Player Matchup

Jing Wei
Jing Wei
OnyxCruz831
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
ShekleHekler
Zeus
Level 100
God Stats
0W - 1L
1,524 SR
Queue Stats
31W - 22L
1,444 Elo+
Party 1
Persephone
Persephone
lI WEEB Il
Persephone
Level 33
God Stats
1W - 1L
1,346 SR
Queue Stats
6W - 5L
1,425 Elo+
Party 1
Team Averages
Level 45
1,456 SR
1,456 Elo+

VS

Team Averages
Level 77
1,551 SR
1,368 Elo+
Danzaburou
Danzaburou
RustySpoons56
Danzaburou
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 49L
1,318 Elo+
Solo
Persephone
Persephone
UWU-ECHAN
Persephone
Level 85
God Stats
7W - 6L
1,536 SR
Queue Stats
16W - 18L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
VovaValkyrie
Cthulhu
Level 65
God Stats
2W - 1L
1,618 SR
Queue Stats
17W - 25L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
OnyxCruz831
Jing Wei
13
2 / 11 / 5
9,593
640
11,385
15,268
5,058
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 9 / 0
10,076
672
12,424
14,987
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
lI WEEB Il
Persephone
12
2 / 9 / 3
9,637
642
8,998
14,252
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RustySpoons56
Danzaburou
15
8 / 3 / 13
11,897
793
10,906
13,413
5,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
UWU-ECHAN
Persephone
17
13 / 2 / 13
13,219
881
17,733
9,134
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
VovaValkyrie
Cthulhu
13
8 / 5 / 14
11,134
742
10,788
22,235
15,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
9
Kills
29
29
Deaths
10
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
OnyxCruz831
Jing Wei
2
11
5
0.41
W
Danzaburou
RustySpoons56
Danzaburou
8
3
13
4.83
L
5
9
0
0.56
W
Persephone
UWU-ECHAN
Persephone
13
2
13
9.75
W
Cthulhu
VovaValkyrie
Cthulhu
8
5
14
3
L
Persephone
lI WEEB Il
Persephone
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,807
Damage
39,427
44,507
Taken
44,782
14,679
Mitigated
23,875
4,103
Healing
18,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
OnyxCruz831
Jing Wei
11,385
9,455
83
1,071
15,268
5,058
0
10,861
4,407
0
21,024
W
Danzaburou
RustySpoons56
Danzaburou
10,906
5,383
647
6,101
13,413
5,131
1,555
9,399
3,618
0
40,974
L
12,424
1,397
0
1,189
14,987
4,811
0
8,522
6,465
36,893
0
W
Persephone
UWU-ECHAN
Persephone
17,733
128
138
3,262
9,134
3,212
362
5,346
3,574
43,392
0
W
Cthulhu
VovaValkyrie
Cthulhu
10,788
1,355
814
7,474
22,235
15,532
507
6,379
14,777
24,428
0
L
Persephone
lI WEEB Il
Persephone
8,998
1,604
0
1,760
14,252
4,810
0
9,286
4,957
26,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,306
Gold Earned
36,250
112
Minions Killed
143
3
Camps Cleared
8
648,302
Distance Traveled
762,890
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,593
640
23
2
1
213,748
1
W
Danzaburou
11,897
793
57
4
5
246,110
0
L
Zeus
10,076
672
63
4
2
199,000
1
W
Persephone
13,219
881
60
4
1
270,882
9
W
Cthulhu
11,134
742
26
2
2
245,898
0
L
Persephone
9,637
642
26
2
0
235,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role