Player Matchup

Izanami
Izanami
ElijaahD
Izanami
Level 148
God Stats
7W - 3L
1,651 SR
Queue Stats
64W - 54L
1,575 Elo+
Party 1
Ymir
Ymir
FrunkCraigson
Ymir
Level 59
God Stats
3W - 5L
1,488 SR
Queue Stats
30W - 32L
1,506 Elo+
Party 1
Chaac
Chaac
KeKGaming
Chaac
Level 73
God Stats
1W - 1L
1,551 SR
Queue Stats
25W - 26L
1,508 Elo+
Party 1
Team Averages
Level 93
1,564 SR
1,530 Elo+

VS

Team Averages
Level 90
1,643 SR
1,571 Elo+
Atlas
Atlas
Carey5676
Atlas
Level 148
God Stats
4W - 4L
1,646 SR
Queue Stats
70W - 52L
1,566 Elo+
Party 2
Horus
Horus
Hobopig00
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
JuantonIsHere
Scylla
Level 94
God Stats
1W - 4L
1,782 SR
Queue Stats
14W - 12L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElijaahD
Izanami
14
7 / 2 / 3
10,344
739
13,545
13,068
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 4
9,980
713
6,404
11,557
11,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
KeKGaming
Chaac
12
0 / 4 / 9
9,436
674
8,017
13,037
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Carey5676
Atlas
12
3 / 3 / 3
8,780
627
9,725
14,468
14,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
Hobopig00
Horus
10
0 / 3 / 6
7,804
557
3,908
9,653
8,552
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 5 / 3
8,553
611
15,180
10,399
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
11
Kills
6
7
Deaths
11
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
Carey5676
Atlas
3
3
3
1.5
W
Izanami
ElijaahD
Izanami
7
2
3
4.25
W
4
1
4
6
L
Horus
Hobopig00
Horus
0
3
6
1
L
3
5
3
0.9
W
Chaac
KeKGaming
Chaac
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,966
Damage
28,813
37,662
Taken
34,520
26,802
Mitigated
26,267
11,851
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Carey5676
Atlas
9,725
3,471
584
1,482
14,468
14,399
0
2,477
11,991
29,531
0
W
Izanami
ElijaahD
Izanami
13,545
6,272
0
4,833
13,068
4,741
1,408
8,233
4,618
0
55,638
W
6,404
891
0
2,349
11,557
11,044
0
8,155
3,041
17,498
0
L
Horus
Hobopig00
Horus
3,908
1,351
1,376
1,567
9,653
8,552
85
2,148
7,505
3,799
5,522
L
15,180
1,748
0
595
10,399
3,316
259
1,958
8,441
36,172
0
W
Chaac
KeKGaming
Chaac
8,017
1,076
0
4,669
13,037
11,017
0
9,750
2,877
0
21,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
25,137
142
Minions Killed
114
6
Camps Cleared
5
777,499
Distance Traveled
702,408
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,780
627
36
3
0
239,247
1
W
Izanami
10,344
739
97
7
4
249,581
2
W
Ymir
9,980
713
28
2
0
261,438
2
L
Horus
7,804
557
18
1
0
213,668
0
L
Scylla
8,553
611
60
4
5
249,493
5
W
Chaac
9,436
674
17
1
2
266,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role