Player Matchup

Merlin
Merlin
LAKI71
Merlin
Level 160
God Stats
18W - 15L
1,504 SR
Queue Stats
1,190W - 1,234L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
Nosoydaveman
Danzaburou
Level 67
God Stats
12W - 4L
1,488 SR
Queue Stats
144W - 107L
1,345 Elo+
Solo
Cthulhu
Cthulhu
mira71
Cthulhu
Level 160
God Stats
5W - 7L
1,342 SR
Queue Stats
1,188W - 1,232L
1,337 Elo+
Party 1
Guan Yu
Guan Yu
plainflow
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,150 Elo+
Solo
Amaterasu
Amaterasu
xenia_ok_xenia
Amaterasu
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 43L
1,214 Elo+
Solo
Team Averages
Level 90
1,467 SR
1,277 Elo+

VS

Team Averages
Level 97
1,528 SR
1,308 Elo+
Sylvanus
Sylvanus
Cloud ShiznoUK
Sylvanus
Level 123
God Stats
9W - 10L
1,453 SR
Queue Stats
550W - 590L
1,362 Elo+
Solo
Anubis
Anubis
Kenichi_Supremo
Anubis
Level 143
God Stats
2W - 1L
1,298 SR
Queue Stats
132W - 121L
1,389 Elo+
Solo
Raijin
Raijin
Pantoflicka
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,023 Elo+
Solo
Vamana
Vamana
Zathuria
Vamana
Level 28
God Stats
3W - 1L
1,687 SR
Queue Stats
80W - 106L
1,371 Elo+
Solo
Achilles
Achilles
l-43i
Achilles
Level 105
God Stats
1W - 2L
1,700 SR
Queue Stats
208W - 243L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LAKI71
Merlin
14
2 / 3 / 7
8,979
898
12,172
8,375
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Nosoydaveman
Danzaburou
17
7 / 4 / 13
10,587
1,059
19,715
9,669
3,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
mira71
Cthulhu
16
4 / 3 / 16
9,381
938
11,329
12,956
8,481
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
plainflow
Guan Yu
16
11 / 1 / 10
10,315
1,032
11,553
14,749
9,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
xenia_ok_xenia
Amaterasu
14
0 / 3 / 17
8,825
883
3,624
13,061
9,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 5 / 8
8,342
834
7,732
16,574
15,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
8 / 4 / 2
9,574
957
14,439
15,316
7,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
13
1 / 6 / 7
7,135
714
6,901
10,475
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Zathuria
Vamana
16
2 / 4 / 10
8,326
833
5,921
16,066
9,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
l-43i
Achilles
9
0 / 5 / 1
6,084
608
1,652
8,053
5,354
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
41
24
Kills
13
14
Deaths
24
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
5
8
1.2
L
8
4
2
2.25
W
Merlin
LAKI71
Merlin
2
3
7
1.83
W
Danzaburou
Nosoydaveman
Danzaburou
7
4
13
3.38
L
Raijin
1
6
7
0.75
L
Vamana
Zathuria
Vamana
2
4
10
1.75
L
Achilles
l-43i
Achilles
0
5
1
0.1
W
Cthulhu
mira71
Cthulhu
4
3
16
4
W
Guan Yu
plainflow
Guan Yu
11
1
10
16
W
Amaterasu
xenia_ok_xenia
Amaterasu
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,393
Damage
36,645
58,810
Taken
66,484
34,753
Mitigated
40,781
25,124
Healing
28,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
7,732
2,146
8,361
6,797
16,574
15,245
299
5,889
10,540
14,319
0
L
14,439
691
102
5,835
15,316
7,569
0
4,214
10,969
31,899
0
W
Merlin
LAKI71
Merlin
12,172
730
1,525
1,621
8,375
3,207
942
4,760
3,549
29,254
0
W
Danzaburou
Nosoydaveman
Danzaburou
19,715
9,114
63
2,125
9,669
3,796
2,074
5,836
3,775
0
33,522
L
Raijin
6,901
714
0
473
10,475
3,568
175
4,380
5,829
12,011
0
L
Vamana
Zathuria
Vamana
5,921
1,508
2,117
3,751
16,066
9,045
168
5,366
10,521
0
15,333
L
Achilles
l-43i
Achilles
1,652
835
719
300
8,053
5,354
78
3,652
4,220
0
2,536
W
Cthulhu
mira71
Cthulhu
11,329
678
1,111
1,964
12,956
8,481
373
6,296
6,346
22,308
0
W
Guan Yu
plainflow
Guan Yu
11,553
2,728
3,147
6,912
14,749
9,276
973
6,241
8,244
0
16,840
W
Amaterasu
xenia_ok_xenia
Amaterasu
3,624
752
2,145
4,511
13,061
9,993
707
5,131
7,824
0
5,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,087
Gold Earned
39,461
128
Minions Killed
83
0
Camps Cleared
0
1,036,937
Distance Traveled
791,226
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,342
834
10
1
0
154,636
0
L
Anubis
9,574
957
40
4
0
140,177
1
W
Merlin
8,979
898
47
5
0
194,793
2
W
Danzaburou
10,587
1,059
35
4
0
182,341
0
L
Raijin
7,135
714
17
2
0
171,529
0
L
Vamana
8,326
833
11
1
0
212,867
0
L
Achilles
6,084
608
5
1
0
112,017
0
W
Cthulhu
9,381
938
21
2
0
190,243
3
W
Guan Yu
10,315
1,032
18
2
0
246,861
0
W
Amaterasu
8,825
883
7
1
0
222,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role