Player Matchup

Gilgamesh
Gilgamesh
Dyerlion
Gilgamesh
Level 125
God Stats
14W - 7L
1,696 SR
Queue Stats
374W - 416L
1,440 Elo+
Solo
Scylla
Scylla
KillerPandaZz25
Scylla
Level 68
God Stats
5W - 4L
1,556 SR
Queue Stats
84W - 77L
1,416 Elo+
Party 1
Terra
Terra
SheAWulf
Terra
Level 44
God Stats
7W - 3L
1,642 SR
Queue Stats
169W - 187L
1,301 Elo+
Party 1
Achilles
Achilles
chemicalcorgi85
Achilles
Level 157
God Stats
18W - 11L
1,504 SR
Queue Stats
262W - 281L
1,388 Elo+
Party 2
Medusa
Medusa
drunkinmunky80
Medusa
Level 160
God Stats
1W - 6L
1,472 SR
Queue Stats
111W - 123L
1,417 Elo+
Party 2
Team Averages
Level 111
1,574 SR
1,393 Elo+

VS

Team Averages
Level 83
1,478 SR
1,356 Elo+
Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Caue_Haruno70833
Cliodhna
Level 88
God Stats
8W - 5L
1,608 SR
Queue Stats
433W - 562L
1,404 Elo+
Party 3
Raijin
Raijin
Gabi_Hyuga
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,064 Elo+
Party 3
Chiron
Chiron
UnsafeDonkey
Chiron
Level 125
God Stats
25W - 21L
1,326 SR
Queue Stats
476W - 491L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
bluewolf_1w1
Cu Chulainn
Level 106
God Stats
8W - 12L
1,458 SR
Queue Stats
293W - 339L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dyerlion
Gilgamesh
13
6 / 1 / 3
7,667
590
5,918
9,278
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 1 / 5
7,030
541
5,353
7,308
2,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
SheAWulf
Terra
11
1 / 0 / 6
6,447
496
2,086
6,119
2,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
10
3 / 3 / 2
6,351
489
5,768
9,882
9,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 3
6,836
526
5,062
4,750
1,465
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 4 / 2
5,726
440
3,091
9,505
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 3 / 2
6,359
489
8,302
9,008
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Gabi_Hyuga
Raijin
10
1 / 5 / 0
6,374
490
3,417
7,922
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
11
1 / 0 / 0
6,344
488
3,042
3,344
849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
bluewolf_1w1
Cu Chulainn
11
1 / 5 / 2
6,776
521
5,896
10,014
6,281
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
5
5
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
2
0.25
L
2
3
2
1
W
Gilgamesh
Dyerlion
Gilgamesh
6
1
3
7.5
L
Raijin
Gabi_Hyuga
Raijin
1
5
0
0.2
W
3
1
5
5.5
W
Terra
SheAWulf
Terra
1
0
6
4
L
Chiron
1
0
0
1
L
Cu Chulainn
bluewolf_1w1
Cu Chulainn
1
5
2
0.4
W
Achilles
3
3
2
1.33
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,187
Damage
23,748
37,337
Taken
39,793
19,225
Mitigated
16,301
12,969
Healing
9,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,091
544
7
1,464
9,505
4,480
0
2,267
7,238
13,290
0
L
8,302
589
0
2,172
9,008
2,416
0
1,422
7,586
0
33,679
W
Gilgamesh
Dyerlion
Gilgamesh
5,918
1,441
0
3,280
9,278
3,536
0
2,222
6,868
0
43,028
L
Raijin
Gabi_Hyuga
Raijin
3,417
508
0
1,580
7,922
2,275
80
3,708
4,214
29,803
0
W
5,353
455
74
3,033
7,308
2,275
238
1,239
5,877
36,794
0
W
Terra
SheAWulf
Terra
2,086
200
2,142
2,623
6,119
2,504
189
1,208
4,911
17,725
0
L
Chiron
3,042
1,307
424
2,066
3,344
849
0
72
3,272
0
37,374
L
Cu Chulainn
bluewolf_1w1
Cu Chulainn
5,896
1,454
0
1,293
10,014
6,281
595
1,909
8,105
66
35,241
W
Achilles
5,768
1,121
0
973
9,882
9,445
0
546
9,298
6,584
19,577
W
5,062
1,662
0
844
4,750
1,465
1,766
1,004
3,746
0
40,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
31,579
342
Minions Killed
288
0
Camps Cleared
0
1,216,497
Distance Traveled
1,199,026
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,726
440
20
2
0
235,934
0
L
Cliodhna
6,359
489
55
4
0
294,611
0
W
Gilgamesh
7,667
590
93
7
0
274,710
4
L
Raijin
6,374
490
70
5
0
208,316
1
W
Scylla
7,030
541
69
5
0
217,870
3
W
Terra
6,447
496
36
3
0
243,592
3
L
Chiron
6,344
488
77
6
0
241,051
0
L
Cu Chulainn
6,776
521
66
5
0
219,114
3
W
Achilles
6,351
489
56
4
0
230,176
2
W
Medusa
6,836
526
88
7
0
250,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role