Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Arnisius
Ah Muzen Cab
Level 160
God Stats
10W - 13L
1,488 SR
Queue Stats
645W - 564L
1,622 Elo+
Party 2
Sun Wukong
Sun Wukong
Grudacus
Sun Wukong
Level 136
God Stats
6W - 11L
1,380 SR
Queue Stats
474W - 495L
1,529 Elo+
Solo
Janus
Janus
NCCC88
Janus
Level 104
God Stats
1W - 1L
1,326 SR
Queue Stats
202W - 159L
1,648 Elo+
Party 2
Yemoja
Yemoja
XanderZosky
Yemoja
Level 96
God Stats
4W - 6L
1,393 SR
Queue Stats
342W - 278L
1,629 Elo+
Party 2
Eset
Eset
cakilee
Eset
Level 160
God Stats
6W - 4L
1,637 SR
Queue Stats
223W - 189L
1,641 Elo+
Party 2
Team Averages
Level 131
1,445 SR
1,614 Elo+

VS

Team Averages
Level 128
1,565 SR
1,578 Elo+
Nemesis
Nemesis
CHLENExoi
Nemesis
Level 132
God Stats
4W - 3L
1,513 SR
Queue Stats
145W - 128L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
Zabifixus
Cthulhu
Level 144
God Stats
4W - 2L
1,555 SR
Queue Stats
139W - 115L
1,566 Elo+
Party 1
Zeus
Zeus
bunasa
Zeus
Level 44
God Stats
2W - 1L
1,474 SR
Queue Stats
220W - 234L
1,529 Elo+
Solo
Odin
Odin
harvey119
Odin
Level 160
God Stats
20W - 8L
1,751 SR
Queue Stats
1,042W - 792L
1,644 Elo+
Party 3
Yemoja
Yemoja
joew1986
Yemoja
Level 160
God Stats
16W - 15L
1,530 SR
Queue Stats
1,082W - 824L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arnisius
Ah Muzen Cab
18
7 / 4 / 8
11,243
865
21,772
13,767
6,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Grudacus
Sun Wukong
15
4 / 4 / 11
9,744
750
12,343
20,598
25,445
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
NCCC88
Janus
15
2 / 3 / 8
9,309
716
15,730
10,758
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
13
1 / 5 / 10
9,182
706
4,713
20,148
22,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
cakilee
Eset
15
2 / 6 / 11
9,530
733
14,369
10,524
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CHLENExoi
Nemesis
18
7 / 3 / 13
10,889
838
13,185
17,352
10,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Zabifixus
Cthulhu
18
4 / 2 / 14
10,444
803
14,735
18,022
21,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
bunasa
Zeus
17
5 / 5 / 12
10,511
809
22,135
12,929
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
18
6 / 3 / 8
10,690
822
10,837
14,335
12,782
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
joew1986
Yemoja
16
0 / 3 / 14
8,994
692
3,833
16,703
16,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
83
16
Kills
22
22
Deaths
16
48
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Arnisius
Ah Muzen Cab
7
4
8
2.75
W
Nemesis
CHLENExoi
Nemesis
7
3
13
4.5
L
Sun Wukong
Grudacus
Sun Wukong
4
4
11
2.38
L
Janus
NCCC88
Janus
2
3
8
2
L
Yemoja
1
5
10
1.2
W
Cthulhu
Zabifixus
Cthulhu
4
2
14
5.5
W
Zeus
bunasa
Zeus
5
5
12
2.2
L
Eset
cakilee
Eset
2
6
11
1.25
W
Odin
6
3
8
3.33
W
Yemoja
joew1986
Yemoja
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,927
Damage
64,725
75,795
Taken
79,341
63,064
Mitigated
65,492
30,213
Healing
42,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Arnisius
Ah Muzen Cab
21,772
4,484
1,598
3,474
13,767
6,209
3,548
8,587
5,135
0
47,550
W
Nemesis
CHLENExoi
Nemesis
13,185
2,652
2,617
4,238
17,352
10,254
1,984
7,894
8,852
0
23,114
L
Sun Wukong
Grudacus
Sun Wukong
12,343
1,501
2,461
7,253
20,598
25,445
359
9,935
10,271
0
19,624
L
Janus
NCCC88
Janus
15,730
547
889
1,695
10,758
4,631
333
5,360
5,280
24,804
0
L
Yemoja
4,713
1,133
6,255
3,799
20,148
22,585
212
11,494
8,402
6,575
0
W
Cthulhu
Zabifixus
Cthulhu
14,735
1,335
4,165
1,600
18,022
21,028
557
6,911
10,470
23,889
0
W
Zeus
bunasa
Zeus
22,135
427
1,299
1,730
12,929
5,090
959
6,202
6,270
48,003
0
L
Eset
cakilee
Eset
14,369
789
2,228
561
10,524
4,194
902
5,552
4,850
21,586
0
W
Odin
10,837
1,939
4,244
2,164
14,335
12,782
945
7,373
6,484
316
22,301
W
Yemoja
joew1986
Yemoja
3,833
1,028
15,902
4,133
16,703
16,338
922
5,064
11,041
11,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,008
Gold Earned
51,528
130
Minions Killed
150
0
Camps Cleared
0
1,160,066
Distance Traveled
1,211,393
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,243
865
62
5
0
261,903
0
W
Nemesis
10,889
838
22
2
0
286,867
3
L
Sun Wukong
9,744
750
12
1
0
256,638
1
L
Janus
9,309
716
32
2
0
243,818
0
L
Yemoja
9,182
706
5
0
0
187,260
0
W
Cthulhu
10,444
803
14
1
0
249,994
0
W
Zeus
10,511
809
55
4
0
234,715
6
L
Eset
9,530
733
19
1
0
210,447
0
W
Odin
10,690
822
37
3
0
220,750
4
W
Yemoja
8,994
692
22
2
0
219,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role