Player Matchup

Hades
Hades
Desertapir
Hades
Level 138
God Stats
2W - 2L
1,531 SR
Queue Stats
73W - 76L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
GattoMelatto
Nu Wa
Level 117
God Stats
1W - 1L
1,731 SR
Queue Stats
21W - 30L
1,463 Elo+
Solo
Amaterasu
Amaterasu
Kls7409
Amaterasu
Level 67
God Stats
0W - 2L
1,468 SR
Queue Stats
6W - 8L
1,509 Elo+
Solo
Odin
Odin
Luigi000
Odin
Level 143
God Stats
0W - 2L
1,294 SR
Queue Stats
69W - 77L
1,492 Elo+
Party 2
Chiron
Chiron
Strawberry90
Chiron
Level 159
God Stats
4W - 6L
1,480 SR
Queue Stats
247W - 262L
1,506 Elo+
Solo
Team Averages
Level 125
1,501 SR
1,494 Elo+

VS

Team Averages
Level 108
1,648 SR
1,542 Elo+
Hera
Hera
 
Hera
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CSFrancis
Khepri
Level 67
God Stats
2W - 0L
1,784 SR
Queue Stats
128W - 138L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
ReapersClaw
Ne Zha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,617 Elo+
Party 1
Merlin
Merlin
TheSilent492
Merlin
Level 126
God Stats
2W - 0L
1,576 SR
Queue Stats
42W - 24L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
thughunter78
Cthulhu
Level 135
God Stats
1W - 0L
1,877 SR
Queue Stats
46W - 27L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
5 / 3 / 11
11,333
667
13,834
19,601
13,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 4 / 13
10,897
641
14,493
13,827
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Kls7409
Amaterasu
18
1 / 3 / 13
10,843
638
6,004
20,733
23,301
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
19
4 / 4 / 13
11,764
692
12,563
21,746
24,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
20
8 / 4 / 5
12,128
713
17,031
15,674
7,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
3 / 5 / 11
12,245
720
11,292
9,719
4,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
CSFrancis
Khepri
18
1 / 2 / 7
11,568
680
6,472
14,379
22,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
18
4 / 5 / 10
11,670
686
17,085
15,467
7,571
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
20
7 / 3 / 7
13,685
805
27,520
11,827
6,133
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
thughunter78
Cthulhu
18
3 / 4 / 9
12,043
708
15,151
19,326
19,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
62
19
Kills
18
18
Deaths
19
55
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
5
11
1.7
W
Khepri
CSFrancis
Khepri
1
2
7
2.25
L
Hades
5
3
11
3.5
L
1
4
13
1.88
L
Amaterasu
Kls7409
Amaterasu
1
3
13
2.5
L
Odin
4
4
13
2.63
W
Ne Zha
4
5
10
1.8
L
Chiron
8
4
5
2.63
W
Merlin
7
3
7
3.5
W
Cthulhu
thughunter78
Cthulhu
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,925
Damage
77,520
91,581
Taken
70,718
74,203
Mitigated
60,586
47,428
Healing
29,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,292
2,224
948
1,516
9,719
4,481
1,840
2,051
7,549
36,630
0
W
Khepri
CSFrancis
Khepri
6,472
391
1,639
3,320
14,379
22,442
671
7,124
6,807
19,647
0
L
Hades
13,834
1,279
4,604
9,828
19,601
13,125
953
13,384
5,955
27,403
0
L
14,493
2,698
844
2,442
13,827
5,874
1,261
7,910
5,690
38,723
0
L
Amaterasu
Kls7409
Amaterasu
6,004
1,769
2,984
8,434
20,733
23,301
1,008
13,395
6,981
0
12,948
L
Odin
12,563
928
2,147
5,488
21,746
24,738
49
12,905
8,333
2,148
20,488
W
Ne Zha
17,085
2,545
2,295
5,690
15,467
7,571
1,735
8,276
6,560
0
32,044
L
Chiron
17,031
3,550
5,550
5,107
15,674
7,165
2,405
11,228
4,187
195
52,083
W
Merlin
27,520
2,602
3,961
3,742
11,827
6,133
1,044
4,528
6,868
71,434
0
W
Cthulhu
thughunter78
Cthulhu
15,151
403
1,734
5,061
19,326
19,959
537
6,756
11,935
33,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,965
Gold Earned
61,211
181
Minions Killed
212
0
Camps Cleared
0
1,505,761
Distance Traveled
1,625,213
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,245
720
56
3
0
282,395
4
W
Khepri
11,568
680
24
1
0
358,883
4
L
Hades
11,333
667
32
2
0
316,295
2
L
Nu Wa
10,897
641
29
2
0
270,040
2
L
Amaterasu
10,843
638
16
1
0
322,830
1
L
Odin
11,764
692
23
1
0
310,691
0
W
Ne Zha
11,670
686
16
1
0
348,270
0
L
Chiron
12,128
713
81
5
0
285,905
2
W
Merlin
13,685
805
79
5
0
309,207
3
W
Cthulhu
12,043
708
37
2
0
326,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role