Player Matchup

Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Vjollr
Ao Kuang
Level 64
God Stats
3W - 8L
1,293 SR
Queue Stats
115W - 205L
1,425 Elo+
Party 2
Medusa
Medusa
Xenariava
Medusa
Level 85
God Stats
7W - 8L
1,505 SR
Queue Stats
108W - 193L
1,425 Elo+
Party 2
Team Averages
Level 89
1,432 SR
1,450 Elo+

VS

Team Averages
Level 113
1,619 SR
1,581 Elo+
Zhong Kui
Zhong Kui
Asimo51
Zhong Kui
Level 109
God Stats
153W - 90L
1,611 SR
Queue Stats
538W - 333L
1,579 Elo+
Party 1
Chaac
Chaac
Infected_Eskimo
Chaac
Level 141
God Stats
25W - 19L
1,612 SR
Queue Stats
927W - 581L
1,631 Elo+
Party 1
Izanami
Izanami
SwIsS-NiGhTmArE
Izanami
Level 88
God Stats
240W - 138L
1,635 SR
Queue Stats
601W - 373L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 5 / 3
9,004
643
7,191
19,606
9,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Vjollr
Ao Kuang
14
4 / 4 / 3
10,169
726
7,233
14,415
5,001
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Xenariava
Medusa
12
2 / 5 / 4
9,273
662
12,688
13,075
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Asimo51
Zhong Kui
14
6 / 3 / 5
9,749
696
15,495
13,862
8,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 7
10,221
730
14,371
15,209
11,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 3 / 11
9,032
645
9,164
9,939
3,147
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
14
14
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
3
0.7
W
Zhong Kui
Asimo51
Zhong Kui
6
3
5
2.83
W
7
2
7
5.25
W
1
3
11
2.17
L
Ao Kuang
Vjollr
Ao Kuang
4
4
3
1.38
L
Medusa
Xenariava
Medusa
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,112
Damage
39,030
47,096
Taken
39,010
19,800
Mitigated
22,774
7,990
Healing
17,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,191
2,175
0
5,057
19,606
9,482
0
5,832
13,319
0
35,518
W
Zhong Kui
Asimo51
Zhong Kui
15,495
731
0
7,495
13,862
8,386
759
2,681
11,181
38,957
0
W
14,371
2,546
780
6,304
15,209
11,241
284
1,971
13,238
0
36,281
W
9,164
6,333
670
2,712
9,939
3,147
1,500
2,791
7,148
0
37,249
L
Ao Kuang
Vjollr
Ao Kuang
7,233
2,658
0
2,912
14,415
5,001
0
4,893
9,284
24,509
0
L
Medusa
Xenariava
Medusa
12,688
4,484
0
21
13,075
5,317
0
5,489
7,442
0
25,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,446
Gold Earned
29,002
122
Minions Killed
166
4
Camps Cleared
8
698,702
Distance Traveled
741,335
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,004
643
60
4
1
251,405
6
W
Zhong Kui
9,749
696
54
4
4
238,065
2
W
Chaac
10,221
730
53
4
4
276,396
5
W
Izanami
9,032
645
59
4
0
226,874
2
L
Ao Kuang
10,169
726
32
2
2
205,153
2
L
Medusa
9,273
662
30
2
1
242,144
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role