Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BC-DeathReaper
Gilgamesh
Level 61
God Stats
27W - 18L
1,561 SR
Queue Stats
145W - 184L
1,360 Elo+
Solo
Kukulkan
Kukulkan
xTheStrange1x
Kukulkan
Level 6
God Stats
4W - 4L
1,278 SR
Queue Stats
7W - 9L
1,213 Elo+
Party 1
Team Averages
Level 59
1,446 SR
1,358 Elo+

VS

Team Averages
Level 45
1,401 SR
1,171 Elo+
Cabrakan
Cabrakan
The_Boods07
Cabrakan
Level 84
God Stats
1W - 1L
1,456 SR
Queue Stats
4W - 16L
1,172 Elo+
Party 2
Olorun
Olorun
recklezz12
Olorun
Level 42
God Stats
4W - 1L
1,594 SR
Queue Stats
10W - 18L
1,246 Elo+
Party 2
Kuzenbo
Kuzenbo
skulltattoo1828-
Kuzenbo
Level 8
God Stats
1W - 6L
1,153 SR
Queue Stats
2W - 10L
1,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
12 / 2 / 6
10,068
915
10,884
12,287
6,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
BC-DeathReaper
Gilgamesh
14
5 / 2 / 12
9,054
823
12,356
8,489
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
xTheStrange1x
Kukulkan
12
2 / 1 / 11
8,177
743
6,220
5,441
1,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
The_Boods07
Cabrakan
11
2 / 5 / 0
8,162
742
5,315
11,946
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
recklezz12
Olorun
11
1 / 8 / 2
7,247
659
4,608
9,300
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 6 / 2
8,048
732
3,281
12,920
14,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
19
Kills
4
5
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
2
6
7.5
W
Gilgamesh
BC-DeathReaper
Gilgamesh
5
2
12
5.5
L
Cabrakan
The_Boods07
Cabrakan
2
5
0
0.4
L
Olorun
recklezz12
Olorun
1
8
2
0.25
L
1
6
2
0.33
W
Kukulkan
xTheStrange1x
Kukulkan
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,460
Damage
13,204
26,217
Taken
34,166
12,265
Mitigated
26,796
7,941
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,884
2,565
0
4,966
12,287
6,460
871
5,379
6,908
0
32,194
W
Gilgamesh
BC-DeathReaper
Gilgamesh
12,356
3,230
295
1,889
8,489
4,047
308
4,633
3,856
0
30,075
L
Cabrakan
The_Boods07
Cabrakan
5,315
833
0
1,714
11,946
8,799
0
2,032
9,321
20,452
0
L
Olorun
recklezz12
Olorun
4,608
2,230
0
928
9,300
3,689
0
1,803
7,152
18,336
1,922
L
3,281
1,833
68
684
12,920
14,308
0
2,795
9,446
12,168
0
W
Kukulkan
xTheStrange1x
Kukulkan
6,220
535
0
791
5,441
1,758
720
3,097
2,344
24,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,299
Gold Earned
23,457
112
Minions Killed
90
4
Camps Cleared
6
671,480
Distance Traveled
537,115
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,068
915
30
3
4
236,446
0
W
Gilgamesh
9,054
823
45
4
0
225,427
3
L
Cabrakan
8,162
742
36
3
4
179,961
2
L
Olorun
7,247
659
36
3
2
156,018
1
L
Kuzenbo
8,048
732
18
2
0
201,136
1
W
Kukulkan
8,177
743
37
3
0
209,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role