Player Matchup

Ne Zha
Ne Zha
Diamond II
NUTFLIKS_N_FEELS
Ne Zha
Diamond II
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 10L
2,852 MMR
Party 1
Geb
Geb
Platinum II
Xinshui
Geb
Platinum II
Level 152
God Stats
1W - 0L
1,716 SR
Queue Stats
255W - 116L
2,311 MMR
Party 1
Ra
Ra
Platinum II
Амія
Ra
Platinum II
Level 89
God Stats
1W - 0L
1,677 SR
Queue Stats
15W - 6L
2,251 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 96
1,631 SR
2,471 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,512 SR
2,134 MMR
Zhong Kui
Zhong Kui
Gold II
Deep_Bronx
Zhong Kui
Gold II
Level 158
God Stats
0W - 2L
1,617 SR
Queue Stats
47W - 60L
1,780 MMR
Solo
Chaac
Chaac
Platinum IV
Krooxn
Chaac
Platinum IV
Level 110
God Stats
65W - 67L
1,554 SR
Queue Stats
412W - 504L
1,829 MMR
Solo
Chiron
Chiron
Masters
MaenBwrwGlaw
Chiron
Masters
Level 79
God Stats
4W - 9L
1,366 SR
Queue Stats
325W - 343L
2,794 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
11,882
660
16,487
18,335
15,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
15
3 / 2 / 12
11,566
643
16,047
18,755
19,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 1 / 6
12,490
694
15,839
9,574
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshFenrirBastetOdinAchilles

VS

Bans
Ah Muzen CabArtioThothAphroditeSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deep_Bronx
Zhong Kui
14
1 / 5 / 2
10,109
562
12,061
18,191
11,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Krooxn
Chaac
14
0 / 5 / 4
10,006
556
13,341
20,921
14,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
14
3 / 5 / 1
10,519
584
10,210
15,264
5,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
4
4
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Deep_Bronx
Zhong Kui
1
5
2
0.4
L
Chaac
Krooxn
Chaac
0
5
4
0.4
L
Chiron
3
5
1
0.7
W
5
1
8
9
W
Geb
3
2
12
4.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,373
Damage
35,612
46,664
Taken
54,376
39,149
Mitigated
31,351
13,824
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Deep_Bronx
Zhong Kui
12,061
1,420
0
5,550
18,191
11,517
56
10,342
6,904
40,461
0
L
Chaac
Krooxn
Chaac
13,341
1,375
0
5,929
20,921
14,022
0
13,235
6,808
5,553
32,585
L
Chiron
10,210
3,440
539
2,604
15,264
5,812
138
7,460
6,983
0
37,911
W
16,487
3,191
0
3,656
18,335
15,892
966
7,210
10,457
0
56,013
W
Geb
16,047
1,203
0
2,502
18,755
19,386
447
5,269
12,857
27,668
0
W
15,839
1,088
3,421
4,245
9,574
3,871
1,041
2,199
6,776
61,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,938
Gold Earned
30,634
202
Minions Killed
203
6
Camps Cleared
10
1,111,055
Distance Traveled
887,188
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,109
562
83
5
2
293,697
7
L
Chaac
10,006
556
53
3
5
321,609
5
L
Chiron
10,519
584
67
4
3
271,882
1
W
Ne Zha
11,882
660
54
3
2
375,589
4
W
Geb
11,566
643
23
1
1
364,165
1
W
Ra
12,490
694
125
7
3
371,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role