Player Matchup

Cthulhu
Cthulhu
KingKun3103
Cthulhu
Level 61
God Stats
2W - 2L
1,396 SR
Queue Stats
24W - 30L
1,435 Elo+
Party 2
Neith
Neith
ProDz_Kurapika
Neith
Level 64
God Stats
1W - 0L
1,570 SR
Queue Stats
28W - 19L
1,554 Elo+
Party 2
Thoth
Thoth
RipedAbs
Thoth
Level 98
God Stats
352W - 325L
1,555 SR
Queue Stats
566W - 589L
1,516 Elo+
Solo
Team Averages
Level 74
1,507 SR
1,502 Elo+

VS

Team Averages
Level 123
1,376 SR
1,420 Elo+
Hercules
Hercules
GankYouKindIy
Hercules
Level 134
God Stats
0W - 2L
1,304 SR
Queue Stats
39W - 43L
1,472 Elo+
Solo
Ne Zha
Ne Zha
JackJonees
Ne Zha
Level 138
God Stats
0W - 1L
1,454 SR
Queue Stats
4W - 9L
1,401 Elo+
Party 1
Merlin
Merlin
Mquest
Merlin
Level 96
God Stats
0W - 1L
1,369 SR
Queue Stats
3W - 8L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingKun3103
Cthulhu
12
4 / 1 / 6
8,163
816
6,225
6,784
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
8 / 4 / 2
8,450
845
7,300
6,284
1,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
RipedAbs
Thoth
10
0 / 4 / 10
6,817
682
8,570
5,393
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GankYouKindIy
Hercules
11
4 / 3 / 5
7,420
742
4,099
11,777
7,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
JackJonees
Ne Zha
11
5 / 3 / 2
7,209
721
5,743
7,875
2,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Mquest
Merlin
10
0 / 6 / 7
6,449
645
3,704
8,346
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
9
9
Deaths
12
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
GankYouKindIy
Hercules
4
3
5
2.17
L
Ne Zha
JackJonees
Ne Zha
5
3
2
2
W
Cthulhu
KingKun3103
Cthulhu
4
1
6
7
L
Merlin
Mquest
Merlin
0
6
7
0.58
W
8
4
2
2.25
W
Thoth
RipedAbs
Thoth
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,095
Damage
13,546
18,461
Taken
27,998
8,102
Mitigated
12,805
4,344
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GankYouKindIy
Hercules
4,099
596
76
3,838
11,777
7,428
0
7,474
4,303
3,416
6,335
L
Ne Zha
JackJonees
Ne Zha
5,743
717
0
1,167
7,875
2,758
0
4,075
3,800
0
22,804
W
Cthulhu
KingKun3103
Cthulhu
6,225
254
236
2,489
6,784
5,009
0
2,152
4,632
18,547
0
L
Merlin
Mquest
Merlin
3,704
278
0
1,162
8,346
2,619
0
3,969
4,377
20,091
0
W
7,300
3,744
0
1,466
6,284
1,866
884
1,757
4,527
0
18,592
W
Thoth
RipedAbs
Thoth
8,570
171
0
153
5,393
1,227
0
1,118
4,275
23,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,430
Gold Earned
21,078
90
Minions Killed
75
3
Camps Cleared
4
504,578
Distance Traveled
505,284
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,420
742
13
1
0
183,061
1
L
Ne Zha
7,209
721
29
3
3
174,226
1
W
Cthulhu
8,163
816
27
3
2
199,796
5
L
Merlin
6,449
645
33
3
1
147,997
0
W
Neith
8,450
845
30
3
1
152,596
2
W
Thoth
6,817
682
33
3
0
152,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role