Player Matchup

Discordia
Discordia
Dzienny
Discordia
Level 29
God Stats
3W - 0L
1,695 SR
Queue Stats
65W - 69L
1,376 Elo+
Party 2
Cliodhna
Cliodhna
LaZiShOoTeR
Cliodhna
Level 121
God Stats
8W - 8L
1,435 SR
Queue Stats
294W - 290L
1,432 Elo+
Solo
Bellona
Bellona
Shandanvel
Bellona
Level 62
God Stats
26W - 18L
1,503 SR
Queue Stats
93W - 115L
1,377 Elo+
Party 2
Cernunnos
Cernunnos
adhera
Cernunnos
Level 100
God Stats
2W - 1L
1,883 SR
Queue Stats
81W - 84L
1,421 Elo+
Solo
Athena
Athena
Átaktos
Athena
Level 93
God Stats
34W - 38L
1,421 SR
Queue Stats
120W - 126L
1,396 Elo+
Solo
Team Averages
Level 81
1,588 SR
1,400 Elo+

VS

Team Averages
Level 66
1,397 SR
1,377 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
JamieHiggs615
Rama
Level 69
God Stats
1W - 2L
1,438 SR
Queue Stats
66W - 62L
1,394 Elo+
Solo
Merlin
Merlin
Moshonkaaa
Merlin
Level 48
God Stats
21W - 25L
1,453 SR
Queue Stats
158W - 225L
1,362 Elo+
Party 1
Fenrir
Fenrir
Riogun71
Fenrir
Level 65
God Stats
6W - 13L
1,229 SR
Queue Stats
221W - 262L
1,332 Elo+
Party 1
Ymir
Ymir
Setixis
Ymir
Level 43
God Stats
2W - 6L
1,365 SR
Queue Stats
66W - 106L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dzienny
Discordia
11
1 / 2 / 1
6,907
531
1,908
4,427
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
LaZiShOoTeR
Cliodhna
12
2 / 1 / 4
7,099
546
4,970
6,961
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Shandanvel
Bellona
15
14 / 1 / 0
9,540
734
14,094
9,266
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
adhera
Cernunnos
12
2 / 2 / 1
7,010
539
5,425
4,992
1,631
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Átaktos
Athena
11
0 / 1 / 2
5,923
456
2,374
7,307
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 8 / 0
6,263
482
2,799
11,065
3,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 2
5,425
417
2,900
4,743
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Moshonkaaa
Merlin
11
3 / 2 / 1
6,539
503
3,802
4,674
1,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Riogun71
Fenrir
10
1 / 6 / 4
6,325
487
4,185
10,212
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Setixis
Ymir
11
1 / 1 / 2
6,037
464
3,076
8,358
6,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
19
Kills
7
7
Deaths
19
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
8
0
0.13
W
Discordia
Dzienny
Discordia
1
2
1
0.75
L
1
2
2
1
W
Cliodhna
LaZiShOoTeR
Cliodhna
2
1
4
4
L
Merlin
Moshonkaaa
Merlin
3
2
1
1.75
L
Fenrir
Riogun71
Fenrir
1
6
4
0.5
L
Ymir
Setixis
Ymir
1
1
2
2
W
Bellona
Shandanvel
Bellona
14
1
0
14
W
Cernunnos
adhera
Cernunnos
2
2
1
1.25
W
Athena
Átaktos
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,771
Damage
16,762
32,953
Taken
39,052
16,183
Mitigated
15,965
10,712
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,799
712
0
1,607
11,065
3,323
496
0
11,065
0
31,382
W
Discordia
Dzienny
Discordia
1,908
86
0
500
4,427
1,270
1,287
1,261
3,166
35,363
0
L
2,900
2,426
0
1,636
4,743
1,054
0
544
4,199
0
25,861
W
Cliodhna
LaZiShOoTeR
Cliodhna
4,970
451
0
3,078
6,961
2,155
110
1,443
5,518
0
42,375
L
Merlin
Moshonkaaa
Merlin
3,802
47
0
1,060
4,674
1,400
0
907
3,583
34,631
0
L
Fenrir
Riogun71
Fenrir
4,185
979
0
2,110
10,212
3,392
0
809
9,361
0
29,538
L
Ymir
Setixis
Ymir
3,076
358
0
1,384
8,358
6,796
0
1,735
6,562
17,861
0
W
Bellona
Shandanvel
Bellona
14,094
5,805
0
3,575
9,266
7,971
269
0
9,266
0
54,107
W
Cernunnos
adhera
Cernunnos
5,425
2,852
0
961
4,992
1,631
699
1,680
3,312
0
44,709
W
Athena
Átaktos
Athena
2,374
608
0
2,598
7,307
3,156
108
2,494
4,813
16,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,479
Gold Earned
30,589
364
Minions Killed
293
0
Camps Cleared
0
1,207,389
Distance Traveled
1,091,985
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,263
482
66
5
0
217,249
5
W
Discordia
6,907
531
79
6
0
224,955
2
L
Rama
5,425
417
58
4
0
154,117
1
W
Cliodhna
7,099
546
77
6
0
279,580
0
L
Merlin
6,539
503
77
6
0
246,681
0
L
Fenrir
6,325
487
60
5
0
242,463
0
L
Ymir
6,037
464
32
2
0
231,475
2
W
Bellona
9,540
734
96
7
0
245,809
1
W
Cernunnos
7,010
539
85
7
0
213,721
3
W
Athena
5,923
456
27
2
0
243,324
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role