Player Matchup

Anubis
Anubis
KrazyLarry
Anubis
Level 62
God Stats
1W - 1L
1,677 SR
Queue Stats
9W - 14L
1,316 Elo+
Solo
Danzaburou
Danzaburou
YungPhatBofa
Danzaburou
Level 128
God Stats
10W - 5L
1,580 SR
Queue Stats
70W - 62L
1,547 Elo+
Party 1
Bellona
Bellona
YungPhatQum
Bellona
Level 143
God Stats
1W - 0L
1,470 SR
Queue Stats
170W - 183L
1,489 Elo+
Party 1
Athena
Athena
punningham
Athena
Level 89
God Stats
10W - 8L
1,613 SR
Queue Stats
86W - 97L
1,490 Elo+
Party 1
Ganesha
Ganesha
sarcofunes503
Ganesha
Level 107
God Stats
8W - 10L
1,414 SR
Queue Stats
758W - 718L
1,458 Elo+
Solo
Team Averages
Level 106
1,551 SR
1,460 Elo+

VS

Team Averages
Level 87
1,572 SR
1,513 Elo+
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
AgoxZ
Cliodhna
Level 83
God Stats
9W - 15L
1,813 SR
Queue Stats
270W - 278L
1,570 Elo+
Party 3
Chronos
Chronos
Raefwerd
Chronos
Level 28
God Stats
0W - 2L
1,261 SR
Queue Stats
58W - 62L
1,482 Elo+
Party 2
Guan Yu
Guan Yu
Smally04
Guan Yu
Level 119
God Stats
1W - 1L
1,704 SR
Queue Stats
65W - 68L
1,442 Elo+
Solo
Merlin
Merlin
opirion2647
Merlin
Level 98
God Stats
29W - 30L
1,584 SR
Queue Stats
345W - 351L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KrazyLarry
Anubis
15
2 / 3 / 5
9,336
549
6,140
10,939
5,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
YungPhatBofa
Danzaburou
14
4 / 3 / 5
8,924
525
8,214
12,141
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
YungPhatQum
Bellona
19
14 / 0 / 5
11,155
656
24,337
14,436
12,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
punningham
Athena
13
4 / 0 / 9
9,262
545
7,580
12,184
12,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ganesha
17
0 / 1 / 3
9,514
560
8,841
11,011
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 6 / 2
6,384
376
5,822
21,390
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cliodhna
AgoxZ
Cliodhna
12
2 / 7 / 0
7,579
446
9,006
14,819
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Raefwerd
Chronos
12
0 / 3 / 1
6,913
407
6,985
9,406
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Smally04
Guan Yu
15
0 / 3 / 0
8,338
490
5,112
16,010
9,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
13
5 / 5 / 1
8,521
501
11,992
9,992
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
24
Kills
7
7
Deaths
24
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
2
0.17
L
Cliodhna
AgoxZ
Cliodhna
2
7
0
0.29
W
Anubis
KrazyLarry
Anubis
2
3
5
1.5
L
Chronos
Raefwerd
Chronos
0
3
1
0.17
L
Guan Yu
Smally04
Guan Yu
0
3
0
0
W
Danzaburou
YungPhatBofa
Danzaburou
4
3
5
2.17
W
Bellona
YungPhatQum
Bellona
14
0
5
16.5
L
Merlin
5
5
1
1.1
W
Athena
punningham
Athena
4
0
9
8.5
W
Ganesha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,112
Damage
38,917
60,711
Taken
71,617
40,465
Mitigated
29,980
25,413
Healing
20,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,822
1,748
392
7,811
21,390
10,402
0
3,740
17,650
0
18,265
L
Cliodhna
AgoxZ
Cliodhna
9,006
1,194
0
3,164
14,819
4,141
0
2,768
12,051
0
49,040
W
Anubis
KrazyLarry
Anubis
6,140
292
0
5,505
10,939
5,529
444
5,608
5,331
71,094
0
L
Chronos
Raefwerd
Chronos
6,985
1,970
0
2,223
9,406
3,128
0
2,053
7,353
39,737
6,058
L
Guan Yu
Smally04
Guan Yu
5,112
1,711
75
5,645
16,010
9,856
0
8,855
7,155
47
52,429
W
Danzaburou
YungPhatBofa
Danzaburou
8,214
4,469
0
3,607
12,141
4,709
1,195
4,711
7,430
0
57,531
W
Bellona
YungPhatQum
Bellona
24,337
11,557
0
7,248
14,436
12,809
623
3,698
10,738
0
98,987
L
Merlin
11,992
622
0
703
9,992
2,453
0
5,145
4,847
46,243
0
W
Athena
punningham
Athena
7,580
1,675
2,443
3,039
12,184
12,041
107
3,972
8,212
19,484
0
W
Ganesha
8,841
2,218
0
3,571
11,011
5,377
57
524
10,487
69,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,191
Gold Earned
37,735
544
Minions Killed
401
0
Camps Cleared
0
1,762,459
Distance Traveled
1,631,101
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,384
376
23
1
0
350,832
1
L
Cliodhna
7,579
446
90
5
0
324,109
0
W
Anubis
9,336
549
131
8
0
333,588
3
L
Chronos
6,913
407
84
5
0
321,866
5
L
Guan Yu
8,338
490
127
7
0
321,023
1
W
Danzaburou
8,924
525
104
6
0
312,869
2
W
Bellona
11,155
656
154
9
0
404,988
1
L
Merlin
8,521
501
77
5
0
313,271
0
W
Athena
9,262
545
27
2
0
389,658
2
W
Ganesha
9,514
560
128
8
0
321,356
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role