Player Matchup

Sylvanus
Sylvanus
Altair0303
Sylvanus
Level 100
God Stats
6W - 7L
1,536 SR
Queue Stats
194W - 195L
1,356 Elo+
Party 2
Cliodhna
Cliodhna
BitBarley7
Cliodhna
Level 107
God Stats
17W - 8L
1,631 SR
Queue Stats
187W - 202L
1,337 Elo+
Party 2
Rama
Rama
Gen Greedy
Rama
Level 126
God Stats
1W - 0L
1,410 SR
Queue Stats
23W - 27L
1,340 Elo+
Solo
Thoth
Thoth
Rasnake3265
Thoth
Level 84
God Stats
7W - 9L
1,260 SR
Queue Stats
164W - 176L
1,340 Elo+
Party 2
Atlas
Atlas
ajax3150
Atlas
Level 89
God Stats
3W - 3L
1,587 SR
Queue Stats
120W - 98L
1,422 Elo+
Solo
Team Averages
Level 101
1,485 SR
1,359 Elo+

VS

Team Averages
Level 114
1,502 SR
1,407 Elo+
Nu Wa
Nu Wa
GirlsDontPoo65
Nu Wa
Level 152
God Stats
145W - 125L
1,607 SR
Queue Stats
180W - 191L
1,409 Elo+
Solo
Bakasura
Bakasura
Hatian Sin
Bakasura
Level 129
God Stats
31W - 31L
1,527 SR
Queue Stats
450W - 481L
1,459 Elo+
Party 1
Zeus
Zeus
MuyCaliente69
Zeus
Level 127
God Stats
19W - 27L
1,435 SR
Queue Stats
328W - 346L
1,376 Elo+
Solo
Sylvanus
Sylvanus
lavishgent
Sylvanus
Level 76
God Stats
5W - 11L
1,431 SR
Queue Stats
50W - 65L
1,355 Elo+
Party 1
Cupid
Cupid
legend21304
Cupid
Level 84
God Stats
5W - 5L
1,508 SR
Queue Stats
137W - 133L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Altair0303
Sylvanus
11
1 / 0 / 0
6,470
647
354
2,896
918
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
BitBarley7
Cliodhna
10
4 / 1 / 2
6,114
611
5,630
5,268
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
2 / 0 / 8
6,416
642
3,813
5,907
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 0
5,708
571
1,052
2,929
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
ajax3150
Atlas
9
5 / 0 / 3
6,687
669
3,674
8,426
4,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,466
547
4,039
2,970
676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
Hatian Sin
Bakasura
5
0 / 2 / 0
4,167
417
728
3,917
1,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 0 / 0
3,470
347
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
lavishgent
Sylvanus
6
0 / 5 / 0
4,255
426
2,532
6,325
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
1 / 5 / 0
5,230
523
2,940
6,732
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
1
1
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Altair0303
Sylvanus
1
0
0
1
W
Cliodhna
BitBarley7
Cliodhna
4
1
2
5
W
2
0
8
6
L
0
1
1
0.5
L
Bakasura
Hatian Sin
Bakasura
0
2
0
0
L
0
0
0
0
W
1
0
0
1
W
Atlas
ajax3150
Atlas
5
0
3
6.5
L
Sylvanus
lavishgent
Sylvanus
0
5
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,523
Damage
10,239
25,426
Taken
19,944
10,405
Mitigated
7,749
11,124
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Altair0303
Sylvanus
354
108
0
1,377
2,896
918
820
1,398
1,426
29,773
4,250
W
Cliodhna
BitBarley7
Cliodhna
5,630
479
0
2,039
5,268
2,551
1,873
536
4,700
0
24,674
W
3,813
3,153
0
3,723
5,907
1,650
1,144
1,798
4,057
0
34,993
L
4,039
1,341
0
846
2,970
676
0
1,296
1,674
26,981
0
L
Bakasura
Hatian Sin
Bakasura
728
467
0
1,223
3,917
1,462
0
357
3,560
0
11,104
L
0
0
0
0
0
0
0
0
0
83
0
W
1,052
112
0
0
2,929
774
2,336
1,125
1,636
27,967
0
W
Atlas
ajax3150
Atlas
3,674
1,185
1,282
2,703
8,426
4,512
270
1,263
7,079
11,878
0
L
Sylvanus
lavishgent
Sylvanus
2,532
676
61
1,309
6,325
3,290
0
1,989
4,336
12,299
4,298
L
2,940
1,240
97
1,860
6,732
2,321
0
1,438
5,294
0
19,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
22,588
293
Minions Killed
173
0
Camps Cleared
0
917,990
Distance Traveled
661,736
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,470
647
89
9
0
137,091
1
W
Cliodhna
6,114
611
55
6
0
239,203
0
W
Rama
6,416
642
69
7
0
176,991
2
L
Nu Wa
5,466
547
61
6
0
185,125
4
L
Bakasura
4,167
417
30
3
0
120,186
0
L
Zeus
3,470
347
0
0
0
50,384
0
W
Thoth
5,708
571
60
6
0
174,088
0
W
Atlas
6,687
669
20
2
0
190,617
1
L
Sylvanus
4,255
426
34
3
0
150,623
0
L
Cupid
5,230
523
48
5
0
155,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role