Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
jhonyfox1
Kali
Level 86
God Stats
3W - 1L
1,842 SR
Queue Stats
76W - 65L
1,509 Elo+
Solo
Medusa
Medusa
naweGE1
Medusa
Level 92
God Stats
18W - 14L
1,589 SR
Queue Stats
374W - 411L
1,457 Elo+
Party 2
Team Averages
Level 107
1,586 SR
1,493 Elo+

VS

Team Averages
Level 119
1,600 SR
1,438 Elo+
Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
MegaFlly
Thanatos
Level 104
God Stats
36W - 26L
1,587 SR
Queue Stats
205W - 215L
1,461 Elo+
Solo
Geb
Geb
Mr-PaNtuFla_
Geb
Level 83
God Stats
6W - 7L
1,617 SR
Queue Stats
270W - 379L
1,415 Elo+
Party 1
Bacchus
Bacchus
ger3011
Bacchus
Level 144
God Stats
18W - 10L
1,674 SR
Queue Stats
537W - 542L
1,428 Elo+
Solo
Zeus
Zeus
tecanderson
Zeus
Level 153
God Stats
26W - 15L
1,622 SR
Queue Stats
380W - 407L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 1 / 0
9,826
546
6,295
5,891
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
13
2 / 7 / 2
8,332
463
10,382
11,865
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
 
Ganesha
12
0 / 5 / 4
7,801
433
2,096
14,200
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
14
3 / 6 / 0
8,952
497
6,288
12,421
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
naweGE1
Medusa
13
4 / 11 / 2
8,846
491
12,420
15,434
3,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
9 / 1 / 8
9,383
521
12,606
12,351
7,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
MegaFlly
Thanatos
15
13 / 4 / 6
9,868
548
11,770
16,915
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 1 / 12
8,764
487
5,648
13,902
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ger3011
Bacchus
16
1 / 0 / 0
9,047
503
2,980
9,979
11,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 6
10,059
559
10,799
8,561
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
9
Kills
30
30
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Nu Wa
 
Nu Wa
2
7
2
0.43
L
Ganesha
 
Ganesha
0
5
4
0.4
W
Chaac
 
Chaac
9
1
8
13
W
Thanatos
MegaFlly
Thanatos
13
4
6
4
W
3
1
12
9
W
Bacchus
ger3011
Bacchus
1
0
0
1
L
Kali
3
6
0
0.5
L
Medusa
naweGE1
Medusa
4
11
2
0.45
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,481
Damage
43,803
59,811
Taken
61,708
25,088
Mitigated
37,999
10,839
Healing
29,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,295
3,057
0
2,628
5,891
2,003
372
2,827
2,596
0
70,490
L
Nu Wa
 
Nu Wa
10,382
2,659
0
1,484
11,865
3,543
0
6,054
5,811
49,821
0
L
Ganesha
 
Ganesha
2,096
401
0
2,023
14,200
10,446
0
4,512
9,688
21,527
0
W
Chaac
 
Chaac
12,606
2,261
0
4,653
12,351
7,387
791
3,061
9,290
0
50,426
W
Thanatos
MegaFlly
Thanatos
11,770
4,223
0
14,851
16,915
5,976
0
2,578
14,337
0
53,941
W
5,648
640
0
4,132
13,902
11,066
116
2,868
11,034
31,792
0
W
Bacchus
ger3011
Bacchus
2,980
296
0
3,369
9,979
11,607
0
708
9,271
58,314
0
L
Kali
6,288
3,371
0
3,500
12,421
5,396
0
3,107
9,314
0
49,955
L
Medusa
naweGE1
Medusa
12,420
6,645
0
1,204
15,434
3,700
0
2,459
12,975
0
59,461
W
10,799
1,255
0
2,282
8,561
1,963
98
3,263
5,298
81,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,757
Gold Earned
47,121
426
Minions Killed
488
0
Camps Cleared
0
1,573,788
Distance Traveled
1,691,603
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,826
546
154
9
0
312,586
3
L
Nu Wa
8,332
463
89
5
0
272,345
7
L
Ganesha
7,801
433
20
1
0
326,646
3
W
Chaac
9,383
521
78
4
0
371,590
0
W
Thanatos
9,868
548
85
5
0
366,362
3
W
Geb
8,764
487
42
2
0
340,011
8
W
Bacchus
9,047
503
123
7
0
304,657
7
L
Kali
8,952
497
70
4
0
365,464
8
L
Medusa
8,846
491
93
5
0
296,747
1
W
Zeus
10,059
559
160
9
0
308,983
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role