Player Matchup

Neith
Neith
Gold IV
Alogiah
Neith
Gold IV
Level 157
God Stats
184W - 185L
1,619 SR
Queue Stats
412W - 423L
1,486 MMR
Solo
Nemesis
Nemesis
Gold V
PinkyJellyBrain
Nemesis
Gold V
Level 113
God Stats
4W - 1L
1,883 SR
Queue Stats
142W - 156L
1,362 MMR
Party 1
Freya
Freya
Gold IV
TrueL1fe
Freya
Gold IV
Level 160
God Stats
34W - 24L
1,642 SR
Queue Stats
99W - 101L
1,523 MMR
Party 1
Ganesha
Ganesha
Gold IV
UserLame
Ganesha
Gold IV
Level 156
God Stats
3W - 4L
1,273 SR
Queue Stats
228W - 222L
1,447 MMR
Solo
Aphrodite
Aphrodite
Gold III
banda7
Aphrodite
Gold III
Level 155
God Stats
1W - 2L
1,634 SR
Queue Stats
331W - 338L
1,489 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,610 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,720 SR
1,462 MMR
Thanatos
Thanatos
Gold V
AlfredRektYou
Thanatos
Gold V
Level 118
God Stats
0W - 1L
1,861 SR
Queue Stats
214W - 209L
1,479 MMR
Solo
Hachiman
Hachiman
Gold IV
ExoticCreature
Hachiman
Gold IV
Level 124
God Stats
1W - 2L
1,857 SR
Queue Stats
60W - 55L
1,405 MMR
Solo
Anubis
Anubis
Gold III
Kobayashí
Anubis
Gold III
Level 151
God Stats
47W - 42L
1,540 SR
Queue Stats
192W - 187L
1,544 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
ProPartyboy
Sylvanus
Gold IV
Level 128
God Stats
1W - 2L
1,631 SR
Queue Stats
34W - 41L
1,442 MMR
Solo
Achilles
Achilles
Gold III
WaleNaPizde
Achilles
Gold III
Level 160
God Stats
3W - 7L
1,709 SR
Queue Stats
161W - 159L
1,439 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alogiah
Neith
20
6 / 3 / 6
16,211
675
13,091
12,349
7,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 5 / 7
12,473
520
10,282
18,798
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
TrueL1fe
Freya
20
15 / 7 / 4
15,928
664
34,407
26,172
8,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
UserLame
Ganesha
19
0 / 3 / 13
12,848
535
9,507
16,412
18,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
banda7
Aphrodite
20
2 / 0 / 12
14,294
596
10,803
13,724
8,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TsukuyomiAthenaPersephoneTiamat

VS

Bans
BastetGebOdinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlfredRektYou
Thanatos
19
3 / 7 / 5
11,458
477
8,019
23,097
8,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
19
6 / 5 / 6
12,884
537
15,534
21,828
7,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Kobayashí
Anubis
20
3 / 4 / 4
12,700
529
10,522
14,053
8,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
ProPartyboy
Sylvanus
16
3 / 5 / 10
11,388
475
10,821
27,299
41,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
WaleNaPizde
Achilles
18
2 / 5 / 1
11,662
486
12,295
24,134
18,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
43
25
Kills
17
18
Deaths
26
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlfredRektYou
Thanatos
3
7
5
0.79
W
Neith
Alogiah
Neith
6
3
6
3
L
Hachiman
6
5
6
1.8
L
Anubis
Kobayashí
Anubis
3
4
4
1.25
W
2
5
7
1.1
L
Sylvanus
ProPartyboy
Sylvanus
3
5
10
1.6
W
Freya
TrueL1fe
Freya
15
7
4
2.43
W
Ganesha
UserLame
Ganesha
0
3
13
2.17
L
Achilles
WaleNaPizde
Achilles
2
5
1
0.5
W
Aphrodite
banda7
Aphrodite
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,090
Damage
57,191
87,455
Taken
110,411
49,109
Mitigated
84,386
46,705
Healing
46,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlfredRektYou
Thanatos
8,019
1,869
0
16,475
23,097
8,320
96
8,388
14,520
0
90,653
W
Neith
Alogiah
Neith
13,091
3,589
0
6,194
12,349
7,865
7,002
1,162
10,277
0
117,963
L
Hachiman
15,534
8,829
0
5,644
21,828
7,483
798
14,377
7,451
0
99,770
L
Anubis
Kobayashí
Anubis
10,522
781
0
4,919
14,053
8,072
1,131
6,655
7,245
112,301
0
W
10,282
3,589
0
4,118
18,798
6,108
1,411
6,343
12,281
0
72,923
L
Sylvanus
ProPartyboy
Sylvanus
10,821
2,115
5,456
6,933
27,299
41,856
174
19,264
7,918
38,307
0
W
Freya
TrueL1fe
Freya
34,407
11,160
0
14,056
26,172
8,555
2,142
6,381
19,740
129,659
0
W
Ganesha
UserLame
Ganesha
9,507
675
0
4,076
16,412
18,336
2,061
6,191
10,170
48,628
0
L
Achilles
WaleNaPizde
Achilles
12,295
1,709
195
7,354
24,134
18,655
65
6,362
16,724
6,941
67,355
W
Aphrodite
banda7
Aphrodite
10,803
1,946
5,907
12,354
13,724
8,245
2,201
5,609
8,021
102,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,754
Gold Earned
60,092
769
Minions Killed
683
0
Camps Cleared
0
2,458,237
Distance Traveled
2,204,095
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,458
477
136
6
0
478,342
2
W
Neith
16,211
675
232
10
0
449,681
7
L
Hachiman
12,884
537
158
7
0
411,257
6
L
Anubis
12,700
529
214
9
0
409,573
3
W
Nemesis
12,473
520
113
5
0
534,362
7
L
Sylvanus
11,388
475
44
2
0
417,842
5
W
Freya
15,928
664
165
7
0
458,750
7
W
Ganesha
12,848
535
32
1
0
500,296
5
L
Achilles
11,662
486
131
5
0
487,081
6
W
Aphrodite
14,294
596
227
9
0
515,148
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role