7,243
0
10,434
6,502
0
16,800
W
Amaterasu
Shadow Cathleen
Amaterasu
5,916
3,797
64
4,250
16,756
12,555
0
7,660
8,739
0
14,969
W
Sylvanus
11,048
963
10,845
7,606
15,165
8,330
0
9,285
5,504
20,087
0
L
Mercury
WARP1G 1
Mercury
8,285
4,533
140
612
24,183
8,660
0
12,619
11,564
0
15,094
W
Ah Muzen Cab
WOLFER2002
Ah Muzen Cab
45,242
25,627
0
6,587
13,067
7,298
0
6,207
6,622
0
77,144
L
31,257
3,628
0
1,057
18,520
5,944
0
10,603
7,917
64,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,362
Gold Earned
60,518
228
Minions Killed
200
3
Camps Cleared
10
929,199
Distance Traveled
1,106,586
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,607
873
36
3
1
177,994
4
L
Khepri
10,562
960
46
4
0
189,562
1
W
Bacchus
10,425
948
3
0
0
207,927
1
W
Sol
13,210
1,201
83
8
6
200,087
1
L
Skadi
9,885
899
27
2
0
166,040
3
W
Amaterasu
11,494
1,045
21
2
2
236,558
0
W
Sylvanus
11,595
1,054
24
2
1
239,026
1
L
Mercury
9,713
883
10
1
1
204,760
0
W
Ah Muzen Cab
13,794
1,254
69
6
1
222,988
3
L
Zeus
10,595
963
109
10
1
190,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role