Player Matchup

Hun Batz
Hun Batz
Aerith_Simp
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
649W - 446L
1,667 Elo+
Party 1
Raijin
Raijin
TTV-ReaperGamez
Raijin
Level 61
God Stats
2W - 4L
1,430 SR
Queue Stats
190W - 195L
1,543 Elo+
Party 1
Sun Wukong
Sun Wukong
XBootySlapper69X
Sun Wukong
Level 62
God Stats
13W - 3L
1,809 SR
Queue Stats
255W - 206L
1,591 Elo+
Party 1
Team Averages
Level 77
1,580 SR
1,600 Elo+

VS

Team Averages
Level 64
1,546 SR
1,345 Elo+
Chang'e
Chang'e
Alihooked
Chang'e
Level 108
God Stats
24W - 24L
1,565 SR
Queue Stats
479W - 580L
1,510 Elo+
Solo
Ymir
Ymir
D0rkf1sh37
Ymir
Level 66
God Stats
3W - 3L
1,623 SR
Queue Stats
5W - 11L
1,269 Elo+
Party 2
Bakasura
Bakasura
ieatsouls37
Bakasura
Level 18
God Stats
1W - 3L
1,451 SR
Queue Stats
5W - 12L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aerith_Simp
Hun Batz
14
7 / 3 / 4
9,869
705
11,498
9,785
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 8
9,629
688
7,767
4,058
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
XBootySlapper69X
Sun Wukong
12
2 / 1 / 9
8,864
633
7,523
9,093
9,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alihooked
Chang'e
11
0 / 4 / 2
7,785
556
4,612
8,965
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 3 / 4
7,895
564
2,138
12,798
12,433
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
ieatsouls37
Bakasura
12
4 / 4 / 0
9,286
663
3,618
11,443
4,324
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
11
Kills
4
4
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Aerith_Simp
Hun Batz
7
3
4
3
L
Chang'e
Alihooked
Chang'e
0
4
2
0.25
L
0
3
4
0.67
W
2
0
8
6
W
Sun Wukong
XBootySlapper69X
Sun Wukong
2
1
9
6.5
L
Bakasura
ieatsouls37
Bakasura
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,788
Damage
10,368
22,936
Taken
33,206
15,207
Mitigated
20,187
4,231
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Aerith_Simp
Hun Batz
11,498
2,434
0
1,500
9,785
4,615
1,188
3,274
6,160
0
37,717
L
Chang'e
Alihooked
Chang'e
4,612
96
1,636
2,673
8,965
3,430
0
1,680
6,611
30,320
0
L
2,138
332
197
1,189
12,798
12,433
0
3,815
8,072
9,639
0
W
7,767
961
0
1,141
4,058
1,419
825
885
2,913
42,558
0
W
Sun Wukong
XBootySlapper69X
Sun Wukong
7,523
1,462
0
1,590
9,093
9,173
146
3,201
5,602
0
23,443
L
Bakasura
ieatsouls37
Bakasura
3,618
2,376
0
1,624
11,443
4,324
0
2,077
8,690
0
16,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,362
Gold Earned
24,966
178
Minions Killed
125
8
Camps Cleared
5
779,101
Distance Traveled
653,741
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,869
705
44
3
5
257,162
2
L
Chang'e
7,785
556
63
5
1
181,650
4
L
Ymir
7,895
564
13
1
1
226,751
4
W
Raijin
9,629
688
108
8
0
252,590
1
W
Sun Wukong
8,864
633
26
2
3
269,349
0
L
Bakasura
9,286
663
49
4
3
245,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role