Player Matchup

Agni
Agni
Dreayz
Agni
Level 127
God Stats
7W - 1L
1,660 SR
Queue Stats
109W - 97L
1,555 Elo+
Party 2
Bacchus
Bacchus
GrünkohlmitSpeck
Bacchus
Level 41
God Stats
77W - 80L
1,558 SR
Queue Stats
95W - 98L
1,489 Elo+
Party 3
Chiron
Chiron
ZwiebelmettMnstr
Chiron
Level 119
God Stats
19W - 18L
1,276 SR
Queue Stats
172W - 169L
1,477 Elo+
Party 3
Bastet
Bastet
cantseehits
Bastet
Level 39
God Stats
12W - 9L
1,614 SR
Queue Stats
141W - 140L
1,506 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
monyizjeee
Morgan Le Fay
Level 153
God Stats
7W - 11L
1,334 SR
Queue Stats
152W - 147L
1,569 Elo+
Party 2
Team Averages
Level 96
1,488 SR
1,519 Elo+

VS

Team Averages
Level 61
1,545 SR
1,553 Elo+
Guan Yu
Guan Yu
BOJABOORE
Guan Yu
Level 15
God Stats
1W - 2L
1,474 SR
Queue Stats
31W - 28L
1,648 Elo+
Party 1
Cernunnos
Cernunnos
DeclanDowney
Cernunnos
Level 108
God Stats
0W - 2L
1,461 SR
Queue Stats
199W - 183L
1,589 Elo+
Party 4
Sol
Sol
Doigtdc
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,348 Elo+
Solo
Cerberus
Cerberus
Musyrik
Cerberus
Level 34
God Stats
9W - 5L
1,500 SR
Queue Stats
92W - 71L
1,566 Elo+
Party 4
Tyr
Tyr
atookman
Tyr
Level 106
God Stats
12W - 6L
1,793 SR
Queue Stats
487W - 459L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dreayz
Agni
14
6 / 0 / 1
8,421
702
8,623
5,406
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 2 / 7
6,087
507
3,428
8,350
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 2 / 5
6,239
520
8,121
8,257
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
11
4 / 3 / 2
7,040
587
3,923
8,470
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
monyizjeee
Morgan Le Fay
11
1 / 3 / 1
6,764
564
7,155
5,437
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BOJABOORE
Guan Yu
13
3 / 1 / 1
7,097
591
4,260
8,783
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
DeclanDowney
Cernunnos
10
2 / 4 / 3
5,820
485
11,204
11,007
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
5
0 / 3 / 1
4,525
377
1,050
3,522
1,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Musyrik
Cerberus
9
1 / 2 / 3
5,730
478
2,429
9,638
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 2 / 4
6,847
571
4,148
7,478
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
12
Kills
10
10
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BOJABOORE
Guan Yu
3
1
1
3.5
L
Cernunnos
DeclanDowney
Cernunnos
2
4
3
0.88
L
Sol
0
3
1
0.17
W
Agni
Dreayz
Agni
6
0
1
6.5
W
0
2
7
1.75
L
Cerberus
Musyrik
Cerberus
1
2
3
1.25
W
1
2
5
1.75
L
4
2
4
3
W
Bastet
4
3
2
1.67
W
Morgan Le Fay
monyizjeee
Morgan Le Fay
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,250
Damage
23,091
35,920
Taken
40,428
12,933
Mitigated
16,322
13,689
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BOJABOORE
Guan Yu
4,260
67
182
4,871
8,783
5,055
0
5,997
2,326
0
36,657
L
Cernunnos
DeclanDowney
Cernunnos
11,204
5,415
0
2,782
11,007
2,275
0
2,093
8,874
0
39,662
L
Sol
1,050
497
0
744
3,522
1,075
0
2,420
904
10,133
1,213
W
Agni
Dreayz
Agni
8,623
1,304
70
2,054
5,406
1,812
1,411
903
4,503
60,620
0
W
3,428
239
0
2,445
8,350
5,992
135
994
7,356
10,313
0
L
Cerberus
Musyrik
Cerberus
2,429
319
0
3,428
9,638
4,839
0
3,978
5,530
10,129
0
W
8,121
4,655
573
4,148
8,257
1,790
787
533
7,724
0
45,614
L
4,148
405
0
2,317
7,478
3,078
0
3,724
3,588
0
31,360
W
Bastet
3,923
1,265
0
3,808
8,470
2,105
296
890
7,504
0
35,374
W
Morgan Le Fay
monyizjeee
Morgan Le Fay
7,155
1,566
0
591
5,437
1,234
224
0
5,026
40,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,551
Gold Earned
30,019
385
Minions Killed
276
0
Camps Cleared
0
1,179,636
Distance Traveled
1,044,149
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,097
591
89
7
0
267,470
2
L
Cernunnos
5,820
485
64
5
0
204,745
3
L
Sol
4,525
377
27
2
0
95,410
1
W
Agni
8,421
702
134
11
0
246,542
4
W
Bacchus
6,087
507
20
2
0
242,262
3
L
Cerberus
5,730
478
25
2
0
221,436
7
W
Chiron
6,239
520
76
6
0
221,164
6
L
Tyr
6,847
571
71
6
0
255,088
5
W
Bastet
7,040
587
78
7
0
252,409
4
W
Morgan Le Fay
6,764
564
77
6
0
217,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role