Player Matchup

Neith
Neith
Aid-Mercz
Neith
Level 36
God Stats
5W - 10L
1,503 SR
Queue Stats
96W - 206L
1,261 Elo+
Party 2
Ra
Ra
MightyBizzle
Ra
Level 68
God Stats
3W - 7L
1,326 SR
Queue Stats
158W - 300L
1,276 Elo+
Party 2
Bastet
Bastet
jwease
Bastet
Level 97
God Stats
1W - 4L
1,416 SR
Queue Stats
75W - 155L
1,242 Elo+
Party 2
Team Averages
Level 67
1,415 SR
1,260 Elo+

VS

Team Averages
Level 87
1,471 SR
1,402 Elo+
Atlas
Atlas
Abez
Atlas
Level 114
God Stats
3W - 3L
1,331 SR
Queue Stats
162W - 207L
1,477 Elo+
Party 1
Neith
Neith
DutchDwarf91
Neith
Level 18
God Stats
11W - 10L
1,490 SR
Queue Stats
19W - 28L
1,256 Elo+
Party 1
Thor
Thor
Slayi
Thor
Level 129
God Stats
2W - 1L
1,593 SR
Queue Stats
8W - 9L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aid-Mercz
Neith
16
3 / 11 / 8
14,241
593
12,111
21,191
5,653
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 11 / 11
16,157
673
17,245
22,862
11,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
jwease
Bastet
20
10 / 6 / 8
16,297
679
28,187
25,548
8,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Abez
Atlas
20
7 / 4 / 18
16,654
694
16,633
24,083
36,411
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 9 / 13
16,224
676
15,728
24,764
5,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Slayi
Thor
20
14 / 7 / 14
17,905
746
28,684
23,897
8,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
73
19
Kills
28
28
Deaths
20
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Atlas
Abez
Atlas
7
4
18
4
L
Neith
Aid-Mercz
Neith
3
11
8
0.64
W
7
9
13
1.5
L
6
11
11
1.05
W
Thor
Slayi
Thor
14
7
14
3
L
Bastet
jwease
Bastet
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,543
Damage
61,045
69,601
Taken
72,744
26,008
Mitigated
50,363
10,329
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Abez
Atlas
16,633
4,387
1,041
3,349
24,083
36,411
362
5,919
17,685
38,516
0
L
Neith
Aid-Mercz
Neith
12,111
3,583
0
1,229
21,191
5,653
388
4,855
16,336
0
39,761
W
15,728
7,672
543
8,262
24,764
5,666
1,226
4,393
20,101
0
67,716
L
17,245
1,572
1,373
2,349
22,862
11,705
476
5,731
17,131
71,465
0
W
Thor
Slayi
Thor
28,684
4,282
0
1,048
23,897
8,286
1,078
6,383
17,144
0
95,284
L
Bastet
jwease
Bastet
28,187
6,026
0
5,378
25,548
8,650
1,820
6,466
19,082
0
54,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,695
Gold Earned
50,783
239
Minions Killed
267
9
Camps Cleared
9
1,189,114
Distance Traveled
1,192,334
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
16,654
694
38
2
0
435,218
8
L
Neith
14,241
593
63
3
1
366,065
1
W
Neith
16,224
676
93
4
1
354,809
2
L
Ra
16,157
673
123
5
5
369,342
2
W
Thor
17,905
746
136
6
8
402,307
5
L
Bastet
16,297
679
53
2
3
453,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role