Player Matchup

Izanami
Izanami
 
Izanami
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ArticPrier
Guan Yu
Level 72
God Stats
0W - 3L
1,186 SR
Queue Stats
255W - 257L
1,440 Elo+
Solo
Medusa
Medusa
Haikyuu4Life
Medusa
Level 67
God Stats
0W - 1L
1,294 SR
Queue Stats
5W - 18L
1,234 Elo+
Party 2
Nemesis
Nemesis
Reborn Odyssey
Nemesis
Level 7
God Stats
1W - 2L
1,245 SR
Queue Stats
4W - 15L
1,151 Elo+
Party 2
Chang'e
Chang'e
bshorts2628
Chang'e
Level 47
God Stats
25W - 31L
1,455 SR
Queue Stats
200W - 197L
1,441 Elo+
Party 1
Team Averages
Level 45
1,336 SR
1,353 Elo+

VS

Team Averages
Level 41
1,511 SR
1,423 Elo+
Medusa
Medusa
 
Medusa
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AbbaZaba0
Ganesha
Level 31
God Stats
4W - 1L
1,737 SR
Queue Stats
139W - 125L
1,454 Elo+
Solo
Nemesis
Nemesis
ChiefChief69
Nemesis
Level 46
God Stats
11W - 17L
1,523 SR
Queue Stats
168W - 201L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
LemonZoo0011
Gilgamesh
Level 43
God Stats
5W - 8L
1,364 SR
Queue Stats
30W - 31L
1,349 Elo+
Solo
Zeus
Zeus
TexugoDoMel91
Zeus
Level 48
God Stats
34W - 36L
1,433 SR
Queue Stats
91W - 102L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 4 / 1
11,651
1,059
12,960
15,996
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
ArticPrier
Guan Yu
16
2 / 6 / 3
11,016
1,001
8,595
20,840
19,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
17
1 / 8 / 5
10,200
927
11,087
15,993
4,791
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 8 / 6
9,928
903
3,934
17,238
6,417
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
bshorts2628
Chang'e
16
0 / 1 / 3
9,471
861
7,266
9,706
8,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

126

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
2 / 0 / 9
10,616
965
6,657
4,733
2,258
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
AbbaZaba0
Ganesha
19
0 / 2 / 25
12,461
1,133
18,567
15,444
25,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ChiefChief69
Nemesis
17
4 / 3 / 12
10,874
989
9,975
8,753
3,656
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
LemonZoo0011
Gilgamesh
18
7 / 0 / 16
11,881
1,080
16,853
7,715
8,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
14 / 3 / 10
12,907
1,173
23,878
11,332
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
99
8
Kills
27
27
Deaths
8
18
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
4
1
1.13
W
Medusa
 
Medusa
2
0
9
6.5
W
Ganesha
AbbaZaba0
Ganesha
0
2
25
6.25
L
Guan Yu
ArticPrier
Guan Yu
2
6
3
0.58
W
Nemesis
ChiefChief69
Nemesis
4
3
12
3.33
L
Medusa
1
8
5
0.44
W
Gilgamesh
LemonZoo0011
Gilgamesh
7
0
16
15
L
1
8
6
0.5
W
14
3
10
6.33
L
Chang'e
bshorts2628
Chang'e
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,842
Damage
75,930
79,773
Taken
47,977
44,848
Mitigated
44,828
15,452
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,960
7,504
0
2,269
15,996
5,298
0
8,211
7,528
0
59,290
W
Medusa
 
Medusa
6,657
2,759
0
528
4,733
2,258
0
412
4,321
0
17,580
W
Ganesha
AbbaZaba0
Ganesha
18,567
1,543
0
2,039
15,444
25,682
0
3,102
12,342
41,160
0
L
Guan Yu
ArticPrier
Guan Yu
8,595
2,572
2,145
3,764
20,840
19,947
0
10,667
9,787
0
18,725
W
Nemesis
ChiefChief69
Nemesis
9,975
4,162
0
556
8,753
3,656
0
1,415
7,338
0
24,377
L
Medusa
11,087
3,687
0
575
15,993
4,791
0
10,769
5,057
0
31,029
W
Gilgamesh
LemonZoo0011
Gilgamesh
16,853
1,810
977
1,255
7,715
8,550
0
978
6,737
4,304
28,386
L
3,934
1,370
0
0
17,238
6,417
0
8,283
8,630
0
8,089
W
23,878
4,116
385
1,936
11,332
4,682
0
1,359
9,973
41,808
0
L
Chang'e
bshorts2628
Chang'e
7,266
367
4,965
1,734
9,706
8,395
0
5,905
3,747
27,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,266
Gold Earned
58,739
212
Minions Killed
208
13
Camps Cleared
5
1,024,516
Distance Traveled
1,107,356
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,651
1,059
106
10
8
217,075
0
W
Medusa
10,616
965
38
3
2
223,677
1
W
Ganesha
12,461
1,133
0
0
0
231,482
2
L
Guan Yu
11,016
1,001
24
2
1
224,499
1
W
Nemesis
10,874
989
50
5
3
206,949
0
L
Medusa
10,200
927
37
3
3
174,217
0
W
Gilgamesh
11,881
1,080
61
6
0
241,409
3
L
Nemesis
9,928
903
10
1
1
223,891
3
W
Zeus
12,907
1,173
59
5
0
203,839
0
L
Chang'e
9,471
861
35
3
0
184,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role