Player Matchup

Tyr
Tyr
MrKfcrules
Tyr
Level 139
God Stats
6W - 2L
1,643 SR
Queue Stats
132W - 141L
1,563 Elo+
Party 1
Hachiman
Hachiman
TheLeopardSnail
Hachiman
Level 102
God Stats
7W - 3L
1,638 SR
Queue Stats
118W - 116L
1,558 Elo+
Party 1
Raijin
Raijin
Tolnie
Raijin
Level 117
God Stats
2W - 0L
1,693 SR
Queue Stats
89W - 83L
1,666 Elo+
Solo
Team Averages
Level 119
1,658 SR
1,596 Elo+

VS

Team Averages
Level 102
1,621 SR
1,519 Elo+
Cupid
Cupid
BeenerSchemer
Cupid
Level 106
God Stats
18W - 7L
1,771 SR
Queue Stats
159W - 132L
1,647 Elo+
Party 2
Cliodhna
Cliodhna
BigMelloBoi
Cliodhna
Level 81
God Stats
1W - 2L
1,557 SR
Queue Stats
42W - 56L
1,446 Elo+
Solo
Vulcan
Vulcan
TheWhiteDeath00
Vulcan
Level 119
God Stats
25W - 23L
1,537 SR
Queue Stats
350W - 381L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 9
12,104
757
14,525
17,131
14,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
16
5 / 6 / 11
11,905
744
7,967
13,282
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Tolnie
Raijin
17
10 / 4 / 11
12,958
810
18,299
14,970
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 8 / 3
11,541
721
13,158
18,111
7,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
BigMelloBoi
Cliodhna
14
4 / 6 / 8
11,151
697
10,821
14,192
5,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 9 / 7
10,486
655
9,915
12,303
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
23
Kills
17
17
Deaths
23
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
10
8
3
1.44
L
Cliodhna
BigMelloBoi
Cliodhna
4
6
8
1.33
W
8
7
9
1.79
W
Hachiman
5
6
11
1.75
L
3
9
7
0.72
W
Raijin
Tolnie
Raijin
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,791
Damage
33,894
45,383
Taken
44,606
23,352
Mitigated
17,170
6,075
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,158
7,917
0
4,850
18,111
7,505
0
8,231
9,612
0
35,749
L
Cliodhna
BigMelloBoi
Cliodhna
10,821
979
0
284
14,192
5,073
0
5,785
8,173
0
17,488
W
14,525
1,137
0
2,301
17,131
14,251
33
3,824
13,217
4,010
33,514
W
Hachiman
7,967
2,689
0
1,749
13,282
4,179
2,654
1,746
11,440
0
37,503
L
9,915
2,759
0
70
12,303
4,592
0
5,326
6,515
44,609
0
W
Raijin
Tolnie
Raijin
18,299
1,164
123
1,902
14,970
4,922
509
4,135
10,537
51,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,967
Gold Earned
33,178
193
Minions Killed
151
9
Camps Cleared
6
780,220
Distance Traveled
729,313
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,541
721
55
3
5
233,168
2
L
Cliodhna
11,151
697
17
1
1
242,642
1
W
Tyr
12,104
757
35
2
2
268,411
3
W
Hachiman
11,905
744
70
4
1
253,384
3
L
Vulcan
10,486
655
79
5
0
253,503
4
W
Raijin
12,958
810
88
6
6
258,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role