Player Matchup

Jormungandr
Jormungandr
B4LaZssS
Jormungandr
Level 127
God Stats
0W - 1L
1,780 SR
Queue Stats
2W - 7L
1,430 Elo+
Party 1
Scylla
Scylla
CrisiLeazy
Scylla
Level 15
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
ViniestGibbon12
Apollo
Level 26
God Stats
0W - 3L
1,414 SR
Queue Stats
16W - 36L
1,360 Elo+
Solo
Osiris
Osiris
Webkamera
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,482 Elo+
Party 1
Team Averages
Level 69
1,618 SR
1,443 Elo+

VS

Team Averages
Level 100
1,502 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
bZZZaaaaZ
Sol
Level 109
God Stats
1W - 0L
1,507 SR
Queue Stats
7W - 5L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B4LaZssS
Jormungandr
11
0 / 5 / 0
6,704
745
5,160
12,020
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
CrisiLeazy
Scylla
11
0 / 7 / 1
6,485
721
2,571
8,113
2,531
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
0 / 5 / 0
6,746
750
2,302
6,952
2,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
Webkamera
Osiris
12
1 / 4 / 0
6,744
749
5,079
12,253
10,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
7 / 0 / 1
9,324
1,036
6,530
3,780
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
 
Bastet
14
4 / 0 / 9
8,863
985
7,838
7,022
2,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
 
Geb
13
0 / 0 / 11
8,640
960
6,601
10,311
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
10 / 1 / 5
9,865
1,096
11,472
6,886
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
21
21
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
1
7.5
W
Bastet
 
Bastet
4
0
9
8.5
W
Geb
 
Geb
0
0
11
5.5
L
Jormungandr
B4LaZssS
Jormungandr
0
5
0
0
L
Scylla
CrisiLeazy
Scylla
0
7
1
0.07
L
0
5
0
0
L
Osiris
Webkamera
Osiris
1
4
0
0.25
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,112
Damage
32,441
39,338
Taken
27,999
26,402
Mitigated
17,005
2,306
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,530
4,146
0
1,622
3,780
1,992
2,671
930
2,850
0
39,886
W
Bastet
 
Bastet
7,838
2,299
0
1,097
7,022
2,648
188
1,393
5,629
0
23,841
W
Geb
 
Geb
6,601
1,151
0
1,340
10,311
9,484
321
2,242
8,069
20,353
0
L
Jormungandr
B4LaZssS
Jormungandr
5,160
986
0
699
12,020
10,446
0
5,541
6,479
17,427
0
L
Scylla
CrisiLeazy
Scylla
2,571
325
0
137
8,113
2,531
0
3,615
4,498
9,128
0
L
2,302
1,162
0
0
6,952
2,521
0
4,379
2,573
0
18,377
L
Osiris
Webkamera
Osiris
5,079
1,829
0
1,470
12,253
10,904
0
4,282
7,971
0
16,064
W
11,472
5,444
0
4,048
6,886
2,881
1,024
3,368
3,518
32,434
2,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
36,692
107
Minions Killed
192
6
Camps Cleared
10
550,775
Distance Traveled
781,720
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,324
1,036
80
9
3
173,098
2
W
Bastet
8,863
985
35
4
3
229,669
3
W
Geb
8,640
960
18
2
1
178,194
1
L
Jormungandr
6,704
745
18
2
0
151,088
0
L
Scylla
6,485
721
16
2
1
122,707
0
L
Apollo
6,746
750
49
5
2
139,054
2
L
Osiris
6,744
749
24
3
3
137,926
0
W
Sol
9,865
1,096
59
7
3
200,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role