Player Matchup

Geb
Geb
 
Geb
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Gregorious59X
Persephone
Level 87
God Stats
1W - 2L
1,169 SR
Queue Stats
98W - 144L
1,313 Elo+
Solo
Hel
Hel
Jordanrmb
Hel
Level 66
God Stats
7W - 0L
1,979 SR
Queue Stats
348W - 382L
1,345 Elo+
Solo
Zeus
Zeus
Soltys-165PL
Zeus
Level 91
God Stats
3W - 1L
1,380 SR
Queue Stats
138W - 178L
1,345 Elo+
Solo
Janus
Janus
finibini420
Janus
Level 133
God Stats
6W - 9L
1,345 SR
Queue Stats
378W - 435L
1,303 Elo+
Solo
Team Averages
Level 95
1,475 SR
1,361 Elo+

VS

Team Averages
Level 65
1,451 SR
1,281 Elo+
Yemoja
Yemoja
LangeGiraffe
Yemoja
Level 80
God Stats
1W - 4L
1,095 SR
Queue Stats
116W - 147L
1,338 Elo+
Solo
Serqet
Serqet
Seidk0na
Serqet
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 86L
1,283 Elo+
Party 1
Hera
Hera
Tommynaitor
Hera
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 68L
1,257 Elo+
Party 1
Danzaburou
Danzaburou
capcarbon06
Danzaburou
Level 125
God Stats
19W - 8L
1,660 SR
Queue Stats
605W - 675L
1,340 Elo+
Solo
Cthulhu
Cthulhu
moddij
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 42L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 2 / 7
6,489
1,082
3,867
12,338
6,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Gregorious59X
Persephone
10
0 / 1 / 11
6,085
1,014
3,659
2,118
630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 1 / 8
7,116
1,186
5,689
6,889
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 11
6,628
1,105
11,188
4,948
1,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 0 / 11
7,296
1,216
7,335
3,049
927
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 2 / 5
5,782
964
4,329
7,435
5,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
Seidk0na
Serqet
10
1 / 5 / 2
5,315
886
3,830
6,675
3,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 4 / 3
5,409
902
3,206
4,106
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
capcarbon06
Danzaburou
11
2 / 2 / 2
5,825
971
5,920
5,365
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Cthulhu
moddij
Cthulhu
11
1 / 3 / 2
5,584
931
4,252
11,007
5,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
16
Kills
5
5
Deaths
16
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
7
2.75
W
Persephone
Gregorious59X
Persephone
0
1
11
5.5
W
6
1
8
10
L
Yemoja
0
2
5
1.25
L
Serqet
Seidk0na
Serqet
1
5
2
0.4
W
3
1
11
8.5
L
1
4
3
0.63
L
Danzaburou
capcarbon06
Danzaburou
2
2
2
1.5
W
5
0
11
10.5
L
Cthulhu
moddij
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,738
Damage
21,537
29,342
Taken
34,588
12,302
Mitigated
18,281
15,700
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,867
634
721
3,363
12,338
6,915
439
3,114
8,803
6,736
0
W
Persephone
Gregorious59X
Persephone
3,659
397
0
103
2,118
630
454
1,104
940
9,195
0
W
5,689
762
4,404
3,909
6,889
2,335
189
2,463
4,165
11,570
0
L
Yemoja
4,329
618
1,797
1,479
7,435
5,555
0
6,466
969
7,810
0
L
Serqet
Seidk0na
Serqet
3,830
583
227
598
6,675
3,605
0
6,190
485
0
5,571
W
11,188
1,258
1,143
963
4,948
1,495
643
2,811
1,581
16,588
0
L
3,206
459
101
58
4,106
1,565
0
4,046
60
4,662
0
L
Danzaburou
capcarbon06
Danzaburou
5,920
1,769
198
1,144
5,365
2,059
0
5,117
248
0
13,360
W
7,335
651
620
474
3,049
927
677
1,365
1,610
17,693
0
L
Cthulhu
moddij
Cthulhu
4,252
221
484
3,257
11,007
5,497
0
9,919
1,088
9,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
27,915
67
Minions Killed
49
0
Camps Cleared
0
591,950
Distance Traveled
498,531
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,489
1,082
4
1
0
120,062
2
W
Persephone
6,085
1,014
16
3
0
105,796
0
W
Hel
7,116
1,186
11
2
0
120,615
0
L
Yemoja
5,782
964
8
1
0
108,597
1
L
Serqet
5,315
886
7
1
0
124,257
0
W
Zeus
6,628
1,105
12
2
0
107,123
2
L
Hera
5,409
902
7
1
0
70,169
0
L
Danzaburou
5,825
971
16
3
0
74,936
0
W
Janus
7,296
1,216
24
4
0
138,354
1
L
Cthulhu
5,584
931
11
2
0
120,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role