Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Kadossa
Kuzenbo
Level 94
God Stats
4W - 4L
1,533 SR
Queue Stats
283W - 258L
1,496 Elo+
Solo
Bakasura
Bakasura
limite84
Bakasura
Level 148
God Stats
0W - 1L
1,275 SR
Queue Stats
102W - 107L
1,451 Elo+
Party 2
Chronos
Chronos
x_SAM-CRO_x
Chronos
Level 79
God Stats
1W - 1L
1,731 SR
Queue Stats
67W - 82L
1,428 Elo+
Party 3
Team Averages
Level 106
1,508 SR
1,475 Elo+

VS

Team Averages
Level 101
1,455 SR
1,350 Elo+
Rama
Rama
Eydamk0
Rama
Level 148
God Stats
2W - 0L
1,464 SR
Queue Stats
34W - 31L
1,526 Elo+
Party 1
Terra
Terra
Radošta
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,087 Elo+
Party 1
Anubis
Anubis
TylerDurden57
Anubis
Level 157
God Stats
2W - 0L
1,546 SR
Queue Stats
117W - 129L
1,408 Elo+
Solo
Raijin
Raijin
inbusak1
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,277 Elo+
Party 1
Freya
Freya
leogre
Freya
Level 159
God Stats
1W - 1L
1,267 SR
Queue Stats
61W - 60L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 6 / 5
7,989
726
6,938
13,061
4,016
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
 
Charybdis
12
1 / 6 / 5
7,429
675
6,940
12,064
3,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Kadossa
Kuzenbo
14
2 / 6 / 5
7,705
700
10,371
18,604
18,693
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
limite84
Bakasura
13
0 / 2 / 8
7,541
686
1,661
9,672
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
x_SAM-CRO_x
Chronos
15
4 / 4 / 5
8,802
800
7,862
8,677
3,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Eydamk0
Rama
18
11 / 1 / 11
10,497
954
19,491
10,424
5,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
Radošta
Terra
14
0 / 2 / 13
8,907
810
3,057
10,601
6,763
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 2 / 14
9,965
906
15,359
9,407
5,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
inbusak1
Raijin
12
1 / 5 / 11
8,019
729
10,648
12,479
5,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
leogre
Freya
16
6 / 1 / 13
9,483
862
8,922
6,138
2,935
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
9
Kills
24
24
Deaths
11
28
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
5
0.75
L
Charybdis
 
Charybdis
1
6
5
0.58
W
Rama
Eydamk0
Rama
11
1
11
16.5
L
Kuzenbo
Kadossa
Kuzenbo
2
6
5
0.75
W
Terra
Radošta
Terra
0
2
13
3.25
W
6
2
14
6.5
W
Raijin
inbusak1
Raijin
1
5
11
1.3
W
Freya
leogre
Freya
6
1
13
12.5
L
Bakasura
limite84
Bakasura
0
2
8
2
L
Chronos
x_SAM-CRO_x
Chronos
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,772
Damage
57,477
62,078
Taken
49,049
33,761
Mitigated
25,902
22,716
Healing
19,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,938
613
4,990
3,065
13,061
4,016
364
8,014
5,047
19,970
0
L
Charybdis
 
Charybdis
6,940
4,288
1,601
2,575
12,064
3,872
312
7,733
4,331
0
15,975
W
Rama
Eydamk0
Rama
19,491
10,397
1,665
2,113
10,424
5,778
856
4,914
5,510
0
37,511
L
Kuzenbo
Kadossa
Kuzenbo
10,371
2,604
386
3,593
18,604
18,693
0
11,488
7,116
14,302
0
W
Terra
Radošta
Terra
3,057
596
4,529
2,509
10,601
6,763
683
6,582
4,019
5,704
0
W
15,359
52
585
2,606
9,407
5,406
645
5,220
4,187
40,855
0
W
Raijin
inbusak1
Raijin
10,648
673
702
2,590
12,479
5,020
389
6,314
6,165
17,013
0
W
Freya
leogre
Freya
8,922
2,578
987
1,536
6,138
2,935
2,358
2,141
3,887
21,971
0
L
Bakasura
limite84
Bakasura
1,661
1,126
1,882
2,874
9,672
3,756
738
6,361
3,311
0
4,733
L
Chronos
x_SAM-CRO_x
Chronos
7,862
1,411
512
1,238
8,677
3,424
280
4,390
4,287
20,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,466
Gold Earned
46,871
95
Minions Killed
133
0
Camps Cleared
0
985,870
Distance Traveled
1,002,769
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,989
726
23
2
0
198,371
1
L
Charybdis
7,429
675
28
3
0
179,560
0
W
Rama
10,497
954
46
4
0
200,352
2
L
Kuzenbo
7,705
700
6
1
0
199,046
0
W
Terra
8,907
810
5
0
0
196,253
0
W
Anubis
9,965
906
50
5
0
215,724
0
W
Raijin
8,019
729
10
1
0
192,737
2
W
Freya
9,483
862
22
2
0
197,703
0
L
Bakasura
7,541
686
16
1
0
235,253
3
L
Chronos
8,802
800
22
2
0
173,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role