Player Matchup

Morgan Le Fay
Morgan Le Fay
AlvoRoisE
Morgan Le Fay
Level 139
God Stats
1W - 0L
1,495 SR
Queue Stats
128W - 121L
1,378 Elo+
Party 3
Izanami
Izanami
GZ1312
Izanami
Level 59
God Stats
3W - 9L
1,261 SR
Queue Stats
170W - 162L
1,455 Elo+
Party 3
Kuzenbo
Kuzenbo
pauvv
Kuzenbo
Level 29
God Stats
34W - 31L
1,449 SR
Queue Stats
61W - 65L
1,362 Elo+
Party 3
Camazotz
Camazotz
r4p4zzzz-__-
Camazotz
Level 64
God Stats
5W - 3L
1,814 SR
Queue Stats
147W - 128L
1,370 Elo+
Party 3
Set
Set
samunieto5
Set
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 181L
1,321 Elo+
Party 3
Team Averages
Level 72
1,504 SR
1,377 Elo+

VS

Team Averages
Level 40
1,420 SR
1,365 Elo+
King Arthur
King Arthur
JENO33
King Arthur
Level 48
God Stats
1W - 5L
1,274 SR
Queue Stats
202W - 205L
1,503 Elo+
Solo
Thoth
Thoth
Zimabluue
Thoth
Level 37
God Stats
1W - 13L
1,044 SR
Queue Stats
120W - 148L
1,315 Elo+
Party 1
Jormungandr
Jormungandr
manu_2_01
Jormungandr
Level 37
God Stats
1W - 1L
1,711 SR
Queue Stats
46W - 46L
1,338 Elo+
Party 2
Izanami
Izanami
schumii1992
Izanami
Level 35
God Stats
9W - 6L
1,564 SR
Queue Stats
36W - 40L
1,316 Elo+
Party 2
Fenrir
Fenrir
solgtn
Fenrir
Level 44
God Stats
3W - 6L
1,507 SR
Queue Stats
148W - 163L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlvoRoisE
Morgan Le Fay
18
12 / 1 / 6
11,240
562
18,668
10,602
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
GZ1312
Izanami
18
9 / 1 / 4
11,707
585
13,989
13,221
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
pauvv
Kuzenbo
15
2 / 1 / 7
9,985
499
6,862
17,283
22,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
r4p4zzzz-__-
Camazotz
18
6 / 2 / 4
11,303
565
14,898
18,585
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 5
9,325
466
4,773
15,185
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JENO33
King Arthur
15
1 / 7 / 1
8,810
441
6,863
18,786
13,811
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
Zimabluue
Thoth
12
1 / 9 / 5
7,994
400
6,298
14,103
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
manu_2_01
Jormungandr
12
1 / 4 / 3
7,961
398
6,388
15,289
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
schumii1992
Izanami
12
0 / 8 / 3
7,786
389
6,964
14,501
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
solgtn
Fenrir
16
7 / 4 / 1
10,112
506
12,446
18,837
7,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
32
Kills
10
10
Deaths
32
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlvoRoisE
Morgan Le Fay
12
1
6
15
W
Izanami
GZ1312
Izanami
9
1
4
11
L
King Arthur
JENO33
King Arthur
1
7
1
0.21
L
Thoth
Zimabluue
Thoth
1
9
5
0.39
L
Jormungandr
manu_2_01
Jormungandr
1
4
3
0.63
W
Kuzenbo
pauvv
Kuzenbo
2
1
7
5.5
W
Camazotz
r4p4zzzz-__-
Camazotz
6
2
4
4
W
3
5
5
1.1
L
Izanami
schumii1992
Izanami
0
8
3
0.19
L
Fenrir
solgtn
Fenrir
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,190
Damage
38,959
74,876
Taken
81,516
48,322
Mitigated
40,984
32,609
Healing
15,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlvoRoisE
Morgan Le Fay
18,668
2,201
566
2,788
10,602
4,841
14
3,376
7,226
68,580
0
W
Izanami
GZ1312
Izanami
13,989
9,119
0
6,752
13,221
4,935
2,471
1,829
11,392
0
98,849
L
King Arthur
JENO33
King Arthur
6,863
1,786
0
250
18,786
13,811
0
3,981
13,894
3,463
51,062
L
Thoth
Zimabluue
Thoth
6,298
344
0
2,630
14,103
3,958
0
7,349
6,290
33,716
0
L
Jormungandr
manu_2_01
Jormungandr
6,388
1,277
894
2,347
15,289
12,158
0
5,106
10,103
26,595
0
W
Kuzenbo
pauvv
Kuzenbo
6,862
2,314
692
6,146
17,283
22,664
1,155
4,188
13,095
31,623
0
W
Camazotz
r4p4zzzz-__-
Camazotz
14,898
3,747
0
9,761
18,585
9,870
2,726
1,678
16,907
0
81,065
W
4,773
1,555
0
5,904
15,185
6,012
44
2,303
12,882
0
52,591
L
Izanami
schumii1992
Izanami
6,964
5,068
219
1,562
14,501
3,458
238
4,545
9,844
0
54,245
L
Fenrir
solgtn
Fenrir
12,446
3,014
0
7,608
18,837
7,599
0
3,771
14,704
0
66,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,560
Gold Earned
42,663
520
Minions Killed
417
0
Camps Cleared
0
1,881,470
Distance Traveled
1,752,202
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,240
562
104
5
0
370,306
0
W
Izanami
11,707
585
161
8
0
355,885
1
L
King Arthur
8,810
441
116
6
0
332,863
0
L
Thoth
7,994
400
50
3
0
361,661
3
L
Jormungandr
7,961
398
45
2
0
335,398
0
W
Kuzenbo
9,985
499
43
2
0
388,215
0
W
Camazotz
11,303
565
127
6
0
406,805
0
W
Set
9,325
466
85
4
0
360,259
2
L
Izanami
7,786
389
109
5
0
315,004
2
L
Fenrir
10,112
506
97
5
0
407,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role