Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
AntiGoogie
Charybdis
Silver I
Level 101
God Stats
12W - 19L
1,370 SR
Queue Stats
149W - 159L
1,023 MMR
Solo
Chang'e
Chang'e
Silver II
JgMage420
Chang'e
Silver II
Level 100
God Stats
123W - 92L
1,589 SR
Queue Stats
337W - 343L
946 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Mjlee25XO
Gilgamesh
Silver II
Level 144
God Stats
9W - 3L
1,688 SR
Queue Stats
197W - 204L
943 MMR
Solo
Sobek
Sobek
Silver I
Red_Tien
Sobek
Silver I
Level 117
God Stats
21W - 30L
1,524 SR
Queue Stats
320W - 323L
1,089 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,534 SR
1,100 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,536 SR
1,003 MMR
Yemoja
Yemoja
Silver II
DonoROn_BlinkS
Yemoja
Silver II
Level 141
God Stats
7W - 10L
1,483 SR
Queue Stats
79W - 85L
1,079 MMR
Solo
Artemis
Artemis
Silver II
KanisoVanguard
Artemis
Silver II
Level 117
God Stats
5W - 7L
1,517 SR
Queue Stats
447W - 443L
990 MMR
Solo
Loki
Loki
Silver I
PistolPetey25
Loki
Silver I
Level 118
God Stats
2W - 3L
1,637 SR
Queue Stats
46W - 56L
1,076 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
henderson673
Cu Chulainn
Silver II
Level 101
God Stats
2W - 6L
1,537 SR
Queue Stats
128W - 137L
929 MMR
Solo
Scylla
Scylla
Silver V
konwelfare
Scylla
Silver V
Level 157
God Stats
0W - 1L
1,506 SR
Queue Stats
48W - 71L
940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
3 / 3 / 3
9,262
545
7,298
13,264
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
AntiGoogie
Charybdis
17
6 / 1 / 3
10,315
607
9,140
12,465
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
JgMage420
Chang'e
15
3 / 2 / 1
9,332
549
5,850
9,040
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Mjlee25XO
Gilgamesh
15
4 / 3 / 0
9,144
538
8,892
17,404
8,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
Red_Tien
Sobek
12
0 / 0 / 3
7,727
455
4,146
11,506
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetThanatosArtioCliodhna

VS

Bans
TiamatZeusApolloMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
6,850
403
3,491
9,452
6,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 7 / 0
6,834
402
6,218
9,740
1,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
3 / 4 / 3
8,759
515
7,229
10,915
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
henderson673
Cu Chulainn
15
3 / 3 / 3
9,031
531
13,147
13,082
13,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
konwelfare
Scylla
15
3 / 2 / 0
8,352
491
6,061
5,680
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
16
Kills
9
9
Deaths
16
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
3
3
1.5
W
Charybdis
AntiGoogie
Charybdis
6
1
3
7.5
L
0
0
4
2
W
Chang'e
JgMage420
Chang'e
3
2
1
1.75
L
0
7
0
0
W
Gilgamesh
Mjlee25XO
Gilgamesh
4
3
0
1.33
L
3
4
3
1.13
W
Sobek
Red_Tien
Sobek
0
0
3
1.5
L
Cu Chulainn
henderson673
Cu Chulainn
3
3
3
1.5
L
Scylla
konwelfare
Scylla
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
36,146
63,679
Taken
48,869
30,136
Mitigated
26,754
29,334
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,298
4,846
0
7,684
13,264
4,943
387
1,867
11,100
0
48,477
W
Charybdis
AntiGoogie
Charybdis
9,140
5,853
0
7,009
12,465
3,928
1,206
750
11,715
0
91,448
L
3,491
826
1,055
1,055
9,452
6,472
0
2,954
5,917
23,467
0
W
Chang'e
JgMage420
Chang'e
5,850
100
1,661
3,193
9,040
3,075
520
2,089
6,875
72,816
0
L
6,218
3,731
0
1,990
9,740
1,957
687
1,092
8,622
0
33,210
W
Gilgamesh
Mjlee25XO
Gilgamesh
8,892
2,204
319
5,484
17,404
8,941
310
4,442
12,118
2,867
48,975
L
7,229
979
0
3,003
10,915
3,247
0
2,221
8,286
0
51,514
W
Sobek
Red_Tien
Sobek
4,146
275
0
3,984
11,506
9,249
0
3,184
8,024
17,733
0
L
Cu Chulainn
henderson673
Cu Chulainn
13,147
1,963
0
3,873
13,082
13,109
414
1,752
10,732
12,746
49,892
L
Scylla
konwelfare
Scylla
6,061
336
0
941
5,680
1,969
0
2,206
3,318
58,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,780
Gold Earned
39,826
537
Minions Killed
433
0
Camps Cleared
0
1,658,353
Distance Traveled
1,489,839
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,262
545
110
6
0
407,876
3
W
Charybdis
10,315
607
161
9
0
300,704
6
L
Yemoja
6,850
403
34
2
0
292,168
6
W
Chang'e
9,332
549
141
8
0
302,581
7
L
Artemis
6,834
402
70
4
0
235,410
6
W
Gilgamesh
9,144
538
95
6
0
296,051
1
L
Loki
8,759
515
94
6
0
365,712
6
W
Sobek
7,727
455
30
2
0
351,141
6
L
Cu Chulainn
9,031
531
119
7
0
298,658
5
L
Scylla
8,352
491
116
7
0
297,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role