Player Matchup

Morgan Le Fay
Morgan Le Fay
HabbaBabbaPanda
Morgan Le Fay
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,616 Elo+
Solo
Cthulhu
Cthulhu
KershawMT
Cthulhu
Level 109
God Stats
29W - 17L
1,592 SR
Queue Stats
123W - 99L
1,554 Elo+
Solo
Artemis
Artemis
xCHERRYSx
Artemis
Level 89
God Stats
13W - 11L
1,537 SR
Queue Stats
81W - 57L
1,536 Elo+
Solo
Team Averages
Level 95
1,543 SR
1,569 Elo+

VS

Team Averages
Level 109
1,547 SR
1,544 Elo+
Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Hardly Mad
Neith
Level 116
God Stats
40W - 32L
1,748 SR
Queue Stats
202W - 208L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
scoopdaloop
Gilgamesh
Level 126
God Stats
1W - 3L
1,395 SR
Queue Stats
121W - 130L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HabbaBabbaPanda
Morgan Le Fay
13
3 / 6 / 8
10,825
601
9,689
18,599
7,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
KershawMT
Cthulhu
16
8 / 3 / 4
12,221
679
16,560
18,540
26,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
xCHERRYSx
Artemis
15
4 / 7 / 11
11,292
627
13,777
14,966
5,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 10 / 4
11,392
633
11,041
14,118
4,618
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
10 / 0 / 6
13,964
776
23,992
16,525
6,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
scoopdaloop
Gilgamesh
15
3 / 5 / 10
11,970
665
11,307
17,961
17,491
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
15
Kills
16
16
Deaths
15
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
10
4
0.5
L
Morgan Le Fay
HabbaBabbaPanda
Morgan Le Fay
3
6
8
1.17
W
Neith
10
0
6
13
L
Cthulhu
KershawMT
Cthulhu
8
3
4
3.33
W
Gilgamesh
scoopdaloop
Gilgamesh
3
5
10
1.6
L
Artemis
xCHERRYSx
Artemis
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,026
Damage
46,340
52,105
Taken
48,604
39,292
Mitigated
28,475
8,347
Healing
13,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,041
2,530
1,270
2,134
14,118
4,618
707
9,409
4,407
38,926
0
L
Morgan Le Fay
HabbaBabbaPanda
Morgan Le Fay
9,689
897
152
2,574
18,599
7,142
0
4,204
14,395
31,100
0
W
Neith
23,992
8,604
0
8,136
16,525
6,366
2,102
8,684
7,379
0
90,842
L
Cthulhu
KershawMT
Cthulhu
16,560
177
609
1,982
18,540
26,463
0
3,606
14,934
39,089
0
W
Gilgamesh
scoopdaloop
Gilgamesh
11,307
2,030
0
1,731
17,961
17,491
292
7,282
9,847
0
29,844
L
Artemis
xCHERRYSx
Artemis
13,777
5,165
0
3,030
14,966
5,687
234
3,441
11,525
0
46,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
37,326
177
Minions Killed
227
4
Camps Cleared
11
864,756
Distance Traveled
957,308
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,392
633
55
3
3
272,826
3
L
Morgan Le Fay
10,825
601
54
3
0
289,361
2
W
Neith
13,964
776
147
8
4
348,350
2
L
Cthulhu
12,221
679
53
3
0
311,456
2
W
Gilgamesh
11,970
665
25
1
4
336,132
5
L
Artemis
11,292
627
70
4
4
263,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role