Player Matchup

Atlas
Atlas
DeathPrism6571
Atlas
Level 147
God Stats
6W - 10L
1,698 SR
Queue Stats
226W - 215L
1,602 Elo+
Party 3
Charybdis
Charybdis
GravyVent
Charybdis
Level 67
God Stats
2W - 2L
1,490 SR
Queue Stats
134W - 146L
1,578 Elo+
Solo
Cliodhna
Cliodhna
LooseGoose10468
Cliodhna
Level 63
God Stats
22W - 11L
1,716 SR
Queue Stats
285W - 233L
1,562 Elo+
Solo
Geb
Geb
Sotier19
Geb
Level 117
God Stats
5W - 3L
1,810 SR
Queue Stats
155W - 126L
1,611 Elo+
Party 3
Sol
Sol
VanishNinja24
Sol
Level 129
God Stats
4W - 1L
1,944 SR
Queue Stats
292W - 263L
1,586 Elo+
Party 3
Team Averages
Level 105
1,732 SR
1,588 Elo+

VS

Team Averages
Level 134
1,674 SR
1,599 Elo+
Sylvanus
Sylvanus
Divize_GalaXy
Sylvanus
Level 154
God Stats
27W - 25L
1,553 SR
Queue Stats
240W - 229L
1,575 Elo+
Party 2
Gilgamesh
Gilgamesh
IDontDoDamage
Gilgamesh
Level 143
God Stats
2W - 1L
1,754 SR
Queue Stats
79W - 59L
1,592 Elo+
Party 1
Amaterasu
Amaterasu
IICreeplI
Amaterasu
Level 129
God Stats
3W - 0L
1,817 SR
Queue Stats
573W - 560L
1,631 Elo+
Party 2
Neith
Neith
Rank3Babysitter
Neith
Level 129
God Stats
4W - 0L
1,730 SR
Queue Stats
242W - 199L
1,550 Elo+
Party 1
Mercury
Mercury
SirWaveyy
Mercury
Level 114
God Stats
7W - 11L
1,517 SR
Queue Stats
245W - 215L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,727
455
6,369
13,869
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
GravyVent
Charybdis
14
1 / 7 / 1
8,301
488
7,161
13,213
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
14
1 / 6 / 2
8,335
490
4,584
13,283
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 4
8,358
492
4,625
15,348
11,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 4 / 1
9,514
560
14,660
10,807
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Divize_GalaXy
Sylvanus
17
5 / 2 / 9
10,225
601
10,112
14,399
7,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
IDontDoDamage
Gilgamesh
14
4 / 0 / 6
9,253
544
5,912
9,442
6,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
IICreeplI
Amaterasu
17
6 / 2 / 6
10,170
598
11,888
13,999
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 2 / 5
9,235
543
7,622
9,671
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
SirWaveyy
Mercury
19
10 / 1 / 7
11,212
660
14,432
12,527
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
27
27
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Sylvanus
Divize_GalaXy
Sylvanus
5
2
9
4.75
L
Charybdis
GravyVent
Charybdis
1
7
1
0.21
W
Gilgamesh
IDontDoDamage
Gilgamesh
4
0
6
7
W
Amaterasu
IICreeplI
Amaterasu
6
2
6
4.5
L
Cliodhna
1
6
2
0.33
W
2
2
5
2.25
W
Mercury
SirWaveyy
Mercury
10
1
7
13.5
L
1
6
4
0.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,399
Damage
49,966
66,520
Taken
60,038
37,475
Mitigated
34,778
17,627
Healing
25,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,369
1,823
0
4,540
13,869
12,485
0
2,050
11,114
40,776
0
W
Sylvanus
Divize_GalaXy
Sylvanus
10,112
2,967
1,214
6,679
14,399
7,663
776
3,282
11,117
65,045
13,881
L
Charybdis
GravyVent
Charybdis
7,161
3,475
0
3,081
13,213
4,331
0
3,002
10,070
0
61,266
W
Gilgamesh
IDontDoDamage
Gilgamesh
5,912
1,168
3,030
2,568
9,442
6,229
244
3,257
6,185
1,691
23,041
W
Amaterasu
IICreeplI
Amaterasu
11,888
5,379
0
6,396
13,999
12,193
0
7,010
6,370
0
52,946
L
Cliodhna
4,584
171
0
3,412
13,283
4,708
0
990
12,198
0
56,785
W
7,622
1,284
0
3,290
9,671
3,828
2,295
5,866
3,715
0
66,005
W
Mercury
SirWaveyy
Mercury
14,432
9,552
0
1,830
12,527
4,865
0
4,027
8,342
0
88,551
L
4,625
1,145
0
1,737
15,348
11,821
270
1,585
13,615
17,084
0
L
14,660
5,922
0
4,857
10,807
4,130
1,072
1,605
9,165
60,330
6,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,235
Gold Earned
50,095
466
Minions Killed
544
0
Camps Cleared
0
1,555,424
Distance Traveled
1,781,140
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,727
455
84
5
0
295,261
0
W
Sylvanus
10,225
601
134
8
0
285,013
3
L
Charybdis
8,301
488
129
8
0
275,101
6
W
Gilgamesh
9,253
544
27
2
0
358,779
5
W
Amaterasu
10,170
598
111
7
0
365,402
0
L
Cliodhna
8,335
490
108
6
0
350,620
3
W
Neith
9,235
543
127
7
0
330,579
1
W
Mercury
11,212
660
145
9
0
441,367
2
L
Geb
8,358
492
16
1
0
327,530
4
L
Sol
9,514
560
129
8
0
306,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role