Player Matchup

Poseidon
Poseidon
CouchEaterBoris
Poseidon
Level 56
God Stats
3W - 3L
1,587 SR
Queue Stats
119W - 146L
1,398 Elo+
Party 3
Achilles
Achilles
DanEugeneButts
Achilles
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 155L
1,430 Elo+
Party 3
Bakasura
Bakasura
PapaGrizzlyz
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,525 Elo+
Party 2
Jormungandr
Jormungandr
Sheepocalypse
Jormungandr
Level 5
God Stats
4W - 6L
1,610 SR
Queue Stats
5W - 8L
1,525 Elo+
Party 2
Medusa
Medusa
solairesunking
Medusa
Level 67
God Stats
11W - 10L
1,608 SR
Queue Stats
91W - 103L
1,479 Elo+
Party 3
Team Averages
Level 52
1,561 SR
1,471 Elo+

VS

Team Averages
Level 58
1,400 SR
1,318 Elo+
Da Ji
Da Ji
Captcrunch2269
Da Ji
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 77L
1,451 Elo+
Party 1
Apollo
Apollo
QGWoody
Apollo
Level 4
God Stats
1W - 4L
1,125 SR
Queue Stats
2W - 7L
1,080 Elo+
Party 1
Sol
Sol
Smitty281
Sol
Level 29
God Stats
6W - 5L
1,626 SR
Queue Stats
37W - 41L
1,390 Elo+
Party 1
Khepri
Khepri
Spookinn
Khepri
Level 108
God Stats
6W - 5L
1,476 SR
Queue Stats
75W - 75L
1,420 Elo+
Party 1
Merlin
Merlin
merlin20
Merlin
Level 43
God Stats
3W - 3L
1,272 SR
Queue Stats
9W - 28L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
3 / 3 / 1
6,255
626
4,432
5,725
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
9
0 / 2 / 0
5,063
506
2,194
10,036
7,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
PapaGrizzlyz
Bakasura
8
3 / 3 / 0
5,354
535
4,031
7,351
2,131
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Sheepocalypse
Jormungandr
7
0 / 3 / 3
5,118
512
3,377
8,320
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 1 / 0
4,516
452
2,481
4,681
1,142
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,300
630
4,949
6,159
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
QGWoody
Apollo
8
1 / 3 / 2
5,071
507
2,624
4,172
965
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 0
7,396
740
6,367
5,707
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Spookinn
Khepri
10
4 / 1 / 2
6,189
619
4,277
8,401
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
merlin20
Merlin
11
1 / 2 / 0
6,270
627
1,905
4,546
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
12
12
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Poseidon
3
3
1
1.17
L
Achilles
0
2
0
0
L
Bakasura
PapaGrizzlyz
Bakasura
3
3
0
1
W
Apollo
QGWoody
Apollo
1
3
2
0.67
L
Jormungandr
Sheepocalypse
Jormungandr
0
3
3
0.5
W
3
0
0
3
W
Khepri
Spookinn
Khepri
4
1
2
5
W
Merlin
merlin20
Merlin
1
2
0
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,515
Damage
20,122
36,113
Taken
28,985
17,739
Mitigated
11,112
8,157
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,949
1,328
0
3,288
6,159
1,789
0
1,489
4,529
0
24,124
L
Poseidon
4,432
659
0
1,534
5,725
1,554
129
1,681
3,808
33,082
0
L
Achilles
2,194
573
0
4,233
10,036
7,722
0
4,893
5,143
0
21,031
L
Bakasura
PapaGrizzlyz
Bakasura
4,031
3,084
0
1,443
7,351
2,131
51
1,268
6,043
0
23,928
W
Apollo
QGWoody
Apollo
2,624
1,959
0
358
4,172
965
0
904
2,917
0
21,297
L
Jormungandr
Sheepocalypse
Jormungandr
3,377
1,093
0
588
8,320
5,190
144
1,694
6,626
15,670
0
W
6,367
3,555
0
3,514
5,707
2,007
1,018
0
5,343
41,795
5,651
W
Khepri
Spookinn
Khepri
4,277
623
446
3,289
8,401
4,963
0
3,161
5,039
19,002
0
W
Merlin
merlin20
Merlin
1,905
0
0
1,348
4,546
1,388
250
1,951
2,407
34,337
0
L
2,481
688
0
359
4,681
1,142
38
1,367
3,314
0
19,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,306
Gold Earned
31,226
218
Minions Killed
300
0
Camps Cleared
0
1,018,420
Distance Traveled
954,718
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,300
630
49
5
0
194,137
1
L
Poseidon
6,255
626
70
7
0
207,731
8
L
Achilles
5,063
506
38
4
0
214,950
4
L
Bakasura
5,354
535
50
5
0
214,837
0
W
Apollo
5,071
507
60
6
0
175,785
0
L
Jormungandr
5,118
512
22
2
0
188,701
0
W
Sol
7,396
740
101
10
0
194,123
0
W
Khepri
6,189
619
19
2
0
198,299
2
W
Merlin
6,270
627
71
7
0
192,374
2
L
Medusa
4,516
452
38
4
0
192,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role