Player Matchup

Loki
Loki
CSFrancis
Loki
Level 67
God Stats
16W - 13L
1,635 SR
Queue Stats
228W - 205L
1,567 Elo+
Party 1
Chiron
Chiron
TheSilent492
Chiron
Level 126
God Stats
12W - 4L
1,772 SR
Queue Stats
127W - 93L
1,624 Elo+
Party 1
Scylla
Scylla
thughunter78
Scylla
Level 135
God Stats
2W - 0L
1,757 SR
Queue Stats
109W - 87L
1,615 Elo+
Party 1
Team Averages
Level 109
1,721 SR
1,602 Elo+

VS

Team Averages
Level 92
1,478 SR
1,548 Elo+
Thoth
Thoth
HDHJ03
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,460 Elo+
Solo
Atlas
Atlas
Quackston
Atlas
Level 120
God Stats
5W - 2L
1,789 SR
Queue Stats
73W - 37L
1,738 Elo+
Solo
Ullr
Ullr
Vojian
Ullr
Level 88
God Stats
1W - 7L
1,146 SR
Queue Stats
58W - 82L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 0 / 6
8,657
721
5,768
6,106
2,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
12
3 / 2 / 7
8,577
715
9,315
10,160
3,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
14
5 / 2 / 4
8,917
743
7,554
5,829
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HDHJ03
Thoth
11
1 / 6 / 3
7,849
654
6,172
8,821
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
Quackston
Atlas
12
1 / 2 / 2
7,908
659
6,969
10,621
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ullr
Vojian
Ullr
11
2 / 3 / 1
7,713
643
3,325
9,407
2,910
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
2
0
6
5
L
Thoth
HDHJ03
Thoth
1
6
3
0.42
L
Atlas
Quackston
Atlas
1
2
2
1
W
Chiron
3
2
7
3.25
L
Ullr
Vojian
Ullr
2
3
1
0.83
W
Scylla
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,637
Damage
16,466
22,095
Taken
28,849
7,568
Mitigated
13,706
8,626
Healing
2,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,768
813
0
2,338
6,106
2,192
643
3,520
2,450
0
31,662
L
Thoth
HDHJ03
Thoth
6,172
355
0
591
8,821
2,393
0
1,651
7,074
17,961
0
L
Atlas
Quackston
Atlas
6,969
2,200
0
1,798
10,621
8,403
0
2,283
8,070
18,081
0
W
Chiron
9,315
1,657
540
4,400
10,160
3,284
650
6,283
3,500
0
35,497
L
Ullr
Vojian
Ullr
3,325
864
0
270
9,407
2,910
0
3,634
5,568
0
18,472
W
Scylla
7,554
237
0
1,348
5,829
2,092
1,487
3,588
2,075
25,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,151
Gold Earned
23,470
161
Minions Killed
100
10
Camps Cleared
2
720,154
Distance Traveled
655,774
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,657
721
57
5
4
253,465
3
L
Thoth
7,849
654
50
4
0
225,119
0
L
Atlas
7,908
659
10
1
0
227,302
6
W
Chiron
8,577
715
59
5
4
237,280
6
L
Ullr
7,713
643
40
3
2
203,353
4
W
Scylla
8,917
743
45
4
2
229,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role