Player Matchup

Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Mr-PaNtuFla_
Jing Wei
Level 83
God Stats
5W - 7L
1,570 SR
Queue Stats
270W - 379L
1,402 Elo+
Party 3
Ymir
Ymir
TH14G0_Pain
Ymir
Level 56
God Stats
14W - 18L
1,397 SR
Queue Stats
24W - 44L
1,370 Elo+
Party 1
Thanatos
Thanatos
Uri_Pain
Thanatos
Level 87
God Stats
6W - 10L
1,362 SR
Queue Stats
96W - 108L
1,333 Elo+
Party 1
Zhong Kui
Zhong Kui
geodepoint
Zhong Kui
Level 101
God Stats
2W - 1L
1,438 SR
Queue Stats
38W - 43L
1,312 Elo+
Party 1
Team Averages
Level 88
1,453 SR
1,384 Elo+

VS

Team Averages
Level 60
1,586 SR
1,429 Elo+
Chronos
Chronos
Blin-Ke-Du
Chronos
Level 35
God Stats
2W - 7L
1,455 SR
Queue Stats
91W - 104L
1,423 Elo+
Solo
Danzaburou
Danzaburou
NICKSS LTLT
Danzaburou
Level 69
God Stats
2W - 2L
1,713 SR
Queue Stats
34W - 46L
1,401 Elo+
Party 4
Tsukuyomi
Tsukuyomi
SGL_HaiZeD
Tsukuyomi
Level 63
God Stats
28W - 17L
1,550 SR
Queue Stats
275W - 288L
1,420 Elo+
Party 2
Xing Tian
Xing Tian
TosKicer
Xing Tian
Level 65
God Stats
3W - 6L
1,474 SR
Queue Stats
56W - 56L
1,438 Elo+
Party 2
Mulan
Mulan
z APELAO z
Mulan
Level 66
God Stats
3W - 5L
1,740 SR
Queue Stats
70W - 70L
1,463 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 0 / 3
10,924
546
10,959
17,101
22,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Mr-PaNtuFla_
Jing Wei
16
5 / 3 / 3
10,261
513
10,888
14,336
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 2
7,377
369
2,581
11,743
9,019
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Thanatos
Uri_Pain
Thanatos
19
11 / 2 / 3
11,790
590
11,400
17,505
9,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
geodepoint
Zhong Kui
17
2 / 0 / 9
10,666
533
17,708
13,678
9,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Blin-Ke-Du
Chronos
14
0 / 6 / 1
8,673
434
6,617
12,761
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
NICKSS LTLT
Danzaburou
16
8 / 4 / 2
10,419
521
17,140
13,882
4,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
SGL_HaiZeD
Tsukuyomi
5
0 / 3 / 0
6,000
300
1,465
4,249
838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
TosKicer
Xing Tian
13
1 / 3 / 6
8,797
440
6,938
22,067
20,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
16
2 / 6 / 1
9,546
477
7,192
17,145
12,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
22
Kills
11
11
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
3
5.5
L
Chronos
Blin-Ke-Du
Chronos
0
6
1
0.08
W
Jing Wei
Mr-PaNtuFla_
Jing Wei
5
3
3
2.17
L
Danzaburou
NICKSS LTLT
Danzaburou
8
4
2
2.25
L
Tsukuyomi
SGL_HaiZeD
Tsukuyomi
0
3
0
0
W
0
6
2
0.17
L
Xing Tian
TosKicer
Xing Tian
1
3
6
1.33
W
Thanatos
Uri_Pain
Thanatos
11
2
3
6.25
W
Zhong Kui
geodepoint
Zhong Kui
2
0
9
6.5
L
Mulan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,536
Damage
39,352
74,363
Taken
70,104
53,340
Mitigated
43,201
39,089
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,959
1,613
0
8,687
17,101
22,426
1,975
2,519
14,582
18,104
49,080
L
Chronos
Blin-Ke-Du
Chronos
6,617
1,316
0
1,353
12,761
3,859
62
5,249
6,798
51,684
0
W
Jing Wei
Mr-PaNtuFla_
Jing Wei
10,888
8,556
0
7,629
14,336
3,649
1,160
2,618
11,718
0
59,173
L
Danzaburou
NICKSS LTLT
Danzaburou
17,140
7,838
0
4,369
13,882
4,782
267
4,749
8,831
0
68,634
L
Tsukuyomi
SGL_HaiZeD
Tsukuyomi
1,465
578
0
1,418
4,249
838
0
531
3,536
0
10,644
W
2,581
796
0
23
11,743
9,019
0
2,151
9,592
17,495
0
L
Xing Tian
TosKicer
Xing Tian
6,938
896
0
2,906
22,067
20,777
40
5,204
16,133
26,078
0
W
Thanatos
Uri_Pain
Thanatos
11,400
1,575
0
15,828
17,505
9,033
842
1,990
15,515
0
86,107
W
Zhong Kui
geodepoint
Zhong Kui
17,708
726
149
6,773
13,678
9,213
2,315
4,856
8,822
74,561
0
L
Mulan
7,192
1,430
0
1,967
17,145
12,945
0
5,722
10,129
4,169
36,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,018
Gold Earned
43,435
501
Minions Killed
353
0
Camps Cleared
0
1,859,352
Distance Traveled
1,520,341
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,924
546
124
6
0
414,955
1
L
Chronos
8,673
434
108
5
0
341,270
6
W
Jing Wei
10,261
513
102
5
0
372,869
8
L
Danzaburou
10,419
521
108
5
0
373,827
2
L
Tsukuyomi
6,000
300
29
1
0
97,548
0
W
Ymir
7,377
369
28
1
0
310,320
2
L
Xing Tian
8,797
440
36
2
0
348,240
2
W
Thanatos
11,790
590
134
7
0
375,376
0
W
Zhong Kui
10,666
533
113
6
0
385,832
1
L
Mulan
9,546
477
72
4
0
359,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role