Player Matchup

Loki
Loki
DW__Cannonfodder
Loki
Level 61
God Stats
1W - 4L
1,259 SR
Queue Stats
37W - 64L
1,327 Elo+
Party 1
Apollo
Apollo
ToraxOutlaw
Apollo
Level 18
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 10L
1,074 Elo+
Party 1
Chaac
Chaac
TruebornAlloy65
Chaac
Level 88
God Stats
2W - 4L
1,101 SR
Queue Stats
331W - 455L
1,336 Elo+
Solo
Cupid
Cupid
gr_a1ukard
Cupid
Level 47
God Stats
1W - 5L
1,103 SR
Queue Stats
20W - 33L
1,135 Elo+
Party 2
Cthulhu
Cthulhu
pavel-k89
Cthulhu
Level 43
God Stats
60W - 62L
1,487 SR
Queue Stats
140W - 184L
1,275 Elo+
Party 2
Team Averages
Level 51
1,244 SR
1,229 Elo+

VS

Team Averages
Level 93
1,484 SR
1,372 Elo+
Medusa
Medusa
Cz_gamer_hk
Medusa
Level 149
God Stats
15W - 13L
1,493 SR
Queue Stats
561W - 592L
1,337 Elo+
Solo
Pele
Pele
King_FiLDA
Pele
Level 49
God Stats
43W - 32L
1,491 SR
Queue Stats
177W - 189L
1,364 Elo+
Solo
Mulan
Mulan
TwistedLuna7911
Mulan
Level 109
God Stats
39W - 43L
1,493 SR
Queue Stats
192W - 219L
1,402 Elo+
Solo
King Arthur
King Arthur
deathbatjambo
King Arthur
Level 74
God Stats
29W - 29L
1,474 SR
Queue Stats
266W - 266L
1,367 Elo+
Solo
Tyr
Tyr
fralili_91
Tyr
Level 86
God Stats
94W - 100L
1,470 SR
Queue Stats
404W - 461L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 4
8,717
415
11,497
17,473
7,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
14
2 / 7 / 2
9,087
433
7,403
11,782
4,306
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 7 / 2
10,191
485
8,858
21,395
14,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate

Breastplate

+20
Physical Protection

Cupid
14
3 / 4 / 2
8,911
424
4,320
10,192
3,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
pavel-k89
Cthulhu
13
1 / 0 / 5
8,002
381
10,391
12,258
11,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
10 / 0 / 2
11,696
557
11,915
6,932
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 3 / 5
10,536
502
8,469
14,707
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 3 / 6
10,168
484
7,727
21,135
21,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
deathbatjambo
King Arthur
18
7 / 2 / 7
11,645
555
18,979
16,760
14,119
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 2 / 6
9,236
440
6,244
10,915
6,299
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
10
Kills
27
28
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
0
2
11
L
3
10
4
0.5
W
7
3
5
3.17
L
Apollo
2
7
2
0.43
L
1
7
2
0.29
W
0
3
6
1
W
King Arthur
deathbatjambo
King Arthur
7
2
7
5.25
W
3
2
6
3
L
Cupid
3
4
2
1
L
Cthulhu
pavel-k89
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,469
Damage
53,334
73,100
Taken
70,449
41,927
Mitigated
49,786
17,141
Healing
28,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,915
5,980
0
3,023
6,932
2,648
0
353
6,495
0
73,735
L
11,497
3,537
0
1,353
17,473
7,882
0
875
16,598
0
50,478
W
8,469
2,720
0
7,981
14,707
5,686
265
1,011
13,320
0
64,234
L
Apollo
7,403
6,290
0
1,142
11,782
4,306
0
33
11,749
0
50,639
L
8,858
1,668
0
7,866
21,395
14,592
0
2,148
19,247
0
63,793
W
7,727
1,422
236
9,135
21,135
21,034
1,696
4,010
16,696
0
82,586
W
King Arthur
deathbatjambo
King Arthur
18,979
2,568
0
4,213
16,760
14,119
717
1,234
14,521
16,728
67,382
W
6,244
959
0
4,011
10,915
6,299
244
2,470
7,928
0
31,794
L
Cupid
4,320
2,005
159
1,572
10,192
3,366
0
627
9,565
0
28,928
L
Cthulhu
pavel-k89
Cthulhu
10,391
579
469
4,580
12,258
11,781
0
755
11,503
40,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,908
Gold Earned
53,281
461
Minions Killed
543
0
Camps Cleared
0
1,861,263
Distance Traveled
2,086,175
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,696
557
121
6
0
428,599
3
L
Loki
8,717
415
72
3
0
380,334
1
W
Pele
10,536
502
97
5
0
471,202
6
L
Apollo
9,087
433
104
5
0
371,054
0
L
Chaac
10,191
485
159
8
0
366,437
4
W
Mulan
10,168
484
126
6
0
321,417
5
W
King Arthur
11,645
555
148
7
0
422,949
6
W
Tyr
9,236
440
51
2
0
442,008
3
L
Cupid
8,911
424
48
2
0
334,512
2
L
Cthulhu
8,002
381
78
4
0
408,926
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role