Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AWES0M3 ichu
Gilgamesh
Level 87
God Stats
55W - 33L
1,653 SR
Queue Stats
373W - 359L
1,468 Elo+
Solo
Hera
Hera
DrDANKinshmirtz
Hera
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 231L
1,521 Elo+
Solo
Ares
Ares
MasterSilverr
Ares
Level 85
God Stats
17W - 25L
1,392 SR
Queue Stats
367W - 444L
1,440 Elo+
Party 2
Cupid
Cupid
Senshi-iteza
Cupid
Level 67
God Stats
2W - 6L
1,662 SR
Queue Stats
231W - 320L
1,401 Elo+
Party 2
Team Averages
Level 89
1,541 SR
1,466 Elo+

VS

Team Averages
Level 90
1,398 SR
1,409 Elo+
Athena
Athena
Constantine988
Athena
Level 80
God Stats
4W - 17L
1,178 SR
Queue Stats
385W - 483L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
CrimsonOccultist
Cu Chulainn
Level 89
God Stats
2W - 3L
1,411 SR
Queue Stats
10W - 16L
1,392 Elo+
Party 1
Zeus
Zeus
TinyIota
Zeus
Level 91
God Stats
17W - 12L
1,528 SR
Queue Stats
167W - 180L
1,494 Elo+
Solo
Mulan
Mulan
cooIbeans
Mulan
Level 127
God Stats
129W - 87L
1,532 SR
Queue Stats
477W - 454L
1,434 Elo+
Solo
Neith
Neith
devin1021castle
Neith
Level 64
God Stats
14W - 29L
1,343 SR
Queue Stats
30W - 58L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 6 / 0
6,334
422
2,793
11,954
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
AWES0M3 ichu
Gilgamesh
16
9 / 1 / 0
9,831
655
14,425
12,620
9,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 6 / 1
6,788
453
4,195
8,654
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
0 / 3 / 3
5,955
397
5,301
13,820
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 4 / 0
5,715
381
5,178
8,939
2,392
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,737
516
5,535
14,251
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
CrimsonOccultist
Cu Chulainn
12
1 / 8 / 0
7,341
489
6,507
16,221
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
13
4 / 0 / 4
8,201
547
8,194
4,407
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
cooIbeans
Mulan
15
11 / 3 / 1
9,078
605
10,327
11,754
7,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 6
7,285
486
9,039
7,428
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
13
Kills
20
20
Deaths
13
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
6
0
0.33
L
Gilgamesh
AWES0M3 ichu
Gilgamesh
9
1
0
9
W
4
0
1
4.5
W
Cu Chulainn
CrimsonOccultist
Cu Chulainn
1
8
0
0.13
L
1
6
1
0.25
L
0
3
3
0.5
L
1
4
0
0.25
W
Zeus
4
0
4
6
W
Mulan
cooIbeans
Mulan
11
3
1
3.83
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,892
Damage
39,602
55,987
Taken
54,061
28,161
Mitigated
30,311
16,311
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,793
435
1,060
3,196
11,954
4,001
0
3,422
8,336
25,283
0
L
Gilgamesh
AWES0M3 ichu
Gilgamesh
14,425
3,769
0
4,837
12,620
9,825
0
0
12,620
7,863
45,337
W
5,535
1,453
0
1,174
14,251
12,376
490
4,694
9,441
25,238
0
W
Cu Chulainn
CrimsonOccultist
Cu Chulainn
6,507
3,191
0
5,049
16,221
6,142
0
1,065
14,295
0
36,116
L
4,195
1,265
0
1,890
8,654
2,760
0
2,316
6,074
38,014
0
L
5,301
416
377
3,212
13,820
9,183
0
4,718
8,962
12,569
0
L
5,178
2,803
294
1,445
8,939
2,392
0
2,657
6,266
0
28,828
W
Zeus
8,194
246
0
1,280
4,407
1,612
1,757
2,282
2,013
46,601
0
W
Mulan
cooIbeans
Mulan
10,327
2,431
0
5,116
11,754
7,696
0
2,753
8,796
0
54,578
W
9,039
5,184
0
2,473
7,428
2,485
1,964
2,616
4,786
0
46,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
39,642
309
Minions Killed
374
0
Camps Cleared
0
1,334,083
Distance Traveled
1,376,006
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,334
422
57
4
0
241,096
2
L
Gilgamesh
9,831
655
113
8
0
318,080
3
W
Athena
7,737
516
35
2
0
324,333
2
W
Cu Chulainn
7,341
489
80
5
0
250,036
0
L
Hera
6,788
453
79
5
0
284,631
5
L
Ares
5,955
397
15
1
0
250,865
2
L
Cupid
5,715
381
45
3
0
239,411
0
W
Zeus
8,201
547
92
6
0
249,602
3
W
Mulan
9,078
605
88
6
0
307,898
1
W
Neith
7,285
486
79
5
0
244,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role