Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BIGDICE813
Morgan Le Fay
Level 156
God Stats
12W - 16L
1,528 SR
Queue Stats
463W - 489L
1,364 Elo+
Solo
Hercules
Hercules
Mathiaskroll
Hercules
Level 69
God Stats
2W - 4L
1,405 SR
Queue Stats
160W - 217L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
TheQuince1
Sun Wukong
Level 122
God Stats
2W - 1L
1,617 SR
Queue Stats
178W - 208L
1,426 Elo+
Solo
Team Averages
Level 121
1,510 SR
1,428 Elo+

VS

Team Averages
Level 61
1,489 SR
1,306 Elo+
Artemis
Artemis
Buddah_Kills_77
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,275 Elo+
Solo
Geb
Geb
MitchButkis
Geb
Level 87
God Stats
58W - 49L
1,613 SR
Queue Stats
870W - 977L
1,264 Elo+
Solo
Nu Wa
Nu Wa
PumpkinButt17
Nu Wa
Level 51
God Stats
4W - 3L
1,508 SR
Queue Stats
30W - 29L
1,390 Elo+
Solo
Loki
Loki
Trippybaby1188
Loki
Level 41
God Stats
2W - 3L
1,335 SR
Queue Stats
23W - 36L
1,236 Elo+
Solo
Zhong Kui
Zhong Kui
Weaslly
Zhong Kui
Level 109
God Stats
2W - 6L
1,490 SR
Queue Stats
57W - 60L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 5 / 0
7,244
659
6,979
12,349
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
 
Yemoja
13
0 / 4 / 2
6,749
614
4,951
10,165
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
BIGDICE813
Morgan Le Fay
13
0 / 1 / 0
6,694
609
4,184
8,648
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Mathiaskroll
Hercules
13
1 / 3 / 0
6,878
625
3,472
12,479
6,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
TheQuince1
Sun Wukong
12
1 / 2 / 0
6,626
602
3,833
10,567
3,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,052
732
8,408
8,683
3,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 0 / 7
8,920
811
11,991
10,494
8,490
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 1 / 7
9,757
887
17,307
5,421
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 6
6,859
624
3,837
5,218
2,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Weaslly
Zhong Kui
15
0 / 0 / 8
7,832
712
3,660
3,596
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
15
15
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
0
0.2
L
Yemoja
 
Yemoja
0
4
2
0.25
L
Morgan Le Fay
BIGDICE813
Morgan Le Fay
0
1
0
0
W
2
1
6
5
L
Hercules
Mathiaskroll
Hercules
1
3
0
0.33
W
5
0
7
8.5
W
8
1
7
11.5
L
Sun Wukong
TheQuince1
Sun Wukong
1
2
0
0.5
W
0
1
6
3
W
Zhong Kui
Weaslly
Zhong Kui
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,419
Damage
45,203
54,208
Taken
33,412
21,283
Mitigated
18,730
11,634
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,979
3,012
351
4,136
12,349
3,918
0
8,479
3,870
0
28,466
L
Yemoja
 
Yemoja
4,951
435
359
0
10,165
3,878
490
6,664
3,501
21,232
813
L
Morgan Le Fay
BIGDICE813
Morgan Le Fay
4,184
1,112
343
3,438
8,648
2,935
0
5,128
3,520
29,393
0
W
8,408
4,415
392
2,201
8,683
3,042
369
2,121
6,562
0
21,900
L
Hercules
Mathiaskroll
Hercules
3,472
258
0
2,065
12,479
6,567
0
7,799
4,680
2,345
15,943
W
11,991
836
10
2,163
10,494
8,490
223
2,944
7,550
29,650
0
W
17,307
6,146
0
1,063
5,421
1,946
1,022
1,514
3,907
36,480
0
L
Sun Wukong
TheQuince1
Sun Wukong
3,833
229
56
886
10,567
3,985
0
5,606
4,961
0
20,291
W
3,837
354
0
1,205
5,218
2,768
77
1,523
3,695
0
15,914
W
Zhong Kui
Weaslly
Zhong Kui
3,660
163
0
1,688
3,596
2,484
1,308
1,263
2,333
24,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,191
Gold Earned
41,420
234
Minions Killed
242
6
Camps Cleared
9
936,435
Distance Traveled
977,830
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,244
659
50
5
0
182,542
0
L
Yemoja
6,749
614
42
4
0
196,311
6
L
Morgan Le Fay
6,694
609
66
6
2
184,668
1
W
Artemis
8,052
732
44
4
2
188,070
0
L
Hercules
6,878
625
36
3
2
200,245
1
W
Geb
8,920
811
32
3
0
200,937
2
W
Nu Wa
9,757
887
60
5
4
199,765
1
L
Sun Wukong
6,626
602
40
4
2
172,669
0
W
Loki
6,859
624
26
2
1
186,758
2
W
Zhong Kui
7,832
712
80
7
2
202,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role