Player Matchup

Janus
Janus
Fordyce
Janus
Level 158
God Stats
2W - 0L
1,613 SR
Queue Stats
13W - 6L
1,709 Elo+
Party 2
Ne Zha
Ne Zha
JoeyTheBear
Ne Zha
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 4L
1,874 Elo+
Party 2
Amaterasu
Amaterasu
UltraSped
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,773 Elo+
Party 2
Team Averages
Level 105
1,538 SR
1,785 Elo+

VS

Team Averages
Level 77
1,630 SR
1,477 Elo+
Izanami
Izanami
Aresthegod
Izanami
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,546 Elo+
Party 1
Discordia
Discordia
SoldadoPlayer7
Discordia
Level 40
God Stats
1W - 1L
1,512 SR
Queue Stats
30W - 42L
1,411 Elo+
Solo
Atlas
Atlas
f2cbrandon
Atlas
Level 59
God Stats
3W - 1L
1,879 SR
Queue Stats
9W - 9L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fordyce
Janus
15
13 / 1 / 7
11,010
847
24,062
8,428
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
3 / 0 / 15
9,513
732
12,838
13,262
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
UltraSped
Amaterasu
13
5 / 3 / 14
9,954
766
8,337
14,531
10,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aresthegod
Izanami
11
3 / 9 / 0
8,548
658
11,808
16,614
6,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SoldadoPlayer7
Discordia
11
1 / 5 / 2
7,790
599
5,398
11,568
5,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
11
0 / 7 / 2
8,093
623
4,853
19,542
18,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
21
Kills
4
4
Deaths
21
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aresthegod
Izanami
3
9
0
0.33
W
Janus
Fordyce
Janus
13
1
7
16.5
W
Ne Zha
3
0
15
10.5
L
Discordia
SoldadoPlayer7
Discordia
1
5
2
0.4
W
Amaterasu
UltraSped
Amaterasu
5
3
14
4
L
Atlas
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,237
Damage
22,059
36,221
Taken
47,724
18,815
Mitigated
29,747
11,371
Healing
4,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aresthegod
Izanami
11,808
8,136
0
1,469
16,614
6,053
0
6,579
8,932
0
33,164
W
Janus
Fordyce
Janus
24,062
1,343
360
2,260
8,428
2,293
0
2,135
6,125
62,504
0
W
Ne Zha
12,838
3,313
218
5,376
13,262
6,202
1,255
4,085
8,844
0
34,115
L
Discordia
SoldadoPlayer7
Discordia
5,398
228
0
1,318
11,568
5,477
0
7,897
3,110
12,753
0
W
Amaterasu
UltraSped
Amaterasu
8,337
2,462
0
3,157
14,531
10,320
596
3,786
10,504
8,125
12,982
L
Atlas
4,853
1,747
303
1,354
19,542
18,217
0
10,233
7,916
14,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
24,431
157
Minions Killed
95
7
Camps Cleared
2
780,724
Distance Traveled
610,577
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,548
658
59
5
1
189,173
4
W
Janus
11,010
847
97
7
2
260,478
2
W
Ne Zha
9,513
732
34
3
5
258,047
3
L
Discordia
7,790
599
18
1
1
221,296
21
W
Amaterasu
9,954
766
26
2
0
262,199
2
L
Atlas
8,093
623
18
1
0
200,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role