Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Amrhäs
Ah Muzen Cab
Level 109
God Stats
4W - 5L
1,571 SR
Queue Stats
7W - 16L
1,308 Elo+
Solo
Atlas
Atlas
Bambiiiiiiiiiii
Atlas
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 59L
1,302 Elo+
Party 1
Guan Yu
Guan Yu
P1R470L4
Guan Yu
Level 43
God Stats
1W - 4L
1,332 SR
Queue Stats
72W - 107L
1,270 Elo+
Party 2
Kukulkan
Kukulkan
Rebel573
Kukulkan
Level 29
God Stats
4W - 8L
1,233 SR
Queue Stats
10W - 11L
1,282 Elo+
Party 1
Thor
Thor
YoneromY
Thor
Level 38
God Stats
2W - 9L
1,271 SR
Queue Stats
73W - 114L
1,295 Elo+
Party 2
Team Averages
Level 51
1,381 SR
1,291 Elo+

VS

Team Averages
Level 89
1,504 SR
1,383 Elo+
Artemis
Artemis
 
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
SuginSoul
Sol
Level 105
God Stats
5W - 4L
1,580 SR
Queue Stats
520W - 595L
1,324 Elo+
Party 4
Osiris
Osiris
galbisludus
Osiris
Level 28
God Stats
8W - 8L
1,442 SR
Queue Stats
24W - 41L
1,292 Elo+
Party 3
Arachne
Arachne
pauetbeni17
Arachne
Level 45
God Stats
15W - 14L
1,497 SR
Queue Stats
32W - 44L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Amrhäs
Ah Muzen Cab
8
1 / 1 / 0
4,986
499
3,461
4,777
1,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
5,087
509
2,504
9,216
2,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
P1R470L4
Guan Yu
9
0 / 2 / 0
5,032
503
916
4,724
2,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Rebel573
Kukulkan
9
0 / 0 / 0
5,335
534
954
2,427
793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
8
0 / 3 / 1
4,982
498
2,277
7,200
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 1 / 2
5,628
563
5,269
4,440
1,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
 
Geb
9
0 / 0 / 4
5,301
530
3,827
6,684
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 0 / 0
6,028
603
1,283
3,194
880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
10
1 / 0 / 3
6,126
613
2,108
2,931
1,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
pauetbeni17
Arachne
10
6 / 0 / 2
6,362
636
5,229
4,789
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
9
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
2
3
W
Geb
 
Geb
0
0
4
2
L
Ah Muzen Cab
Amrhäs
Ah Muzen Cab
1
1
0
1
L
0
3
1
0.17
L
Guan Yu
P1R470L4
Guan Yu
0
2
0
0
L
Kukulkan
Rebel573
Kukulkan
0
0
0
0
W
0
0
0
0
L
Thor
0
3
1
0.17
W
Osiris
1
0
3
2.5
W
Arachne
pauetbeni17
Arachne
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,112
Damage
17,716
28,344
Taken
22,038
9,413
Mitigated
9,376
9,120
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,269
2,361
0
1,864
4,440
1,207
722
1,033
3,407
0
29,547
W
Geb
 
Geb
3,827
325
281
3,033
6,684
3,869
208
1,416
5,268
19,907
0
L
Ah Muzen Cab
Amrhäs
Ah Muzen Cab
3,461
1,073
154
2,089
4,777
1,290
0
1,000
3,777
0
25,558
L
2,504
1,065
1,039
2,244
9,216
2,623
0
2,227
6,989
13,549
0
L
Guan Yu
P1R470L4
Guan Yu
916
103
0
872
4,724
2,831
0
0
4,427
0
21,230
L
Kukulkan
Rebel573
Kukulkan
954
59
0
0
2,427
793
0
893
1,534
27,176
0
W
1,283
383
0
2,016
3,194
880
767
954
2,240
36,819
0
L
Thor
2,277
1,028
0
2,722
7,200
1,876
0
990
6,145
0
23,696
W
Osiris
2,108
567
0
1,138
2,931
1,596
364
0
2,837
0
25,187
W
Arachne
pauetbeni17
Arachne
5,229
2,999
0
2,451
4,789
1,824
8
55
4,675
0
30,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,422
Gold Earned
29,445
262
Minions Killed
290
0
Camps Cleared
0
946,839
Distance Traveled
995,347
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,628
563
65
7
0
169,859
4
W
Geb
5,301
530
34
3
0
207,017
1
L
Ah Muzen Cab
4,986
499
55
6
0
173,931
0
L
Atlas
5,087
509
18
2
0
185,743
0
L
Guan Yu
5,032
503
60
6
0
196,609
5
L
Kukulkan
5,335
534
73
7
0
199,069
0
W
Sol
6,028
603
83
8
0
186,858
5
L
Thor
4,982
498
56
6
0
191,487
2
W
Osiris
6,126
613
50
5
0
181,391
1
W
Arachne
6,362
636
58
6
0
250,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role