Player Matchup

Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Cidegus
Mulan
Level 83
God Stats
2W - 3L
1,584 SR
Queue Stats
74W - 84L
1,432 Elo+
Solo
Arachne
Arachne
Paralaizen
Arachne
Level 64
God Stats
20W - 10L
1,653 SR
Queue Stats
273W - 291L
1,406 Elo+
Party 1
Rama
Rama
WildR0se
Rama
Level 104
God Stats
9W - 6L
1,689 SR
Queue Stats
86W - 102L
1,473 Elo+
Party 1
Team Averages
Level 85
1,585 SR
1,462 Elo+

VS

Team Averages
Level 97
1,580 SR
1,518 Elo+
Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JORBA29
Ymir
Level 29
God Stats
20W - 12L
1,673 SR
Queue Stats
66W - 42L
1,547 Elo+
Party 2
Hera
Hera
SSAAIIKKOOKKAA
Hera
Level 94
God Stats
2W - 3L
1,376 SR
Queue Stats
349W - 304L
1,479 Elo+
Party 2
Bakasura
Bakasura
gonlix
Bakasura
Level 105
God Stats
20W - 12L
1,632 SR
Queue Stats
220W - 182L
1,539 Elo+
Party 2
Artemis
Artemis
joon__p
Artemis
Level 110
God Stats
12W - 7L
1,718 SR
Queue Stats
294W - 262L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 5 / 5
8,086
578
6,608
11,227
4,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Khepri
 
Khepri
11
2 / 4 / 7
7,058
504
3,764
12,748
9,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Cidegus
Mulan
14
3 / 2 / 0
8,578
613
4,660
12,121
8,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Paralaizen
Arachne
13
4 / 7 / 3
7,700
550
8,978
13,945
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
12
7 / 4 / 4
7,732
552
12,286
10,489
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
0 / 2 / 3
7,671
548
7,668
9,047
7,006
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
JORBA29
Ymir
12
2 / 4 / 7
7,674
548
3,889
14,566
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 4 / 7
8,074
577
8,650
9,208
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
gonlix
Bakasura
16
17 / 4 / 2
10,245
732
18,781
13,684
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
joon__p
Artemis
10
1 / 5 / 4
6,439
460
7,672
7,792
2,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
19
Kills
22
22
Deaths
19
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
5
1.1
L
Khepri
 
Khepri
2
4
7
1.38
W
Atlas
 
Atlas
0
2
3
0.75
L
Mulan
Cidegus
Mulan
3
2
0
1.5
W
Ymir
JORBA29
Ymir
2
4
7
1.38
L
Arachne
Paralaizen
Arachne
4
7
3
0.79
W
2
4
7
1.38
L
Rama
7
4
4
2.25
W
Bakasura
gonlix
Bakasura
17
4
2
4.5
W
Artemis
joon__p
Artemis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,296
Damage
46,660
60,530
Taken
54,297
31,584
Mitigated
32,095
20,626
Healing
15,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,608
480
0
4,131
11,227
4,609
124
5,089
5,776
46,440
0
L
Khepri
 
Khepri
3,764
726
450
2,644
12,748
9,809
26
1,874
9,977
17,713
0
W
Atlas
 
Atlas
7,668
3,474
0
2,487
9,047
7,006
602
0
9,047
40,965
0
L
Mulan
Cidegus
Mulan
4,660
1,123
0
5,675
12,121
8,402
0
7,450
4,386
0
54,022
W
Ymir
JORBA29
Ymir
3,889
1,318
297
2,441
14,566
12,888
144
2,937
11,629
25,129
0
L
Arachne
Paralaizen
Arachne
8,978
5,877
0
4,380
13,945
5,166
0
3,769
9,160
0
50,687
W
8,650
1,550
0
3,567
9,208
3,236
716
2,398
6,810
49,658
0
L
Rama
12,286
10,035
0
3,346
10,489
3,598
360
2,184
7,880
0
45,310
W
Bakasura
gonlix
Bakasura
18,781
11,711
0
5,206
13,684
6,700
0
3,678
10,006
0
60,559
W
Artemis
joon__p
Artemis
7,672
4,780
0
1,074
7,792
2,265
432
1,359
6,433
0
30,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
40,103
396
Minions Killed
363
0
Camps Cleared
0
1,289,765
Distance Traveled
1,309,459
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,086
578
92
7
0
249,310
8
L
Khepri
7,058
504
29
2
0
242,463
5
W
Atlas
7,671
548
76
5
0
241,650
3
L
Mulan
8,578
613
114
8
0
278,217
3
W
Ymir
7,674
548
31
2
0
266,058
2
L
Arachne
7,700
550
83
6
0
289,972
3
W
Hera
8,074
577
88
6
0
273,961
4
L
Rama
7,732
552
78
6
0
229,803
0
W
Bakasura
10,245
732
111
8
0
309,441
0
W
Artemis
6,439
460
57
4
0
218,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role